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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> A Shadow Over Drasnia Q&A
Parent thread: A Shadow Over Drasnia
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Wonderful...wonderful...
I figured as much but, as it's your world, so to speak, figured it was best to verify.
Soooo, my intial post appears to be getting quite lengthy... as such, I'v gone ahead and posted the first part (more really of a backpost I suppose) and am hoping to have the rest finished today.
Posted on 2008-06-07 at 13:30:57.
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Cap'n Lou Resident Karma: 26/9 210 Posts
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Merry Death.
Awaiting posts from...well, really, everyone, since no one has posted up until their arrival at the Hydra's Breath. But mostly Merideth. Hurry up and post, Merideth!
Posted on 2008-06-09 at 06:41:34.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Comin' up!
Weekend got away from me and I didn't get a chance to finish. Have something to get Nyx up to the "here and now" for you soon (along with equipment, etc).
Posted on 2008-06-09 at 13:26:20.
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Cap'n Lou Resident Karma: 26/9 210 Posts
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...
Just FYI, in response to Glory's most recent post - Nyx is a full-blooded elf, I believe.
Posted on 2008-06-09 at 17:08:29.
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Glory of Gallifrey RDI Fixture Karma: 34/7 596 Posts
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oops
will fix.
Posted on 2008-06-09 at 17:17:03.
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Glory of Gallifrey RDI Fixture Karma: 34/7 596 Posts
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Merideth
Excellent post!
I can't wait to see more!
EDIT: Spiders creeps you out more, right?
Posted on 2008-06-10 at 03:01:31.
Edited on 2008-06-10 at 03:04:46 by Glory of Gallifrey
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Merideth Muse-i-licious RDI Staff Karma: 186/13 3273 Posts
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Belated I know
Sorry it took so long to get up there, didn't notice this going on (too distracted by posting games lol...) and then was out all weekend. I will be more diligent I promise
Am enjoying this so far. We seem to be a fun little group of evil beings
I, unfortunatly, did post before reading this, is it too unlikely that she lives down by the docks, with that being Sea Snake territory? Or since she isn't full Hellkite yet would that still work? I really like the fish smell, which I imagine she carries around with her...
Posted on 2008-06-10 at 14:34:58.
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Cap'n Lou Resident Karma: 26/9 210 Posts
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Drasnia
The Geography of Drasnia
Drasnia surrounds an inlet, or bay if you will that cuts into the west side of the continent, then begins to curve back out again just about where Drasnia was built. Additionally, the Reyal River runs inland from Drasnia. Therefore, Drasnia has a 'north' and 'south' side.
Most of the criminal activity goes on in the north side of town - this is because it is also the section where the docks for incoming civilian vessels are located, and therefore where most merchants, taverns, inns, brothels, etc. have set up shop. Therefore, it's the best place for criminal activity. Law enforcement is still zealous - but the laws permit most vices, the imperials turn their head the other way for certain crimes, and enough coin can buy you out of anything.
The north side docks are mostly controlled by the Sea Snakes, but the Hellkites run some of the docks further inland (i.e. on the west side), right about where the bay ends and the river begins.
In answer to Merideth's question - it's likely that Cay lives in either Hellkite territory, along the river, or south of the bay. However, it is not impossible that she lives in Sea Snake territory.
Along the river, the 'nicer' establishments are kept. Affluent merchants and visiting nobles usually stay there, and the inns and shops there are very expensive.
The south side of the bay consists (mostly) of residential and governmental sectors. Wealthy nobles, knights and members of the priesthood live on that side of the bay. The Trade Bureau, Church of Naxir, Imperial Garrison and the homes of most nobles in Drasnia (including Lord Granwythe) are also located here. Along the actual docks, however, one will fight the usual collection of taverns, inns, brothels, etc., but the filth doesn't cling so tightly on the south side. The Sea Snakes have tried running some small operations along the bay on the south side, but they've never lasted long, as law enforcement is so tyrannical there that it's difficult to walk from your home to the tavern without being hassled by an Imperial soldier for something.
Finally, I decided to use the town generator to see what Drasnia would look like through it.
This is purely academic, but I dunno, though it would be fun. Use it not as a blueprint, but a guideline, for what Drasnia would look and feel like.
City of Drasnia
Total population: 82599
Humans: 58645
Elves : 9912
Half-Elves: 6608
Dwarves: 7434
Halflings: 1239
Other (Half-Orcs, Orcs, Goblins, Dark Elves, etc.): 413
Total guard: 2652 (I upped this number by about a thousand, since there's essentially a military base stationed at Drasnia)
In addition, 1032 clergy tend to the spiritual needs of the City , and are overseen by 41 ordained priests.
