So, Innmates, what are your thoughts on metahumans (or, if you prefer more recognizable terminology, "superheroes/supervillains")? Ever wondered what it might be like to suddenly find yourself with superpowers? Ever wondered what you'd do with those powers? Would you use them mostly for "self-gain" or would you take the "with great power comes great responsibility" route, maybe, and go all Spiderman? Would you keep your powers/identity a secret or would you be more inclined to a little less discretion? Heck, for that matter, would you even
want the power(s) you ended up with or would it be more of a curse than a gift for you?
Even better question... Wanna find out?
A while back (years, if I'm being truthful) I kind of started running those thoughts/questions through my mind (for probably the umpteen-millionth time since I was old enough to watch Superfriends) and decided, you know, I'd love to see how some of the Innmates might handle the sudden burden of super-powers! To that end (and to get a new game running and mayhap liven the boards up just a skosh), I came up with a little adventure seed that could certainly allow you to explore those possibilities and Prometheans: Genesis was the result... It had great potential, i think, but, unfortunately, mostly due to my own failings at the time, it kind of fizzled out. However, thanks to some prodding (and some thinking of my own), I've decided to reboot the idea and, am looking for further interest.
My plan is to run this as rules-based but to a certain extent "rules-lite" adventure with the possibility of it leading into a full-fledged campaign, and I'm looking for somewhere in the neighborhood of four to six folks who are interested in getting in touch with their inner superhero (or villain). No need to roll stats, pick powers, or anything like that, though... I'll take care of that "behind the scenes" based on the character concepts I get from those that are potentially interested (kind of the way Olan did with character creation in his Zombies in Chicago game)... So, what do I need from you to get started? Honestly, not too much. If you're interested, all I need is for you to hit me with a little write up of who your character is/was
before he/she got hit with whatever it was that made them more (or, potentially, less) than human.
Hit me with the character's name (a
regular name, not a "superhero/villain" one... we'll get to that in game... maybe), age, physical description, occupation (if any), and run me through a "day in the life" of the character and we'll go from there. Pretty simple, right? Just a few more notes before you run off to get started, though...
- No "pre-teen" characters, please. Most of the games I tend to run tend to lean toward the "mature" side of things and, as such, I'd prefer not to have to do anything "vile" to small children. Keep your character's age above 16
- Feel free to start your characters anywhere in the known world... Are you a corporate CEO who spends most of his/her time in New York City? Maybe you're some punk teenager on the streets in London? Could be you're just a community college student in some random small town in Iowa, some random homeless dude in Dayton, Ohio, or, maybe, you're a safari guide in Africa somewhere? Doesn't matter where you start out, really, I've got evil plans to get you all together before things get too crazy. *winks*
- A list of your character's skills wouldn't hurt, either... hobbies? After school activities?
- Get creative with your "day in the life" bit... Sure, your Hawaiian surf-bum might not do much but hang out on the beach, smoke a little weed, and surf all day and night, but give me some details, there... Any particular beach? Do you prefer the big waves on the North Shore or are you less extreme and find beaches with tamer swells? Exactly how much weed do you smoke, anyway, and do you get it from one source or do you buy from whoever might be selling? Might not seem like it matters too much when you're writing it up but, trust me, every little snippet you send my way will help me to determine not only what powers you get but how you get them.
- Timeframe is present day/very near future. Dec 21, 2012 has come and gone with no end of the world as prophesied by the Mayans... Of course, the Mayans didn't really predict the end of the world, did they? They predicted the end of an "Age"... *winks* ... and the dawn of a new one?
I think that covers it for a start-up, anyway. If there are any questions I can answer for you before you start on a concept, just holler at me... either here or via PM... and I'll get back to you as quick as I can.
I've gotten certain interest from two of the original players - Silent One will be reprising her role as Penumbra and Hammer is interested in returning as The Disturbance... Any other takers?
Another quick note, here... this game will most definitely present PvP options depending on how each of your characters reacts to events as they unfold in the game, soooo... something to keep in mind...