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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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The Embodiment
I will, in the near future, be starting a new rules-based game depending on the interest. I've made no secret of the fact that I am no longer a strong proponent of D&D, and as such, this game will be using my system: FUZIONfantasy (which I eventually hope to license through R. Tal. as it uses a huge chunk of their FUZION system). In any case, I thought I'd start the recruiting thread now because the game will begin as soon as Cerebral Paradox ends, which isn't too much longer, and I want people to be at least a little familiar with the rules. While it won't be necessary to understand the whole of them, you will have a character sheet, and it will be important to understand at least the basics.
Title:The Embodiment
Setting:
The Embodiment will take place in the Audalis setting. I've neglected it for quite some time now, focusing on my own campaign setting, and I think it is time I returned.
Considerations:
The FUZIONfantasy rules does not have classes, so you base your profession on your skill set and what's adding coin to your purse. However, you can base your character loosely on a particular D&D class rather easily.
There are not hit points, per se, in this system, and a single sword stroke can, quite realistically, kill your character, so if you're the type who enjoys wading into combat willy nilly without consideration for your character's safety, this is not the game for you. Your skills keep you alive, your history provides you with aid as well as enemies, and far more than any D&D game, your actions will determine whether you continue to breathe or not.
Armor is a great protector, but it also hinders you in both your ability to respond quickly, and how fast you move. If wearing a helmet, you can also affect your awareness.
Alignment is replaced by Philosophy, a guidepost to your character's moral standings, but in most cases not something that you are strictly required to adhere to (though it can still affect whether you remain in good standing with your god).
Magic use is scaled considerably: no more 20d6 damage spells, your ability to cast is determined by one skill while your knowledge of how to manage the casting is tempered by another. Religious magic is determined differently than arcane, and Nature even more so.
There are no character levels, just skill ranks...
In short, this is a game for people who prefer some real heroics due to tight spots and difficult odds at the real, and immediate risk of the character dying should they slip up.
Qualifications:
The characters are going to really need to be heroes, but this does not mean that they are shallow, or "Lawful Stupid". They need to have depth, drive, concerns, fears, etc. They can be any of the player races of Audalis--I'll adjust their write ups for the rules as necessary. I will also work closely with the players to intertwine the character's histories so we can forgo the "introduction" period. The characters can also be from any of the countries, even Sendria.
I am interested in developmental writing--in other words, I would like to see people capable of carrying a story, developing relationships with characters, developing the character's personality, who can post at least once a week, and who are comfortable taking initiative to help promote interaction. In my experience, Campaign-like games don't appear to fare well in PbP games, but I'm willing to give it another shot with The Embodiment, I just need players who are willing to as well.
I won't subconsciously direct your character creation choices by giving you a premise for the adventure--after all, in my opinion, realistic adventures wouldn't be geared towards the adventurer, the adventurer would be forced to convert their way of thinking and skills to reach their objective. What I'm looking for right now is an adventuring group of about five to six people. We'll start with the players first, and then flesh out the characters after we've established the player base.
Again, I'm looking for people who can write well, where any one of them can be the "main character" at any time as this focus may change and that player would be required to carry the group forward. As for timeframe...well, theoretically, this game could take years to complete. I guarantee it will be epic.
First step: post your interest in the game, and give me some examples of your writing/storytelling ability.
Posted on 2008-05-31 at 21:36:14.
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Glory of Gallifrey RDI Fixture Karma: 34/7 596 Posts
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Hiya
ohh! ooh! Pick me! Pick me!
Since we currently play in Persephone together, do you really need that sample?
Posted on 2008-05-31 at 22:09:49.
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Septimus Sandalwood Veteran Visitor Karma: 28/6 196 Posts
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Interested...
An sample of my writing would be in the D & D Rulebased game Lantan.
Posted on 2008-05-31 at 22:21:09.
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YeOlde Forever ♥ Karma: 86/11 1538 Posts
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Oh Man....
.. this sounds sooo interesting! Do I really have time for another game? Hmm.. well if Cerebral Paradox is coming to an end soon.. then I guess I do.
I believe you are familiar with my RP work.. but if you require a sample just let me know.
Posted on 2008-06-01 at 00:30:04.