Inns: 55
Taverns: 206
Blacksmiths: 138
Healers: 52
Weaponsmiths: 41
Armorers: 41
Bowyers: 52
Magic Shops: 24
Booksellers: 13
Merchants: 55
Leatherworkers: 138
Tailors: 236
Jewelers: 41
Cobblers 254
Fishmongers: 69
Furriers: 165
Carpenters: 165
Masons: 118
Posted on 2008-06-10 at 17:06:53.
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Merideth Muse-i-licious RDI Staff Karma: 186/13 3273 Posts
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Thanks
Thank you Capn. Good to know the fish smell stays .
I think she'll reside in Hellkite territory, but not in the middle of it, kind of along the edges of their turf on the bay.
Posted on 2008-06-10 at 17:14:01.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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There...
...all caught up with the exception of getting finalized equipment and character sheet to you, Lou. I'll wing that your way once I get home this evening.
Absolutely loving the characters and posts, ladies and gent! Finding it rather easy to immerse myself in this one... Point of note that in other settings may not be that important but seems very worth a mention here: Nyx doesn't share the "women as property" or "women as second-class citizens" viewpoint that may seem to predominate the empire. Given the 'exceedingly long wait' that the mith'ganni have for their females to be able to mate, he's got a bit higher opinion of their worth than might the run-of-the-mill Imperial Citizen. (Not that it is necessarily obvious at this point... but there it is )...
Posted on 2008-06-10 at 19:56:16.
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Glory of Gallifrey RDI Fixture Karma: 34/7 596 Posts
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Working...
Working on a fabulous fun post.
Posted on 2008-06-10 at 20:30:48.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Completed Sheet
Has been PMd, Lou. Should have most everything included as far as equipment, etc... Let me know if you need anything else.
Posted on 2008-06-10 at 23:01:58.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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A song for the gutterkind?
Okay, so, I picked up the latest CD by Disturbed this week and, as I was penning this last post, a song titled "Haunted" cued up and caught me completely off guard... Firstly, the song starts of with what sounds like a rain storm and distant bells and I thought; "Wow... how appropriate..."... Then, as I'm writing I'm catching bits and pieces of the lyrics and start thinking even more; "Whoa... way appropriate, it seems, for our little group. Especially given the recent back and forth between Nyx and Cay..."
Sooo, I listened again and, after having done so, simply couldn't let the opportunity to share this one pass...
Haunted
Disturbed: Indestructable
You're broken, So am I
I'm better off alone
No one to turn to
And nothing to call my own
Outspoken, So am I
Explosive words,
That your world wouldn't understand
Turn away again
You're beaten, So am I
I've got a heart of stone
No medication can cure what has taken hold
You're hurting, So will I
When I awake and remember why I've been
Running from your
World, Dishonored by your world
Your world, I'm haunted by your world
My blood is cold as ice
Or so I have been told
Show no emotion, and it can destroy your soul
Another sacrifice, To a tormentor
Your world wouldn't understand
Turn away again
You're angered, So am I
A thousand fires burn
A land of darkness, From which I cannot return
You're aching, So will I
When I awake and
Discover that I've been damaged by your
World, Dishonored by your world
Your world, I'm haunted by your world
(spoken/whispered)
Never will I be welcome amongst the heartless
Monsters you surround yourself with
Feeding off the pain and misfortune of others
A maniacal breed of sub-human parasites
Thrown into a feeding frenzy with the smell
Of fresh blood
Open your eyes and see the creatures
For what they are
A swirling mass of hatred and envy
Don't be naive enough to think you're unaffected
The conversion has already begun
You're frightened, So am I
A world of demons wait
Watching our movements
And filling my heart with hate
You're burning, So will I
When I awake to discover that I've been
Ravaged by your
World, Dishonored by your world
Your world, I'm haunted by your world
*wicked smile* Appropriate, no?
Posted on 2008-06-11 at 15:42:46.
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Merideth Muse-i-licious RDI Staff Karma: 186/13 3273 Posts
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Nice...
Like the song, it is very appropriate. You do listen to some depressing music though, lol.
Okay, on to some real business though. I am going to sound completly ignornant here, and you are just gonna have to bear with me and be nice.
Eol... okay so from what I gather Twilight Elf and Mith'ganni are the same thing right? Just diffrent words for it... and if so what is he then, exactly? (and btw, if you google mith'ganni the only thing that comes up are your posts..)
