After being wiped completely clean by the Inn's crash, The highly popular Apocalyptic phenoma that is Ragnarok returns! And no, i'm not reserving spots for my old players. I'm giving everyone a chance to join!
Let's give a little gaming info for those of you who weren't around for the First Coming of The End!
Ancient legends of the North prophecize a day when the dark enemies of the Earth will return. War will rage in the heavens and on earth, and in the fiery end of days, the Gods themselves will be called out to die in battle.
The Seas will boil, the terrible Winter Fimbul will sweep the lands. Brother will be Brothers bane, and the skys themselves will rain blood. Jormungandr will rise, and the mighty Dragon Nidhogg, Devourer of Corpses will come down on nations. Hel itself shall heave in agony, before being torn asunder by its own dark denizons. A ship, sewn from the bodies of shamed men shall sail, and it's mast will impale the sky. Loki himself stands at the helm, and behind him, the destroyers of worlds. As it's keel crushes the bloodsoaked shores, Ragnarok will come. This is Mankinds share, and this is the Death of The Gods....
Or so the Legends of the Norsemen told....before a new age of monotheism and light. An age of Stain glass windows, and glorious cathedrals rose, and old legends slipped back into the shadows....Until now.
In the Modern world. An age of science. An age of technology. Forgotten whisperings shall return, and the End of Days will arrive. But the prophecise also whisper of hope for mankind. A reborn and beautiful world. Survival of the few and the strong....but how....
Are YOU brave enough to face the winds of death without faltering? Are you strong enough to stand, while others fall? Will you face the end of days? Can you withstand dreaded Ragnarok?
Got your attention? Good! I want to see if I've got enough players before I post all the info, but basically, this is the rundown. The Game is basically set up in Stages. Players obviously must try and survive the horrors they encounter, and make it through the game, just like a typical RPG, except-I have stages set up because charactors WILL die. If you die, you get to make a new charactor at the next checkpoint and continue from there! I ran this tabletop, and had a list of spectators who wanted in!
The game is obviously rule based, but I have my own rules set up. Basicaly its just everything downtuned. Charactor sheets are very easy to make, and EVERYONE can do it. Not just people who play rule based!
So what do you say?
I invite you into my Nightmare World
THe following is instructions on charactor creation!
Abilities
These are the core of your player! Each ability in turn, effects everything else about your character, from save rolls to anything you attempt to do.
Strength-(STR) Obviously, how strong you are. How hard you can swing a weapon, how much force you can dish out
Dexterity-(DEX)How swift, agile, and coordinated you are.
Constitution-(CON)How tough you are. How much pain you can take, how much endurance you have.
Intelligence-(INT) How Booksmart you are. Intelligence is about knowledge you have aquired through what others have taught
Wisdom-(WIS)experience and intuition give you wisdom. This is common sense, and innate thinking
Charisma-(CHA)how charming you are. How well you use your looks to benefit you. How smooth tongued you are.
Ability Scores Place these wherever you like, but you must use one of each, and obviously, all of them.
18, 17, 15, 15, 13, 11
The Following are a list of skills that you can choose to put Skill Points into. Obviously, whenever you attempt to do something, I will look at either your ability modifier (which is determined by your ability score) or I will look at your Skill. So. You are to take these available skill points, and distribute them. HOWEVER, you may only distribute them into skills that you character has good reason to have. You don’t know first aid unless you took a class in it at some point. You can’t fly an airplane unless you were taught how at some point in life…ext. You get a total of 46 skill points to use, and you can put UP TO 7 POINTS PER SKILL!!
Bluff(Cha)-your good at manipulating the situation to benefit you for a while longer (basically you can tell half truths and borderline lies well)
Climb(Dex) your very good at climbing things!
Computer Use(Int) you know the ins and outs of computers, from putting em together, to running em and even hacking
Craft(INT for all) (chemical)you know what chemical mixes create what, from poisons to acids and explosives.
Craft (Electronic) you can take apart or create electrical devices such as audio and video devices, so on and so forth
Craft (Mechanical) you can take apart or create mechanical devices such as engines, weapons, so on and so forth.
Craft (Pharmaceutical) You know how to create medicines
Craft (structural) Carpentry basically.
Craft (Visual Art) (painting, drawing, ext)
Craft (writing)
Concentration(Con) During times of distress (such as in battle or other distractions) your able to pay attention to the task at hand without taking penalties
Decipher Script(int) -you can decipher coding or ancient languages and such
Demolitions(int) -you know where to place explosives effectively, and you know how to work premade explosives.
