--||
WARNING||--
This game contains brutal violence, censored foul words, hinted nudity, and possibly, just possibly, political reference. When things get tough in this game, they really get tough. When things look bad in this game, they look really bad. When things turn violent in this game, I will try my very best to make it as brutal, gruesome and gritty as I am mentally possible. Be advised that if none of these things appeal to you, this is the time to back away from the game. Do not come to me in two weeks and complain about the descriptions in this game. Do not say I did not warn you!
Yep, this is the recruiting thread for a second attempt at starting a WoD game. Why second attempt? Because the first attempt was a bust, obviously. This time, it has some changes. This time, you don't need to play a lowlife human but you can play anything you want. The list of the corebooks follows later on. Just note that if you do decide to play a human you get a bonus of 25 XP which you can use at character creation. The rest of you should note that this is only because humans are otherwise too weak to match the characters that are not human (or not completely).
Those of you who don't have the books, there are few possibilities:
a)You don't join but find something else that you're interested in (a big boohoo for me
)
b)I create the character for you with detailed description of his abilities and powers.
c)I find a way to share with you my pdf files of the books (ideas would be cool)
or d)You find the books yourself, legally of course (like I would be scrying or anything
)
Here are the core books (and a small description):
World of Darkness (the corest of the core, the core system is in this one)
Vampire: the Requiem (details vampires and their powers)
Werewolf: the Forsaken (details werewolves and their powers)
Mage: the Awakening (details sorcerers or the like and their powers)
Promethean: the Created (details Frankenstein-like characters and their powers)
Changeling: the Lost (details humans warped into faery-like form and what they are capable of)
I usually allow any book you could think of but there are few of them I specifically do not allow. Belial's Brood, Seven, and the Pure are books that you are not allowed to use. I can't remember any other book at the moment but please ask me if you want to use a specific material. If you are going to use something from any other book than the core books I would like a reference to which book and preferably a pagenumber.
About XP, I won't be handing out any after the game starts. Instead I'll be using my own advancement system. There I hand out bonus points which you can store. At any time you can ask to roll for advancement in any Attribute, Skill, Willpower, Morality (or the equalivant), or supernatural power source. If I allow you to make the roll you can roll one die plus another die for every bonus point you have. To succeed in advancing you need as many successes as the new rating, except for Attributes which requires as many successes as the new rating +1 and the supernatural power source which requires as many successes as the new rating +3. A new power (vampire's discipline, werewolve's gift or mage's sphere) requires as many successes as the new rating +2. You can buy a new Skill Speciality with 3 bonus points. I am free to not allow the advancement roll if I see so fit (generally if I think you haven't had any experience in the Attribute, Skill or whatever).
At character creations you are allowed to lower your Morality rating (or the equalivant) to get a bonus of 3 points of Merits. However, this is a one way trade. You can't spend Merit points to start with a higher Morality. You can however pay 4 points worth of Merits to get additional point of supernatural power source. The points you'd get for lowering your Morality can not be spent on this however, so you can start with SPS at max 2. Keep in mind that lowering your Morality means that you have done something morally wrong to get what you wanted. Likewise, spending points of Merits to buy SPS means that you have focused on raw power rather than physical/social/mental feats or material ownership.
Enough of Houserules. You should note that you're characters don't need any background information as we start or that their background story can be secret (or forgotten completely). If you want you can surprise us or develop the background story as we go along.
I think this is all you need to know before we start. I don't have a plot yet but I will before my next post.