Shades331 RDI Fixture Karma: 22/5 513 Posts
 
         
      | 
     
     Character Sheets 
	  
	  Fal Denthanus 
Male Pyroclastic Dragon 
 
22d12 Dragon HD - 396 HP 
lvl adustment +8 
Huge 
Adult 
Lawful Evil 
 
Str 34 
Dex 12 
Con 22 
Int 14 
Wis 16 
Cha 14 
 
Fort +19 
Ref +14 
Will +18 
 
BaB +22 
Grapple + 42 
Bite + 31, 2d8+12 15 ft reach 
2 Claws, +29, 2d6+6 dmg 10 ft reach  
2 Wings, +29, 1d8+6 dmg 10 ft reach 
Tail Slap, +29, 2d6+24 
AC 30 ( -2 Size, +1 Dex, +21 Natural) Touch 9, Flat footed 29, Spell Resistance 24, Damage Reduction 10/ Magic 
Immunity to Fire and Sonic 
Immunity to Sleep and Paralysis 
Breath Weapon 6d6 fire + 6d6 sonic - Ref DC 26, 1d4 recharge 
OR 
Breath Weapon Line of Ash - Fort DC 26 or die, 1d4 recharge 
Rend 4d6+18 
 
Init + 1 
Movement - 60ft 
Fly - 100ft (Good) 
Climb - 40ft 
Burrow - 45ft 
 
Skills 
Listen - 28 = 3 Base + 25 Ranks 
Search - 27 = 2 Base + 25 Ranks 
Spot - 28 = 3 Base + 25 Ranks 
Diplomacy - 22 = 2 Base + 20 Ranks 
Escape Artist - 11 = 1 Base + 10 Ranks 
Intimidate - 27 = 2 Base + 25 Ranks 
Knowledge (Religion) - 22 = 2 Base + 20 ranks 
Knowledge (Planes) -22 = 2 Base + 20 Ranks 
Sense Motive - 23 = 3 Base + 20 Ranks 
Use Magic Device - 12 = 2 Base + 10 Ranks 
 
Special Abilities 
- Frightful Presence DC 28 Will 
- Crush 2d8+18 15x15ft 
- 3/day Produce Flame, Sound Burst 
- 1/day Pyrotechnics, Shatter, Shout, Wall of Fire 
- Blind Sense (Extraordinary) 
- 120 ft Dark Vision, 80 ft Low Light Vision 
 
 
8 Feats - 
Multi Attack 
Iron Will 
Heighten Breath 
Snatch 
Improved Snatch 
Snatch and Swallow 
Rend 
Power Attack 
 
GP - 4,316,744 GP 
 
Items  
- Dragonslayer Claws - 3d6 dmg 3/day vs Dragon type or Dragon subtype. 
- Tailbands of Impact - Tail Slap is considered Adamantine and Magic, Str Bonus on dmg rolls is x2. 
- Greater Pectoral of Maneuverability - Increases fly maneuverability by two steps. 
 
 
  
Chararca of Clan Denthanus 
Male Kobold 
Small 
Neutral Evil 
Rogue-3, Bard-1, Fighter-6, Combat Trapsmith-5, Comando-5 
 
HP 144 
Str 7  (13) 
Dex 20 (26) 
Con 10 
Int 22 
Wis 18 
Cha 16 
 
Fort +15 
Ref +24 
Will +11 
 
BaB +17 
Grapple +14 
 
Darastix Sauriv (Dragon Eye) -> Large Enchanted Musket 
Attack +29 
Damage 3d6 + 1d6 fire + 5 Enchantment + 2 Feat 
Range  450 ft. 
Crit   19-21/x3 + 2d10 fire + 2d8 thunder + DC 14 Fort or deafen 
Enchant + 5  
       Distance 
       Flaming Burst 
       Thundering 
 
AC 32 (+6 armor, +8 Dex, +1 Size, +1 Natural, +5 Deflect,+1 Insight)  
Touch 25 
Flat footed 26  
Spell Resistance 21 
 
Init +8 
Movement - 30ft 
 
Skills 
Balance +26 
Craft Alchemy +12 
Craft Trapmaking +35 
Disable Device +30 
Hide +36 
Jump +14 
Listen +20 
Move Silently +19 
Search +30 
Spot +27 
Survival +21 
 
