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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Remnants of Rayeskell: Q&A
Parent thread: 5th edition game:Remnants of Rayeskell
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Jozan1
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Karma: 67/14
1556 Posts


Remnants of Rayeskell: Q&A

Welcome to the Q&A thread for our game, Remnats of Rayeskell! Here I'll post some commonly known lore of the world, maps of areas known, the characters in the current party, and general updates to the parties xp/hp, and loot that is unidivde.



Posted on 2020-04-03 at 18:15:53.
Edited on 2020-04-03 at 18:36:27 by Jozan1

Jozan1
RDI Fixture +1
Karma: 67/14
1556 Posts


Known history of the world

Central Pantheon

  • Dugmaren Brightmantle, "The Errant Explorer" (Chaotic Good, Solidarity & Knowledge Domains): Known as the Errant Explorer, he was the dwarven deity of scholarship, discovery and invention. Dugmaren Brightmantle signified the exploratory striving to blaze the trails of creativity by using accumulated knowledge to create that which was new and good. Brightmantle represented the progressive elements of a naturally conservative race that nonetheless prided itself on its infrequent innovations.

  • Brandobaris, "The Irresponsible Scamp" (Neutral, Trickery & Unity Domains): He was the misapprehensions of halflings held by most races in divine form. He was constantly scheming and meddling, as he was curious and with a short attention span. Where the tall races would put more interest in one's purse than his character, Brandobaris cared for character more.

  • Erevan Ilesere, "The Trickster" (Chaotic Neutral, Trickery & Twilight Domains): The elven god of mischief and rogues, his titles included the Trickster and the Chameleon. The Erevanian clerics dressed in black leather armor with leather caps, and never worshiped him in the same place twice.

  • Gond, "Wonderbringer" (Neutral, Forge & Knowledge Domains): A god of craft and smithwork, the church of Gond was prevelant across all of Rayeskell and members were found from the inner territories and the outer realms. The vast majority of his worshippers hail from the human clans of the Ebon-Shroud Vale.

  • Shaundakul, "The Helping Hand" (Neutral Good, Nature & Protection Domains): The deity of traveling and travelers, exploration, caravans, the wind as well as mining and miners. His common symbol is a bearded man who wears a traveler's cape and is armed with a greatsword called the Sword of Shadows.

  • Finder Wyvernspur, "The Nameless Bard" (Chaotic Good, Arcana & Life Domains): The oldest known reference to Finder was from 104 years ago, the same year the 'Heavens Blaze' calamity happened. Bright white streaks lit up the night's sky and my morning, all arcane magics were lost. It's been 27 years since divine magics were disconnected so to the inner realms, all was lost. Finder's name appearing in newly discovered scriptures and artifact sites remained the only hopeful sign of divine help.

 

 

The Outer Divines

  • Vhaeraun, "The Masked Lord" (Chaotic Evil, Trickery & War Domains): He is the drow god of, thievery, territory, shadow magic, spellfilchers, and evil activities on the surface aimed to further drow goals, interests and power there. Vhaeraun is an arrogant (at times vain) god and shared the vindictive trait of all drow deities. His arrogance made him believe the drow to be above other races. He also urged every single drow to believe she or he was above other drow. His followers derived the idea of gender equality from this belief of his. He believed that all other races should be subjugated by the drow. While he was willing to use underhandedness to reach his goals, he didn't tolerate the same being used against him or his people.

  • Maglubiyet, "The High Chieftan" (Lawful Evil, War & Order Domains): He is the chief deity of goblins, bug bears, and Dekanter goblins. He was a god of war and leadership who did rule over all goblinoids in Rayeskell, but lost his following of many of the hob goblin tribes in a civil war when Maglubiyet destroyed the connection between them and their god. Maglubiyet revels in conflict and destruction and constantly pushes his followers to wage war, particularly against dwarves and gnomes. He encourages goblins to increase their numbers in order to overrun their enemies. As a paranoid god he is prone to destroy lesser goblin deities when he suspects treachery or he thinks they are becoming too powerful.

  • Gargauth, "The Hidden Lord" (Lawful Evil, Trickery & Law Domains): He is the lawful evil god of betrayal, cruelty, political corruption and powerbrokers. He embodied the inevitable decay and corruption that accompanied all self-serving, greedy, and power-hungry leaders and groups. Gargauth held to the letter of any agreement, not the spirit, and relished betraying anyone with whom he forged a pact by twisting the contract to serve his own ends.

  • Talona, "Lady of Poison" (Chaotic Evil, Nature & Death Domains): She is the goddess of poison and disease. Talona was depicted as an old crone who brought misfortune and death, or also as a beautiful and innocent woman. Talona's followers scarred or tattooed themselves in horrible ways, and they wore ragged gray-green robes and were expected to go about quietly and seek out new diseases. Her priests carried daggers dipped in poison, and used poisons in many ways.

  • Mask, "Lord of Shadows" (Chaotic Neutral, Twilight & Trickery Domains): He is the god of shadows and thieves, and was a loner god most often associated with theft or those of otherwise ill-repute. Mask's symbol was a black velvet mask tinged with red and was known for his constant scheming, cool head, and oft-reserved biting comment. Out of all the gods in either pantheon he is the one worshipped most on both fronts.

  • Nomog-Geaya, "The General" (Lawful Evil, War Domains): He was the patron deity of hob goblins, but his divine connection to Rayeskell was cut by Maglubiyet and subsequently removed from the realms. No one is really sure whether the tribal wars of hob goblins and the other goblinoids sparked the gods war, or vice versa.



Posted on 2020-04-03 at 18:21:56.
Edited on 2020-04-03 at 22:21:50 by Jozan1

Jozan1
RDI Fixture +1
Karma: 67/14
1556 Posts


Locations and details of them

~The Ebon-Shroud Vale~

Centered in the heart of Rayeskell, this mist covered valley is home to the last nation that made up the 'Alliance of Crowns'. Neverine City is the crown jewel at the center of the valley with a cosmopolitan population of humans, elves, dwarves, and sporadic communities of lesser seen races that made up the alliance. 

Ebon-shroud-Vale-High-Res

~The Sword & Sheathe Taphouse~

Butted up against the north walls next to the AshenGate of Neverine City, The Sword & Sheathe Taphouse is the choice place for food and drink of any person in the Hammer Ward or beyond. Pens for your horse, stalls for fresh produce, and an outdoor eating area for those dry starry nights!

Sword-Sheathe-Taphouse-High-Res

 



Posted on 2020-04-03 at 18:22:08.
Edited on 2020-04-04 at 21:48:53 by Jozan1

Jozan1
RDI Fixture +1
Karma: 67/14
1556 Posts


NPC's, Contacts, & Organizations

All important NPC's and factions with their respective relationships here.



Posted on 2020-04-03 at 18:22:19.
Edited on 2020-04-03 at 18:37:22 by Jozan1

breebles
#1 Kibibi
Karma: 58/1
1843 Posts


Yes!

.



Posted on 2020-04-03 at 18:27:03.

   
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