Diplomacy(cha) your very good at analizing situations and distinguishing how to work through intellectual conflicts
Handle Vehicle (land)(dex)(wis) You know how to run and are good at driving all land vehicles
Handle Vehicle (water) (Dex)(wis) You know how to run and are good at driving all water vehicles
Handle Vehicle (air)(dex)(wis) You know how to run and are good at flying air vehicles
Gamble(wis) you have a knack for gambling and such.
Gather Information(cha) youre very slick at finding ways of making people give the information you need, be it by buying a round of drinks, or other ways
Handle Animal(cha) your good at handling wild animals
Hide(dex) your just very good at going unseen
Intimidate(cha) you know how to use fear to get what you want
Jump(dex) your trained in the art of jumping higher and farther then normal people.
Knowledge(int) the following are separate skills, so you must pick between them.
Arcane Lore: The occult, magic and the supernatural, astrology, numerology, and similar topics.
Art: Fine arts and graphic arts, including art history and artistic techniques. Antiques, modern art, photography, and performance art forms such as music and dance, among others.
Behavioral Sciences: Psychology, sociology, and criminology.
Business: Business procedures, investment strategies, and corporate structures. Bureaucratic procedures and how to navigate them.
Civics: Law, legislation, litigation, and legal rights and obligations. Political and governmental institutions and processes.
Current Events: Recent happenings in the news, sports, politics, entertainment, and foreign affairs.
Earth and Life Sciences: Biology, botany, genetics, geology, and paleontology. Medicine and forensics.
History: Events, personalities, and cultures of the past. Archaeology and antiquities.
Physical Sciences: Astronomy, chemistry, mathematics, physics, and engineering.
Popular Culture: Popular music and personalities, genre films and books, urban legends, comics, science fiction, and gaming, among others.
Streetwise: Street and urban culture, local underworld personalities and events.
Tactics: Techniques and strategies for disposing and maneuvering forces in combat.
Technology: Current developments in cutting-edge devices, as well as the background necessary to identify various technological devices.
Theology and Philosophy: Liberal arts, ethics, philosophical concepts, and the study of religious faith, practice, and experience.
Listen (wis) you know what to listen for, and can pick up on sounds others might not be able to
Move Silently(dex) sneaky sneaky
Navigate(wis) you have a good sense of direction
Perform(Cha) The following are separate skills and so you must pick and choose
Act: The character is a gifted actor, capable of performing drama, comedy, or action-oriented roles with some level of skill.
Dance: The character is a gifted dancer, capable of performing rhythmic and patterned bodily movements to music.
Keyboards: The character is a musician gifted with a talent for playing keyboard musical instruments, such as piano, organ, and synthesizer.
Percussion Instruments: The character is a musician gifted with a talent for playing percussion musical instruments, such as drums, cymbals, triangle, xylophone, and tambourine.
Sing: The character is a musician gifted with a talent for producing musical tones with your voice.
Stand-Up: The character is a gifted comedian, capable of performing a stand-up routine before an audience.
Stringed Instruments: The character is a musician gifted with a talent for playing stringed musical instruments, such as banjo, guitar, harp, lute, sitar, and violin.
Wind Instruments: The character is a musician gifted with a talent for playing wind musical instruments, such as flute, bugle, trumpet, tuba, bagpipes, and trombone.
Ride(dex) your better able to keep balance while riding an animal or such
Search(wis) you have a keen eye while searching an area
Sense Motive(wis) you have a knack for being able to tell the truth behind people ore things words and actions
Sleight of Hand (dex) swift fingers. Good for use in small tricks, as well as pick pocketing or placing objects unseen
Spot(wis) very sharp eyes. You can spot things better then others
Survival(wis) You know how to survive when you need to. From finding shelter, and food, to knowing how to trek terrain, track, and whatnot.
Swim(dex) you are skilled in the art of swimming better then others
First Aid (int) you know how to treat wounds and sickness. Your trained on it.
Accompanying these stats, you will need to give a few other details.
Character Physical Description
Character inventory (EVERYTHING that your character has on them at any random given time..including wallet contents, clothing, whatnot)
Character biography. The game takes place in modern times, well actually 10 years in the future. The game itself will begin in Upstate New York, but obviously, your character can have a history elsewhere. So give a biography, including careers, social life, all that good stuff . Have fun with it! Remember. Normal, everyday charactors. These people are not heros. They are you and I. Infact..if you want you can play yourself, but…be wary that you very well might die gruesomely.