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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> A Cold Day in Hell Q&A
Parent thread: A Cold Day in Hell
    Messages in A Cold Day in Hell Q&A
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Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Well... actually...

The Gm did include the time indicator. He includes them at the beginning of each post. Usually in the form of: Date, Location, Time.

So for us, Olan noted that the helicopter touched down at 1706 (5:06 pm) and we ended up inside the facility at 1739 (5:39 pm). So, my guess is we spent about 20-25 minutes outside.

Now, just so it's clear from my above posts... I'm not complaining about the moderate damage. And the comparison I made to Vannie's character was just meant to be silly. I realize two things:

1) Your (olan) posting of our damage to the Q/A forum is completely meant OOC. In game, Denes has no idea how much damage the others are sustaining. In fact, he might be thinking in his head, Wow! If I'm this cold, little miss techie's woo-hoo must be frozen right shut.
2) Like Brianna said, hey, sometimes the dice roll bad. C'est la vie! (That's life!)

What I am trying to indicate in my above posts is my (player) uncertainty of the options available to us. In DnD, I'd just ask the cleric to come over and cast a spell, or I'd drink my healing potion, or I'd sleep it off in the middle of the spooky dungeon (cuz that's what REAL adventurers do! ).

But what do army dudes do when they get fatigued in the middle of a mission?

If the answer is "Suck it up, princess!" so be it. Cool, actually! Role-playing a fatigued, put-it-all-on-the-line trooper sounds like a neat challenge.

But if there are other options... cool! Let me know.

Also, the health indicator I think is good to know. I would assume that Rangers are trained to be fairly intune with their bodies. They know when they can continue on, and when they need to take a breather. Yes? Maybe this is a bad assumption.

So, yeah... I'm not compaining... just looking for more info!

Thanks!


Posted on 2007-11-01 at 06:40:04.
Edited on 2007-11-01 at 06:48:41 by Ayrn

Vanadia
Den Mother
RDI Staff
Karma: 111/12
1188 Posts


Jut a guess here...

We as players have to decide whether we rest right at the beginning of the mission (when the LT gave us an hour for recon, no less) versus slogging on with fatigue-leaden limbs. We're are soldiers (yes, even goth-chickie survived boot camp) so we are used to operating tired, and the GM has warned us that we are aware of that. So, if you want to try an exceptionally difficult move, it may fail....if you want to take extra care because you're tired, that will help...make sense?

As for cold damage despite comparative constitutions (and no, I wasn't offended, no worries!), it IS a dice roll, and cold damage can sometimes defy logic. Look at recent tragedies on Everest: an experienced, well trained and conditioned guide, having made several successful ascents before, succumbed to the cold and nearly died recently, while the eco-tourists he was guiding, all first timers and most non-athletes, were all fine.


Posted on 2007-11-01 at 11:16:46.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


good comments, all!

As stated way back when (perhaps in the recruitment thread?), I am running this game as a modified version of D20 modern. You guys made FORT saves versus the cold, adjusted by your cold weather gear and the "reasonable" constitution scores I gave you. Some were luckier than others in making said saving throws.

Regarding the cold, and taking damage from it: you are in severe subzero temperatures, combined with strong winds, in Antarctica. You were outside in said cold for approximately half an hour. This is not ski reseort weather - don't quibble with me about it not making sense. This is killing cold, not vacation cold.

In 1983, a temperature of -128.6 degrees F was recorded at a research facility in Antarctica. Supply planes can only fly there on certain times of the year, and in certain seasons, can only stay landed for minutes at a time - the tires freeze to the runway. Yeah, your ski parka is gonna help with that.

LMAO @ "little miss techie's woo-hoo" comment!

In game terms, you need to rest to regain cold damage, and to ramove fatigue; this is the pure and simple answer. To fully recover from fatigue, you'll need the equivalent to a good night's sleep. Sorry, that's the way it is. You can ingest stimulants to increase mental awareness, or to help give you the willpower to press on, but you cannot recover from the fatigues state without sleep.

Thanks for the props, Vanadia. This is much like how a person can slip and fall in their own driveway and die, yet another can fall hundreds of feet and live. Damage is not consistent in real life, either, and this is a GAME.

Ayrn - having gamed with me, you ought to know that I never say "you have taken 12 points of damage, you have 11 left before you die." I will describe your physical states, but it will be up to you to decide what that really means.

A rule of thumb, though, is the following scale, in order of severity:

Healthy, minimal damage/scratch, minor damage, moderate damage, serious damage, critical damage, death.

I will, however, give you as many details as I can, if you ask in private. I will not give an approximation of hit points, even in percentage. Your character doesn't know how many hit points he/she has.