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Grugg Gregg RDI Staff Karma: 357/190 6192 Posts
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Brom
What's the timeline for start/characters in this game?
I'm going to busy this weekend most likely and start of week but can be ready after that. I had to drop out of the spot I almost had in Paradox due to time but this is no longer an issue after a few days.
Also, system looks awesome.
Posted on 2008-06-01 at 00:53:37.
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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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Nice start...
This game likely won't start actual play for a bit as I'm not planning on getting it rolling until after Cerebral is ended. However, character development will start as soon as we have five confirmed players.
YeOlde, Glory, and Grugg would all be accepted as I'm familiar with your work. I'll review your writing, Septimus, shortly and post the results. Thanks for the interest folks!
Posted on 2008-06-01 at 01:50:54.
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Blammm Resident Karma: 9/0 236 Posts
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Throwing my hat in...
I'd be interested in hearing more, Bromern Sal.
I like your writing in Serenity and Cerebral Paradox and I've enjoyed gaming with you in both.
The idea of playing in an Audalis game is super appealing too.
Looking forward to more!
(Does this make me "player 5"?)
Posted on 2008-06-01 at 02:02:28.
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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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Yup...
Hammer has asked me to let him know when I started this up, and that would make six if he were interested.
I'm still reviewing writing (just spent the evening tabletopping this system), but it is likely we have the player group. Next step would be considering character basics: race, gender, basic idea, etc.
I will be posting general rules you should be aware of after these are presented.
Posted on 2008-06-01 at 07:06:10.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Hammer is ...
..... definitely interested, especially with the prospects of the epic adventure, the possibility of dying before a character actually sees the next sunrise, the revolutionary format you developed and of course the writing!
Not to mention the players who have already responded to your invitation!
Hopefully you have seen enough of my writing from some of the adventures around the Inn that I may forego any further writing samples?
Posted on 2008-06-01 at 12:46:53.
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Grugg Gregg RDI Staff Karma: 357/190 6192 Posts
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Ok
Time has been considered.
I can commit fully to this game.
Posted on 2008-06-01 at 17:45:11.
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Cap'n Lou Resident Karma: 26/9 210 Posts
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If there's room
I want in oh my god I want in.
This sounds amazing, Bromerm, especially the module. And I very much enjoy the Audalis setting. If needed, I can PM you a character background ASAP.
I can only point to my involvement in other games on the site; i.e. Patterns of Deception and my brief involvement so far in Persephone...
Posted on 2008-06-01 at 18:01:20.
Edited on 2008-06-01 at 18:03:10 by Cap'n Lou
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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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Sounds good...
All right, Cap'n Lou, but you're the last one for now. Welcome aboard.
I'm glad to hear it Grugg. Just a reminder, we are going to take some time getting the characters set up, and the game itself won't start until Cerebral Paradox ends--I just don't have time to run another. This will grant everyone time to get familiar with the system and their characters though.
Character histories have some randomness to them in this, so as you're developing your character idea realize that you may have an idea of what's happened in the past, but there are going to be events that create enemies, allies, disastrous events, beneficial events, romances...the list goes on.
Glory has sent me the basic idea behind her concept...seeing how I want all of the characters to have a knowledge of each other, feel free to use this thread to consult and conspire.
Posted on 2008-06-01 at 18:14:31.
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Grugg Gregg RDI Staff Karma: 357/190 6192 Posts
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In that case
Anyone have the desire to have a pre-existing partner/friend/relation/sailing ship? Duo? Trio? Quadro? Is that even a word?
I have no concept dreamed up yet, so I'm open to suggestions.
Posted on 2008-06-01 at 18:18:03.
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Vanadia Den Mother RDI Staff Karma: 111/12 1188 Posts
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Wow.....darn it!
I would so love to do this, but with going back to work on Monday, I'll have to see how I manage my existing games, so perhaps you can have me on your back up list?
Perhaps we could revive Caterina? She's definitely well rounded as a charrie, and if she dies...well, she already considers herself to be living only through the grace of Rydor.
Posted on 2008-06-01 at 18:18:26.
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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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I will definitely do so...
Would love to, Cathy. Caterina has always been one of my favorites.
Posted on 2008-06-01 at 18:29:09.
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