Secondly, Prien... I couldn't find that God anywhere I looked, but everyone seems to be confused as to why he worships Him, but I don't seem to know enough to be confused. Tis a terrible plight to be in.
So to clear up my confusion and to give Cay more ammunition would you mind explaining to me what your character is exactly... lol.
Thanks!
M.
Posted on 2008-06-11 at 17:28:26.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Depressing?
Yeah... I guess it could be interpreted like that... the wife calls it my "devil music"...
Anyhoo, yes... Mith'ganni and Twilight Elf are one in the same (the latter being the common-tongue translation of the former). This particular breed of elf was originally introduced to me by another Innmate, Tek, who, I think, might've actually created them for his own 'world' and, as i might have mentioned before, the 'original incarnation' of Nyx Shyndyn was created for a game that he had started running (the current version, I think, is a tad more on the nasty side, however)... At any rate, per Tek's original description upon which I based our "Assassin Prince":
The Mith’ganni (Twilight Elves)
The Mith’ganni are something of a mystery, even among the Dur’amani of the woodlands. Rather than embrace the skyshrouds and forest floors, they make their homes beneath the open stars of the great flatlands of Elrithia. However, they are much more nomadic than their cousins are, constantly moving about the prairies, seemingly upon a whim.
It is very rare to find a Mith’ganni settlement that is more than a month old, and even more so to find a large pack of them. They organize themselves by clans, and generally stay among their own when wandering. Very occasionally, two or more small clans will rank up with each other, and form a larger traveling band, but this often happens only if a number of deaths have taken their toll on both that make the joining.
It is not only due to their reclusive and wandering nature that they are so uncommon and unknown among other peoples. They are a dying race, and their numbers are few. The Mith’ganni do not bear children as frequently as humans, or even the other races of Elves do. A female only becomes able to bear children at the time that the world is within the constellation of Lun, an event that takes place once every three hundred and sixty years. Some people find this a rather romantic reality, but the Mith’ganni see it as nothing more than a curse upon their being. It is believed it is the magic of the Moon that allows them to breed, and thus is why they are called Twilight Elves, though this is also believed to be related to their small number; they are at their twilight of existence.
Appearance
An average Mith’Ganni male usually stands between five and a half, and six feet tall, weighing anywhere from one hundred and forty to one hundred and ninety pounds, though there are always exceptions. A female is somewhat smaller, usually a few inches shorter, though weight is often more deceiving regarding their builds. Their skin is a pale white, and their hair ranges from grey to light brown. Their eyes are among their most unique features, being slightly less almond-shaped than their kin, though bearing a bit more of a gentle slant to them, and they often bear the unique color of an off-yellow, reflective of the moon.
Tribal clothing is generally more durable than elegant, though their dancing and festival clothes are quite detailed, favoring intricate embroidery over using expensive materials in their crafting.
((Now, I'm considering some modifications to the mith'ganni in general to fit more appropriately into this setting, but, that, in a nutshell, is the basis for the whole thing))
Now, as to Prien... This is another 'carryover' from the original incarnation and was selected from the Tek-created pantheon for that aforementioned game... The original description I received was as follows:
Prien
The Executioner
(Lawful-Evil: Death, passing, demise)
Prien was among the first to join the New Pantheon, being the brother of Yeil, who came at the same time as he. While his brother governs the weather patterns of the world, Prien is in charge of making sure that the souls of the dying are removed from their bodies and sent to Faxareth. For centuries, he has roamed the world, cutting away the threads that still tie the deceased to their bodies. Recently, however, Prien has found himself at ends with Bachdani, who believes that even the deceased should receive protection in their passing to the otherworld. On several occasions, the Great Guardian has tried to interfere with Prien’s axe. This has built great tension between the two. The clerics of Prien wear black and grey, and often carry the favored weapon of their lord: the two-handed war axe.
Symbol: A pair of axes crossed behind a grinning skull
In the Elisbraud arena, I imagined that Prien was an obscure, perhaps, long forgotten god of death that Nyx happened to discover as he was in transition from his life as a 'ranger' on the plains of his people to that of blood-hungry assassin in the urban jungle of Drasnia. *shrugs*
I'll be sure to update as I discuss with Lou and work to more closely integrate the "rehashed versions" of the Mith'ganni and Prien into the setting (It's the Cap'n's World, after all, and I'll defer to his 'ruling' on what may and may not fly here... can always edit things to shift the race or the god if necessary.)
Anyway, I hope that helps a little.
Posted on 2008-06-11 at 17:50:30.
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