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Parent thread: Treasure Seekers
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Archangel
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Karma: 17/2
213 Posts


Actions

So you dont want us to post our actions in the game thread?

As for Amur, he will stick close to where he is, using his sling and coordinate with Crow on taking out the group near them as they come in range. Will let him concentrate on the ones out of range of the sling, while Amur will pick on the ones that come closer. Staying atop the rubble, using it as cover from the skeletons trying to get to him. If any attempt to climb up after him, he will use his agility to keep out of there physical range by moving from rubble to rubble.


Posted on 2013-06-15 at 13:45:12.

Odyson
PUN-dit
Karma: 158/25
6327 Posts


Which Way????

Ok, I'm confussed. When we said we were attacking the ones to the right I thought we had turned to face south to see the skeletons. That would them the west group. So now from Hammers seems to have us going toward the east group. Can we firm this up?


Posted on 2013-06-16 at 02:36:18.

Hammer
Extreme Exclaimator!
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4361 Posts


There Were 3 Groups of Skeletons

East, West and South.

When You All Ran Right that was East.

So now at the East there are 10 (5 Turned)

West 15 and South 20 and All Are Converging!

Skeletons advance 30 feet putting them near the Players Characters, so hopefully you guys survive!


Posted on 2013-06-16 at 05:11:04.

Hammer
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4361 Posts


Actions

Will need to be posted here, even though you mention them in the Game Thread, I will be consulting the QnA and those who do not post I will have to NPC if necessary!

You All are about to Melee 45 Skeletons!

Hope You Survive!


Posted on 2013-06-16 at 05:13:57.

Jozan1
RDI Fixture +1
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1556 Posts


.

Well I was hoping our plan woudl let us engage a group of 15 first for three or four rounds before the rest showed up, i think that's what we were all going for.


Posted on 2013-06-16 at 08:19:18.

Angelic
Regular Visitor
Karma: 4/5
84 Posts


actions

Elyra is trying to rally her small group into a defensive spot. That way we can form a circle with limit the number of skeletons that we face at a time and do not get surrounded.

Just in case it matters her eye-patch is still on.


Posted on 2013-06-16 at 13:54:17.
Edited on 2013-06-16 at 23:54:17 by Angelic

Odyson
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6327 Posts


No Walls..........

The way I read it there are no wall left, only piles of rubble. So there isn't anything to put at our backs. We do need to rally though. It may need to be a circle with the Illustionist (the 7hp squishy guy) in the middle. Melee weapons out and swinging.

---------------------------------

I was trying to use a piece of graph paper to get an idea where we all stood. Each square was 5 feet. That's why I asked about left - right and east - west.

We were traveling north with Crow leading. I'll work it based on that and Hammer's descriptions.


Posted on 2013-06-16 at 14:47:43.
Edited on 2013-06-16 at 14:58:57 by Odyson

Hammer
Extreme Exclaimator!
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4361 Posts


Correct

No Walls to afford protection or prevent you from being surrounded, just pile of rubble as far as the eye can see, which is why the Turned Skeletons will Not Be Cowering and Will Be Returning Sometime!


Posted on 2013-06-16 at 23:27:37.

Angelic
Regular Visitor
Karma: 4/5
84 Posts


ok

Was picturing at least a few tall piles of rubble. Will edit post.


Posted on 2013-06-16 at 23:53:19.

Archangel
Resident
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213 Posts


You know

a map, even a crude hand drawn one, would help to elevate the confusion I think.

If u need someone to host it so it can be posted, u can email it to me and I will post it up. My email is in my profile.


Posted on 2013-06-17 at 00:17:00.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Problem

No Map and No Scanner for a Crude One!

Bought Graph Paper today and left it in my Daughter's car who is studying at ORU this week, so do not know when I can get the Graph Paper back, but will keep that in mind Archangel, because I can go to a copy place and get the Graph scanned and put on a Flash Drive for a Small Fee, but am not paying money at the present time to do so!

Besides, the Battle will be finalized before I can get all that done!


Posted on 2013-06-17 at 00:53:33.

Hammer
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4361 Posts


Hmmmmmmm

On Second Thought, you all are such a good group of players, I will see what I can Heiroglyph on a sheet of paper and if I am satisfied, I will go ahead and get it copied and put on my Flash Drive, because on Monday I will have to drive right past the place I get that done!

No Promises!

But We Shall See!


Posted on 2013-06-17 at 01:15:49.

Hammer
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Karma: 93/24
4361 Posts


Crude Map with Minor Mistake

Okay Gang

I have scratched out a Crude Hyroglyph Map with a Minor Mistake, so if this works you will have to figure there are 2 Spaces between the Skeleton Pirates from the West and Crow & Amur, instead of 1 Space!

What I did was update the moves of the Skeleton Pirates as they had the Initiative Move, so you all will have to decide how you are going to Form into a Circle the Wagons type of Retreat (to protect your Illusionist as Ody suggested) or Attack, depending upon what you each choose to do!

Archangel I will need to know what Resolution to have this Crude Map Scanned into a JPEG, as I will get this done sometime on Monday during my Busy Schedule for the Day!

Hope This Works Out and Helps!


Posted on 2013-06-17 at 03:25:52.

Ziklag
Resident
Karma: 7/0
224 Posts


I am not that squishy!!

I was thinking the same thing Odyson that a map would help. If we do a semi circle with me in the middle. have Crow move to the north as a pathfinder. I could use Obscuring Mist which covers a 25x20x5. If everyone would close in on me to draw the enemy in, then I cast the spell it might be enough to cover the team to ecaspe to the north to regroup.It will only last a minute but even special vision can not see thru and I know you can run really far in a minute. So this might be an option.


Posted on 2013-06-17 at 12:42:48.
Edited on 2013-06-17 at 14:00:01 by Ziklag

Jozan1
RDI Fixture +1
Karma: 67/14
1556 Posts


.

my only problem with this semi circle idea is it puts only a few people (like two or three) against half a horde of skeletons, and puts it in a prolonged battle which will probably get some of us killed. Honestly I think just throwing our 10 people against a group of 15 before all the skeletons can descend on us means that first two or three rounds of combat we're not 5:1 odds, and we can clear out a good 1/3 of them before the rest show up.


especially since the skeletons had initiative and are now within charge range, we should all 10 attack the smaller group.


Posted on 2013-06-17 at 14:07:24.
Edited on 2013-06-17 at 14:14:02 by Jozan1

   


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