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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Q&A: The Return Of The Prodigal Son
Parent thread: The Return Of The Prodigal Son Recruitment
Related thread: The Return Of The Prodigal Son Recruitment
Related thread: Return of Prodigal Son CHARACTERS
    Messages in Q&A: The Return Of The Prodigal Son
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Kaelyn
Dragon Fodder
Karma: 80/19
2264 Posts


My time is limited while inventory is being done.

I've starte a post, but if I don't manage a actual one Vaskar is war chanting as per his skald ability, but wait, you don't have my character sheet! I should really snd that to you, will do now. Read it, love it, and he's Giving all allies +10 hp, +1 attack rolls, +1 damage rolls and -1 to Everyone's AC (so a bonus)

Jjust need to find time to finish the actual chant.

Vaskar himself will ready his shield and axe but not actually attack, instead he'll be banging his axe on the shield in a rhythm to accentuate his chanting.

PS, Characte sheet sent.


Posted on 2008-06-02 at 14:00:13.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Appreciate ...

..... the list Eol because the Duel2 website where I had the link in one of the threads has been down for the past couple of days!

I was checking Spell references in the link stored on the laptop at home and when I could not even find 2 of Panaw's spells I realized that we are playing 2e and NOT 3.5

Thanks in Advance for Your Help!



Posted on 2008-06-02 at 14:23:18.

cdnflirt
Angel Reincarnated
Karma: 87/22
1159 Posts


lol

yes that is very true Eol, I got and read and loved the char sheet Kaelyn. And Yes we are 2E, hopefully I can pull this off properly.


Posted on 2008-06-02 at 14:26:45.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Stop! Hammer Time!



Okay Hammer... Just sent you a BUUUUUUUUUNCH of stuff on 2e magic. Check your mail and let me know if you received everything. Look for an e-mail from saic.com...


Posted on 2008-06-02 at 15:03:45.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Thanks ...

..... to Eol for the Email info!

Will be leaving the office in a little while so I will just check the info on the laptop at home!

Thanks Again!



Posted on 2008-06-02 at 15:20:07.

Brodeur30
Occasional Visitor
Karma: 6/2
47 Posts


About that dispel spell...

I was talking about the stinking cloud.

After i've used the spell, could i make it disappear with dispel?


Posted on 2008-06-02 at 20:37:15.

cdnflirt
Angel Reincarnated
Karma: 87/22
1159 Posts


well

You could use them together, but it would take two turns, and so it would still affect your companions. So if you are willing ot risk that then you could do so.


Posted on 2008-06-03 at 00:13:42.

Brodeur30
Occasional Visitor
Karma: 6/2
47 Posts


So back to my original question...

Aren't we all over 6 HD? The spell won't affect anybody over 6 HD. Is anybody sending their animal companions or other things with lower HD in?

If they are, I'll just cast Magic Missile at the... right one.


Posted on 2008-06-03 at 18:51:28.
Edited on 2008-06-03 at 18:54:38 by Brodeur30

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Actually...

...cloudkill will affect creatures/characters over 6 HD if they don't make their saving throw vs poison.

Per the description in the PHB:

Cloudkill (Evocation)
Range: 10 yds. Components: V, S
Duration: 1 rd./level Casting Time: 5
Area of Effect: 40 x 20 x 20 ft. cloud Saving Throw: None

This spell generates a billowing cloud of ghastly yellowish green vapors that is so toxic as to slay any creature with fewer than 4+1 Hit Dice, cause creatures with 4+1 to 5+1 Hit Dice to roll saving throws vs. poison with -4 penalties or be slain, and creatures with up to 6 Hit Dice (inclusive) to roll unmodified saving throws vs. poison or be slain. Holding one's breath has no effect on the lethality of the spell. Those above 6th level (or 6 Hit Dice) must leave the cloud immediately or suffer 1d10 points of poison damage each round while in the area of effect. The cloudkill moves away from the spellcaster at 10 feet per round, rolling along the surface of the ground. A moderate breeze causes it to alter course (roll for direction), but it does not move back toward its caster. A strong wind breaks it up in four rounds, and a greater wind force prevents the use of the spell. Very thick vegetation will disperse the cloud in two rounds. As the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings; thus, the spell is ideal for slaying nests of giant ants, for example. It cannot penetrate liquids, nor can it be cast under water.


Anyhoo... that said, it's still up to Ulfgar whether or not to cast the spell... and yes, Dispel Magic should collapse cloudkill (sorry for the misunderstanding earlier) but, as Flirty said, it'll take two rounds minimum, etc...



Posted on 2008-06-03 at 19:08:17.

Brodeur30
Occasional Visitor
Karma: 6/2
47 Posts


Well there are way too many elves...

But.... maybe I'll pass on killing half the crew this time.

Looks like I was reading v3.5. I thought the spells would be similar. It said HD 4-6, Fortitude save, but nothing about higher levels. Anyhoo... Like I said magic missile at the right one(or whichever one I said before) then!


Posted on 2008-06-04 at 20:24:24.

Nomad D2
RDI Fixture
Karma: 55/6
3141 Posts


Hell hounds again

FYI - I am posting here because I only have a few minutes. I will be out of town for a few days - please just assume Khalessin will attack the hellhounds and then participate in questioning their benefactor.

As for the fight - color spray seems fairly effective. Khalessin will charge and attack the sleeping critters. If they are sleeping he should be able to closely target a strike on vitals.


Posted on 2008-06-09 at 14:07:23.

cdnflirt
Angel Reincarnated
Karma: 87/22
1159 Posts


okay

thanks for the heads up have fun while out of town.


Posted on 2008-06-09 at 15:10:03.

Brodeur30
Occasional Visitor
Karma: 6/2
47 Posts


Ha.

Wow. Did anybody else see this encounter as totally anti-climactic?

Damn that colour spray spell.

You know, I just love it when the DM just makes a spontaneous rock fall and kill the no-funner *rolls eyes*


Posted on 2008-06-12 at 23:01:57.

cdnflirt
Angel Reincarnated
Karma: 87/22
1159 Posts


haha

well don't worry I had a dream about this game last night, odd as it sounds, but I liked the idea in my dream, so if I can keep remembering it, I will be using it.


Posted on 2008-06-18 at 13:16:15.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Worrying halted...

Glad you posted this, Flirty... I was just about to tack one of my own up asking if we might have fizzled.


Posted on 2008-06-18 at 13:36:37.

   


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