Hello there fellow inn-mates! I've been mulling and lurking, considering a new venture into the long honoured tradition of Dungeon Mastering! I have decided on a game I thoroughly enjoyed with my home grown gaming fellows, and I hope you might share in this twisty turvy scenario of mine.
The game will be very quick to start. 3.5 rules, standard point buy, level 1 characters. I know that might seem bothersome to a few of us, but I assure you the pace of levelling will be monstrously rapid... Though first there must be survivors.
There will be no call for a backstory as of yet. That will come as we go along. No items to buy,
no skills to fill in (After a discussion with a fellow inn-mate, I've come to a different opinion on this. You may fill in your skills if desired, or pool them for levels to come. Either way can be beneficial.) To be clear it isn't a stripped down game, it just begins in an abstract way.
Skills will be available for buy in upon successful rolls in that skill category.
There will be a few other variants added in, rapid crafting, massive damage, etc.
I will accept any and all character concepts from the published works, and perhaps others so long as I can find the material and agree with its rules. Haha. That said, the first thing I want to see is some interest. There won't be a lot of relevant background to divulge as of yet. The start of the game is meant to be a bit of a surprise.
I'll be looking to update weekly, and looking for thought out, well structured posts that highlight to personality of the character. I've been long removed from my most inspired of days, so I want to note I'm not looking for perfection. Just that good old college try. As long as we can dish out a few good relevant paragraphs, and keep our mechanics in check, I'm thinking we will spin quite the tale together. Looking forward to it!