Okay, now I assume you all know each other I'll put up your sheets for display.
Name: Crystal Hardwood
Gender: Female
Race: Human
Deity: Veiromus
Class: Ice Summoner
Background: Valsavatharian Kingdom
Hp: 20
Experience: 35/50 (level 1)
RP Experience: 0/50
ATTRIBUTES: Brackets indicate added Racial/Background Bonus
Strength- 2 +0
Fortitude- 4 +2
Intelligence- 9 +7
Knowledge- 7 (
+6
Control-4 +2
Alacrity- 2 +0
Charisma- 0 -2
Guile- 5 (6) +4
FEATS: (Origin/Racial feats seperated from Personal Feats)
-Valsavathar Origin (Arcane): +2 Concentration
-Human Attribute Bonus: +1 Guile, +1 Knowledge
-Human Skill Bonus: +1 to all class skills
-Veiromus Worship: +2 Mastery (Arcana/Spellcrafting), +2 to defences against traps
-"I am Ice": Uses Intelligence Modifier instead of Constitution modifier for the Concentration Skill
-Reactive Frost: When wounded, Crystal subconsciously begins to surround her own skin with ice, giving her some layer of protection as the battle wears on
-Warm Temperament?: Strangely, Crystal can be deceptively trustworthy when she wants. Gains training in Bluff
-Hypothermia: Crystal is able to deliberately improve the effectiveness of her spells drastically, and is able to shape and lash out with greater feats of Ice and Frost crafting magic, but at the cost of harming her own body at the extreme temperatures it produces, losing health and bodily speed.
SKILLS:
-History (Knowledge) +4 (11)
-Mastery (Intelligence) +4 (14)
-Enchant (Intelligence) +4 (12)
-Insight (Intelligence) +4 (12)
-Bluff (Guile) +4 (
-Concentration (Feat Modified: Intelligence) +4 (14)
EQUIPMENT:
-High quality leather breeches with fur inlay, long-sleeved cloth shirt with a fur-and-leather "jacket" (or similarly styled coat) covering, includes hood. [In short, bundled up in fur with an outer layer of leather]
-A Military-Issued Warmage Robe, which she can easily place over the rest of her light-armour/warm-clothing.
-Fur-and-Leather Knee-high boots, suitable for travelling in snow.
-A change of clothing to lighter leather shoes and cloth pants, for use in warmer climates.
-A flask of flamable oil along with a piece of flint and a scrap of metal to use as a Striker. (Fire-lighting equipment. With oil, since it's hard to make a campfire in Valsathavar a lot of the time)
-A smaller, metal flask of strong spirits/alcohol.
-A simple glass orb. Used only as an enchantable focus if needed. (For example, enchanting it, then rolling it along a small body of calm, cold water in order to freeze the water with less effor than a direct spell)
-A collection of personal funds, not counting salary (small amount, enough for a week at a Tavern plus food).
TRAIT: "Potential bounded only by slight psychosis..."
-Syk Malthorne on Crystal
Crystal is being eyed up by her superiors for promotion, whether as a Cadremaster or a Vanguard recruit will depend on her choices...
Experience awarded for:
Convincing the Kings -15
The ambush -20