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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Bring Me That Horizon Q&A
Parent thread: Bring Me That Horizon - Recruiting - Closed
Related thread: Bring Me That Horizon
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    Messages in Bring Me That Horizon Q&A
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Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


Bring Me That Horizon Q&A

The game is rules-based, but I'm the one who has to worry about the rules as they are of my own concoction. I call the system Reality Bites, so that might give you an idea as to how different it is from the other systems out there. A big hint is that you don't have hit points, you can be killed by a dagger to the gut, and some other very real nasty things can happen if you aren't careful with your character's actions. So, play smart.

Bring Me That Horizon
Historical Fiction: Piracy and High Seas Adventure.
The Sun Dog
Schooner

The Sun Dog's Flag


Sun Dog Decks


Sun Dog Cutaway



  • Captain - Anastasia "Anna" Cole - Player: NPC

  • First Mate - Margery "Maggie" or "Maggie Hellfire" Cole - Player: Lady Dark
     photo 48388AB3-0C82-49F3-8A57-8D583108C2CB_zpswivctrt6.png

  • Quartermaster - Findlay "Fin" Crowe - Player: Eol


  • Sailing Master - Goncalvo Goncallves d'Gafanha da Nazare - Keeper of Dragons


  • Gunner(s) - Wylie "Shark Tooth" Stryker - NPC


  • Boatswain - William "Cracker" Wiley - Nomad D2

  • Surgeon - Ebenezer Hughes - Player: NPC

  • Carpenter - Blaize Campbell - Player: NPC


  • Cabin Boy - Salazar - Player: NPC




  • Currency: Gold and silver mostly. Ratio of 1:15.

    Further breakdown of currency using the British coin system of the time:
    • 2 farthings = 1 half penny
    • 4 farthings = 1 penny designated as #d (e.g. 2d = 2 pennies)
    • 12 pennies = 1 shilling designated as #s (e.g. 2s = 2 shillings or 2 silver)
    • 5 shillings = 1 crown designated as #c
    • 4 crowns = 1 pound sterling designated as #£ (sovereign)
    • 21 shillings = 1 guinea designated as #g which is also 1 gold



    Ship's Cannons
    Each cannon is manned by two gunners, four sailors, and one artillery officers, or chief gunner, as it were. The right gunner primes the piece and loads it with powder, while the left gunner fetches the powder from the magazine and keeps the cannon ready to fire at the chief gunner's command. Three sailors stand on each side of the cannon, to ram and sponge the cannon, and hold the lantern and ladle. The final sailor on the left is charged with providing 50 bullets.

    Prior to loading, the cannon is well cleaned with a sponge to remove all sparks, filth, and dirt. The powder is added, followed by a wad of paper or hay, and the ball is thrown in. After ramming the cannon, it is aimed with the elevation set using a quadrant and a plummet. At 45 degrees the ball has the utmost range—about ten times the gun's level range. Any angle above the horizontal line is called random-shot. The chief gunner has to ensure the cannon is diligently served. Water is available to dip the sponges in and cool the pieces every ten or twelve rounds fired.

    Cannon Shot
    Round shot or solid shot or a cannonball or simply ball:
    A solid spherical projectile made, in early times, from dressed stone but, by the 17th century, from iron. The most accurate projectile that could be fired by a smooth-bore cannon, used to batter the wooden hulls of opposing ships, forts, or fixed emplacements, and as a long-range anti-personnel weapon.

    Chain shot or Split shot: Two sub-caliber round shot (a good deal smaller than the bore of the barrel) linked by a length of chain or a solid bar, and used to slash through the rigging and sails of an enemy ship so that it could no longer maneuver. It is inaccurate and only used at close range. Two-headed bullets (angels) are similar but made of two halves of a ball rather than two balls.

    Canister shot: An anti-personnel projectile which includes many small iron round shot or lead musket balls in a metal can, which break up when fired, scattering the shot throughout the enemy personnel, like a large shotgun.

    Shell: An explosive anti-materiel and counter-battery projectile, of iron with a cavity packed with a high explosive bursting charge of powder used to destroy enemy wagons, breastworks, or opposing artillery. Two types of fuses are used...
    ...impact fuses that detonated the bursting charge by percussion, and...
    ... a time fuse cut to length measured in seconds and ignited by flame from the propellant charge.

