So, just out of curiosity here… do you use props for your tabletop RPGs.
The GM of the last long-term campaign I played in at uni was a big fan of this sort of thing, handing out notes and letters addressed to our characters at almost every session. In retrospect I get the feeling he might have had a little too much time on his hands
but it was a great touch and really fleshed the game out. When the party got conscripted we were each handed a little note, emblazoned with the city arms, informing our characters to report to the barracks at such a time or face charges of treason. When we decided to try our hand at bounty hunting he wrote up a list of our area’s most wanted, along with the charges each had been accused of, and we spent the next few sessions trying to bring some of them to justice. When our character spent time at the library between sessions, trying to find out a little more about some of his game world’s monsters, he wrote up a couple of pages of IC information from treatises supposedly written by some of the city’s experts and scholars (which generally weren’t all that reliable, being peppered with all sorts of odd rumours and interesting tangents). We also found all manner of weird stuff over the course of our adventures… medical reports from a dodgy military experimentation programme, a message from a demon etched on human skin (red paint on some kind of leather off cut) and no end of similar goodies.
A fun touch was that as the game progressed (it ran for over four years, two of them before I even arrived at uni) the players were encouraged to contribute to the system’s paraphernalia. We’d write letters to some of the game’s NPCs and receive replies IC. My last character was a priest who would occasionally compose prayers between sessions and send written reports back to his temple. One player character wrote up a few pages hypothesising on the nature of the game world’s undead and it found its way back into play a couple of years later when the current batch of PCs headed down to the library to do some research of their own (and, of course, accepted it as gospel, not knowing that the person who wrote it was as much in the dark as they were).
Anyhow, have you ever tried anything similar in any of your games? I’ve heard stories online of people bringing things like swords and torches along to their (tabletop) games or coming along dressed up as their characters. I’d be curious to hear what kinds of things other people have tried and what they found worked best to encourage immersion in the game.