I have never been in the military. That being said, I cannot see that the Looey would mind Denes asking questions or instructions - not doing so would be much more foolish, IMO. I do know that as long as the situation allows it, chit chat is part of any operation. This is a mental device to help relieve stress; a team leader might quash it if stealth is needed, but otherwise, it would be silly to do so.

Ayrn and Vanadia have made good points - you are indeed soldiers, and elite ones at that. Ranger training focuses on grueling marathon sessions with little or no sleep; fatigue is something you have come to expect. you can function with it, just not as well as you would well rested.

That being said, it is entirely up to you guys whether you press on or try to rest!




Posted on 2007-11-01 at 14:55:59.
Edited on 2007-11-01 at 14:57:11 by t_catt11

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


equipment

Sorry, I missed this in my last post.

You guys are weaing state of the art cold gear over your ARBA. Goggles, masks, the works (can't go outside with exposed skin). You have head sets to communicate with one another. SOP is an open channel on your own fire team, a button to switch frequencies and call the other team.



Posted on 2007-11-01 at 15:09:52.

Vesper
Resident
Karma: 20/12
325 Posts


Demo gear

Is there any demolition specific gear that I have. I just see the basic rifleman stuff on my sheet.


Posted on 2007-11-01 at 16:49:49.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


whoops

Yes there is. Hang on, I'll post it.


Posted on 2007-11-01 at 16:56:27.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


go APE

Added your explosives to your roster entry, Vesper.


Posted on 2007-11-01 at 17:27:53.

Vanadia
Den Mother
RDI Staff
Karma: 111/12
1188 Posts


LOL at Kane's post heading

Ok, I vote Sarge is the first "princess" to lose a digit or two to frostbite...mental toughness can only take you so far, after all

I'm in the more sheltered part of Canada (heck there are points of the US farther north than Toronto) but I've been up in the Rockies, and cold is freakin' cold...no matter how much of a hardass you may be.

Talk to Vilyamar sometime...he's near Winnipeg, more affectionately known as "Winterpeg" by the rest of Canada.


Posted on 2007-11-01 at 17:59:14.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Thank you, Olan.

Thanks for your reply, Olan. That indeed helps.

One last question about damage: The damage we received from being outside, is that damage healing on it's own now that we're inside?

I understand the fatigue is something Denes needs to rest up to get rid off... but is the damage temporary loss which heals itself in a warmer environment, or is it "need to lie down with some hot chicken noodle soup" damage, i.e. bed rest is the only solution?


Posted on 2007-11-01 at 18:15:40.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


break out the chicken noodle!

The only way to recover cold damage is to rest. You'll feel better in the heat, but will not heal until you get some shuteye and let nature take its course.


Posted on 2007-11-01 at 18:35:31.
Edited on 2007-11-01 at 18:36:01 by t_catt11

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


10-4

Gotcha!

Moral of the story... don't F with the Cold. It's a killa!

I noted on a antarctica website that -128 F is the lowest temperature recorded, but that it DID NOT include wind chill. With the wind chill, people there can experience temperatures of -148F (-100 C) ... that's just not right. Seriously.


Posted on 2007-11-01 at 19:01:41.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


killa!

glad to be of assistance. And yes, the cold is crazy... especially down there.

Lucky for you guys, it's still considered late autumn down there, so it's only quickly leathal cold, not instantly lethal cold.



Posted on 2007-11-01 at 19:13:59.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Autumn its only Autumn??

Hell where's the d**n hot tub for christ's sake...geez what a bunch of panzies!!


Posted on 2007-11-01 at 19:19:25.
Edited on 2007-11-01 at 19:19:50 by TannTalas

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


Oh, cold is definitely trouble.

Thank you for all of the information. I grew up an Army brat and though I haven't been in the military, I'm a trained cop, my brother is Military Intel (oxymoron though it is), and as I've said already, my father was military so I've a bit of an understanding of operations. My father even GM'd some Twilight 2000 games for us teenagers when I was a kid. What I'm saying is that communication is necessary. A smart officer never thinks he knows everything, and often relies on his team's training and experience to make the mission a success. Now, while Monty hasn't actually expressed this in words, I'd imagine that most spec ops teams run under the same standard so the rest of the team would be aware. As a matter-of-fact, communicating new finds and events is a must between separated team members.


Posted on 2007-11-02 at 02:01:41.

t_catt11
Fun is Mandatory
RDI Staff
Karma: 378/54
7133 Posts


brikker brakker

Five out of eight have posted. I know that most of fire team A won't have much to say right here (which is fine, though I'd prefer a post), but I need something from Kernan. I would imagine that the sarge's report would draw some sort of instruction from him!



Posted on 2007-11-02 at 13:33:49.

   


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