    Grapeshot: An anti-personnel weapon, similar to canister shot, but with the shot being contained in a canvas bag, and generally of a larger caliber. So called because of the resemblance of the clustered shot in the bag to a cluster of grapes on the vine. In one variation of this, the shot is held together by a coiled bar, and is spread by a fused charge in the same way as a shell. It is very effective against infantry, but its main shortcomings include very short range and ineffectiveness against infantry who have taken cover. Grapeshot is the starting point for the creation of shrapnel.

    Carcass: An incendiary/antipersonnel projectile designed to burn fiercely and produce poisonous fumes. It is constructed of an iron frame bound with sack cloth and filled with various ingredients such as pitch, antimony, sulfur, saltpeter, tallow and Venetian turpentine. It is ignited by the cannon's propellant charge, bursting on impact with the target and releasing noxious fumes while setting fire to its surroundings. It is effectively an early chemical weapon as well as an incendiary and area denial weapon. The name is possibly a reference to the medieval practice of hurling dead animals from trebuchet as a form of biological warfare, or to the projectile's superficial resemblance to a human carcass.

    Heated (or hot) shot: A process where a solid iron cannonball is heated red hot in a specially-designed wood- or coal-fired furnace and then is loaded in a muzzle-loading cannon, cushioned by a substantial thickness of wet wads, and is then fired while still red hot, at flammable targets with the intention of setting them on fire. This is a much advocated tactic (and many times a very successful one) for shore-based forts defending against attacks by wooden warships. The shot is carried on a specially designed iron barrow or two-man litter and, in the era of black-powder cannon charges contained in cloth bags, occasioned much fanfare and notice as it is conveyed to the cannon muzzle as the red-hot projectile would easily ignite any carelessly handled loose powder. Any reckless or somewhat dangerous individual who seemed to draw trouble to themselves and those around them was referred to as a "Hot Shot"

    Spider Shot: Spider shot is a chain shot, but it has many chains instead of just one. It is not often used, despite its effectiveness against small ships and morale.




Posted on 2017-07-09 at 01:22:36.
Edited on 2018-02-08 at 18:56:37 by Bromern Sal

Altaira
Resident
Karma: 24/0
404 Posts


Great

Some nice looking pics, and a Q&A thread means the start if getting closer. Glad to see it.


Posted on 2017-07-09 at 20:02:38.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


.

I agree, nice pics. But, mine and a couple others are not showing.


Posted on 2017-07-09 at 20:22:39.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


.

Mod Edit: Tried to fix the img link and deleted it instead... my bad.


Posted on 2017-07-09 at 21:20:27.
Edited on 2018-01-17 at 11:03:53 by Eol Fefalas

Altaira
Resident
Karma: 24/0
404 Posts


Pic

Keeper, your link doesn't appear to work. If you're trying to post a pic, if you email me the location of the pic, I can post it for you.


Posted on 2017-07-10 at 07:26:00.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


Interesting...

They all show for me. Except, obviously, the two I don't have yet. Which are missing for you besides yours, Keeper? I'll figure out what's going on once I know and fix it.

As for the start of the game, I'm hoping to be able to get the ball rolling sometime this week. Working on fleshing out character sheets now so expect some emails with sheet sharing (sounds gross, but it isn't) in the near future.


Posted on 2017-07-10 at 10:21:28.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Sounds Good

High Seas Adventure!


Posted on 2017-07-10 at 11:09:54.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


.

I can't see my pic or any of the Sundog pics. Can anyone else not see them?


Posted on 2017-07-10 at 12:07:53.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Nope

Do not see any of them either Keeper!


Posted on 2017-07-10 at 12:18:23.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


I believe that I've resolved that issue...

Please perform a server refresh (CTRL-F5 on a PC or APPLE-F5 on a Mac) and let me know if you don't see the images now.


Posted on 2017-07-10 at 18:29:59.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Resolved

Thank You Brom


Posted on 2017-07-10 at 18:36:58.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


One character sheet delivered...

Just a few more to go.


Posted on 2017-07-10 at 22:38:19.

Altaira
Resident
Karma: 24/0
404 Posts


A song

Here's a little song to set the mood:

A Pirate Ditty



Posted on 2017-07-11 at 09:53:43.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Speaking of Pirate Songs



Posted on 2017-07-12 at 02:28:20.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


character sheet

Is there a particular character sheet I need to fill out?


Posted on 2017-07-12 at 06:38:46.

   
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