Feats 
Point Blank Shot 
Exotic Weapons Proficiency (Musket) 
Precise Shot 
Far Shot 
Weapon Focus (Musket) 
Weapon Specialization (Musket) 
Sharp Shooting 
Improved Critical (Musket) 
Dodge 
Mobility 
Monkey Grip 
Skill Focus Trapmaking 
 
Special abilities 
 
Sneak Attack +4d6 
Trapfinding 
Evasion 
Trap sense +4 
Up the Hill (Skill Trick) 
Point it Out (Skil Trick) 
Spot the Weak Point (Skill Trick) 
Combat Trapping: Save DC 21, Search/Disable DC 31 
-Entangler(17): target acts as tanglefoot bag (Ref negates, DC 20 Strength or escape artist as full round to break free) 
-Flashbang(19): target and adjecent squares blind/deafened (Fort changes to dazzled) 
-Scorcher, greater(23): deals 5d6 fire damage to target and adjecent squares (ref halves) 
-Sleeper(21): Target falls asleep (Fort changes to fatigued 
-Spider web(19): Target and adjecent squares act as web spell 
-Stinkburst(21): As stinking cloud spell, except only for the single aquare (Fort negates, but reroll for every round in the square) 
Improvised Materials 
Expert Trap Setter 
Live off the Land 
Silent Strike 
Prepare Ambush 
Sniper 
 
Languages 
Draconic 
Common 
Undercommon 
Infernal 
 
Items  
+5 Padded Armor, Resist Fire/Sonic 30 
Mantle of Spell Resistance 
Ring of Protection +5 
Belt of Giant Strength +6 
Gloves of Dexterity +6 
Ring of Sustenance 
Dusty Rose Ioun Stone 
Pale green Ioun Stone 
Iridescent Ioun Stone 
 
Carpet of flying 
Bag of holding I 
Trapsmiths kit x 5 
Bag of +1 bullets x2 (20 bullets) 
 
M. Artisians tools (trap making) 
 
  
Beseal, Chosen of Kurtulmak 
Male Kobold 
Small 
Lawful Evil 
6-Favoured Soul, 4-Sorcerer, 10-Mystic Theurge 
 
HP 164 
Str 11 
Dex 20 
Con 16 
Int 18 
Wis 16 
Cha 20 
 
Fort +12 
Ref +14 
Will +19 
 
BaB +11 
Grapple +7 
 
AC 22 (+5 Armor, +5 Dex, +1 Size, +1 Natural)  
Touch 16 
Flat footed  12 
 
Init +5 
Movement - 30ft 
 
Skills 
Bluff 26 
Concentration 26 
Diplomacy 28 
Knowledge (Arcana) 10 
Knowledge (Religion) 10 
Ride (cc) 13 
Sense motive 26 
Spellcraft 10 
 
Feats 
Combat Casting 
Eschew Materials 
Blistering Spell 
Dragon Steed 
Dragon Thrall 
Weapon Finesse 
Mounted Combat 
 
Spells/Day 
Arcane: 6/8/7/7/7/7/5/3 
Divine: 6/8/7/7/7/7/6/5/3 
 
Spells Known 
Arcane: 
0- Caltrops, Electric Jolt, Sonic Snap, Mage Hand, Ghost Sound, Detect Poison, Detect Magic, Arcane Mark, Launch Bolt  
1- True Strike, Magic Missile, Disguise Self, Silent Image, Enlarge Person 
2- Flaming Sphere, Spider Climb, Spectral Hand, Ghoul Touch, Invisibility  
3- Explosive Rune, Arcane Sight, Vamperic Touch, Major Image  
4- Phantasmal Killer, Fire Shield, Wall of Fire, Invisiblity (greater) 
5- Baleful Polymorph, Mind Fog, Cloud Kill 
6- Flesh to stone, Disintegrate 
7- Finger of Death 
 
