So, I figure that if I'm going to try to take part in this revival of the Inn, I need to get involved in gaming again. Nothing seems to get me harder than Trek... though it is a complicated thing, and we've had a couple of fizzles.
I'd love to just bring back the
U.S.S. Discovery, but we'd be missing some key people. So, I'm considering starting an entirely new storyline; at the moment, I'm seriously considering a game aboard a Saber Class scout vessel. It would be a much cozier sim - whereas the Discovery carried a full thousand personnel, a Saber carries only sixty.
This would be a typical Trek Inn game; I would provide the plot framework, but the game itself it a moderated freeform. Do what you want, as long as you don't try to control someone else's character. for more information on how the game works, please refer to the
official Q&A thread for this game.
Writing skill is paramount for this sort of game. For a Trek game to be fun, we have to read about your character's thoughts, emotions, motivations.
I'm figuring one, maybe two posts per week.
So... is anyone game for this sort of insanity? I figure that we need around a half dozen players to make it work, though Trek will accommodate more.
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Edit:
So, this is apparently a thing. We now have an official name - Star Trek: the Edge of Duty.
I'm going to post a list of needed character roles, plus some optional ones, with accepted players denoted. Please PM character concepts to me.
Captain: myself
Executive Officer: due to the small crew size, the XO will almost certainly hold one of the titles below.
Chief Tactical/Security Officer: Tann Talas
Chief Science Officer: Dox
Chief Medical Officer: SilentOne
Chief Operations Officer: Ayrn
Chief Engineer: Duncan74
Chief Flight Control Office (aka Helmsman): Eol Fefalas
Astrid is joining us as a more junior engineer.
Impulse is joining us as a more junior security officer.
That actually makes seven "lead" roles. One or two of these can be NPCs, but we need the majority filled in order to have a successful game. Note again that in a small ship like this, some roles are combined or omitted. For example, I don't foresee us carrying a ship's counselor with a compliment of sixty souls.
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Added this information for those looking to develop their service records. These are typical times spent in each given officer rank.
Ensign - Commissioned cadet rank - duration 1 - 4 years
Lieutenant Junior Grade (j.g.) - duration 2 - 4 years. usually referred to as "Lieutenant"
Lieutenant - duration 3 - 6 years
Lieutenant Commander - duration 4 - 8 years (can be permanent)
Commander - duration indefinite
Captain - duration indefinite
Fleet Captain - usually only a temporary rank
Commodore - duration indefinite
Rear Admiral - duration indefinite
Vice Admiral - duration indefinite
Admiral - duration indefinite
Fleet Admiral - duration indefinite
Commander in Chief, Starfleet - Usually 4 year posting