Divine: 
0- Resistance, Nimbus of Light, Detect Magic, Detect Poison, Create Water, Cure Minor Wounds, Guidance, Mending, Read Magic 
1- Invest Light Protection, Cure Light Wounds, Shield of Faith, Vigor (Lesser), Divine Favor, Doom  
2- Bear’s Endurance, Bulls Strength, Eagles Splendor, Hold Person, Make Whole, Zone of Truth,  
3- Bestow Curse, Cure Serious Wounds, Crown of Protection, Glyph of Warding, Visage of the Deity (lesser), Wrack  
4- Divine Power, Neutralize Poison, Sending, Control Water, Cure Critical Wounds, Inflict Critical Wounds, 
5- Command Greater, Flame Strike, Slay Living, Visage of the Deity, Symbol of Pain, Wall of Stone  
6- Heal, Bear’s Endurance (mass), Glyph of Warding (greater), Word of Recall, Animate Objects 
7- Blasphemy, Dictum,  Regenerate, Destruction 
8- Brain Spider, Stormrage, Fire Storm 
 
Languages 
Common 
Undercommon 
Draconic 
Elven 
Dwarven 
Giant 
 
Items  
Lenses of Pain  
Impervious vestments  
Belt of Priestly Might  
Cloak of the Salamander, Greater  
Rings of Force Armor  
Hellcat Gauntlets  
Shroud of Scales  
 
Drangonnel (Mount)
	  
  
	  Posted on 2010-01-06 at 00:36:31. 
	  Edited on 2010-01-09 at 20:28:04 by Shades331 	   
           | 
  
    
      
      Shades331 RDI Fixture Karma: 22/5 513 Posts
 
         
      | 
     
     Geography 
	  
	  Fal Denthanus' reigns in an area of badlands that surrounds his lone volcanic keep.  It is a treacherous with jagged rocks, extreme heat, abyssal-like canyons, and towering plateaus.  Vegitaions is limited to a few simple cacti, and a few trees where an oasis might be found. 
 
Creatures are primarily of the cold-blooded kind; many of which are poisonous.  Sub-terrainin life is a bit more varried; with creatures ranging from moles and mice to the occasional underdark creature such as the hook-horror, and umberhulk. 
 
Ocassionally a caravan will travel through Fal Denthanus' domain; and he sends kobolds to gather a toll. If the kobolds are rejected (either in coming home with no money or being killed), An example is made of the people, leaving only a couple survivors to tell the tale.  If however, they do pay tribute, Kobolds are instructed to escort the troupe, saving the people time, supplies, and lives. 
 
A Blue dragon (and Fal Denthanus' most immediate threat) resides in the southern section of this wasteland.  His name is Vurlymakipvearox, and though he is older then Fal Denthanus, he is a stranger to these lands; having moved in some twenty years ago.  the Dragon is extremly cruel, loud, and active; provoking Fal Denthanus to open fights in the air on several occasions.  If it were not for the devout kobolds that serve Fal Denthanus, the Pyroclastic dragon might have perished when the dragon first entered the region. 
 
To the west is an expanded mountain range, on the opposite side there is a lush temperate rainforest.  A Green dragon rules this land, Shareing it with Elves, Pixes, and other Fey that she wishes were either enslaved or exterminated. 
 
The north western part of the range is ruled by a mighty Silver Dragon, who surveys his land on mighty wings. A young White dragon has taken up brooding in this area, but she will not survive long if she angers the far stronger Silver in any way.  As it is, the Silver is tolerante of her exsitence, but he has made it clear that if she brings any un-provoked violence in his terettory, her life is forfiet. 
 
Far to the east lies another mountain range, and beyond it is an expansive marsh held by a black dragon.  This land is extremely far away, and is of little concern to Fal Denthanus. 
 
Having this expansive network of knowledge and underground tunnels, many caravans have taken up Fal Denthanus' gift of passage.  Without him, many of the dragons in the surrounding area would have well taken advantage of these travellers; but others had long ago offended the Dragon-king of these lands, and so tales have been told of his sinister acts, eating men, women and children and leaving others maimed physically and mentally for their "infidelity".  This has lead to many adventurers coming to destroy this threat.  Though none have returned... 
	  
  
	  Posted on 2010-01-06 at 00:37:59. 
	  Edited on 2010-01-06 at 05:59:47 by Shades331 	   
           |