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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Alder Vale Campaign Q/A
Parent thread: Alder Vale\'s Heroes (Character Sheets)
Related thread: Tales of Alder Vale -- Spring
    Messages in Alder Vale Campaign Q/A
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Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Not many trees.

Last night, when you camped, there were not many trees around. You are presently at a spot where there are trees to the left (northwest) of the road. Fields and plains to the right (southeast) of the road. You would be about half way between Stormhollow and the place where the road from Stonewell Abbey forks to Stormhollow.


Posted on 2014-01-02 at 03:08:14.

Astrid
RDI Fixture
Karma: 31/3
600 Posts


first... JK

sorry my post was so long winded, i couldn't sleep last night and i just kept typing... lawl.

i hope its ok.

if it isn't i can edit or rewrite it.

i'm still getting the hang of the font codding. i had to look up the tutorial in the forums to figure it out. so if i missed something or i have something in italic that should be something else let me know so i can fix it and figure out what needs to be where.

so far WEEEEEEEEEEEEEEEEEEEE!


Posted on 2014-01-02 at 11:29:40.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Great post.

Astrid, thanks for starting us off awesome!

A few notes I'd make, and I'd make them for everyone one:

1) I'd ask that our posts be written from a third-person point of view. My first post is not really a great example either (sorry), using the pronoun "you".

Anyway, instead of writing from the perspective of "I", you write it as if you are "watching" the drama from above... so, taking your first paragraph, you wrote:

A gust of wind blew into the kitchen, as i ambled through the door. my arms full of fire wood, kicking the door closed with a booted foot. i wadded my way through the kitchen help to unceremoniously drop the load by the hearth. I couldn't help but grin like an idiot as Mistress Olive chided me for tracking mud through the kitchen. Yet in the same breath she also gushed over the size of the armloads i had brought in.
And how I'm looking for your post to look is like this:

A gust of wind blew into the kitchen as Fenir ambled through the door. His arms full of fire wood, Fenir kicked the door closed with a booted foot. He waded his way through the kitchen help to unceremoniously drop the load by the hearth. Fenir couldn't help but grin like an idiot as Mistress Olive chided him for tracking mud through the kitchen. Yet, in the same breath she also gushed over the size of the armloads he had brought in.

2) Please remember the note on posting guidelines regarding a character's speech, internal thoughts, and quoting other posts:

A character's speech in merely place in quotations (" ") marks. Example: "I hadn't meant to bring in so much," Fenir blushed. "I often forget how much larger i am then most at the abbey aside from Prioress Noona and a few others."

A character's internal thoughts are Italicized. Example: Fenir hadn't made Florence cry this week. I feel like such a cad when I make her cry, the badger thought. But somehow i always ended up snapping at her and hurting her feelings.
We do this to tell the difference between a character's speech, which the other characters may hear and react to, and a character's thoughts, which is enjoyable to read but which the other characters cannot hear and cannot response to.

Quotes from another player's or the DM's post are bolded to highlight the fact that your character is responded to something specific. Example:

“A message had come from the Quarry in the Murkenhill,” Camber began. “Master Tigwyn claims that an ancient evil had returned…the legendary owl, Shadow.”
Fenir muffled a soft chuckle, though the Abbott's tone was serious.

3) Regarding posting actions for other PCs or NPCs:

For PCs, please do not post their reactions to your character's speech or actions, even if what you've posted for them seems small or insignificant. Small and insignificant reactions all build into how we perceive the character. So, for example, you posted:

I grinned at Oltovian and poked Reginald in the ribs causing him to start slightly and push into Vi causing her to squeak in start.
I would change this to something like:

Fenir grinned at Oltovian and poked Reginald teasingly in the ribs.

**Note: I actually did go and make that edit to your post.**
This allows the other players to respond in the way they envision their character acting. So, in response to the above example, maybe Celeste might post something like:

Reginald jumped, startled by Fenir's jabs, and bumped into Violet.

"Sorry, Vi," The hare said apologetically, before turning on the badger and giving Fenir a look that combined What was that for? and Cut it out!

But she might respond with:

"Ouch!" Reginald rubbed his side, giving Fenir a look take warned him to not do that again.


Anyway, let players decide how their characters respond to your character's actions.

With NPCs you have a bit more freedom. In your post, you talked about how Olive scolded Fenir for tracking in mud and prepared special food for Fenir. That was good!

I would say this as a general rule: If you're character has an established neutral/friendly relationship in their character sheet, feel free to post for the NPC as the NPC interacts with your character. So, it's fine for you to post Fenir's interaction with Olive, but keep her actions simple, small gestures and only in relationship with Fenir.

It would not be okay for any of you to post for Abbott Camber, Master Weldon, Aidyn, or Dremmon, as none of your characters have a real established relationship any of these characters. Neither would it be okay for you to post that Olive suddenly started making out with Fenir as that is a departure from their established relationship. You post what your character says or does, I'll post the NPCs reactions.


Some notes of praise... in case it's coming across like I'm tearing apart your post, let me add a few more notes:

1) I'm not tearing apart your post. I really liked it and it was a fun read. It is also a great post to point out the posting guidelines and conventions that we will be using in our game. Thank you!

2) I really enjoyed reading Fenir's interaction with the world I've presented so far. You've already given the rest of us a great picture of your badger.

3) I the interaction with Olive. Very cool!

4) I also loved how you set up poignant and humorous moments. Thanks! That's the kind of stuff that makes our stories memorable.

So, like I said, thanks for posting first and kicking us off well!

Looking forward to this!
Ayrn


Posted on 2014-01-02 at 15:50:57.

Bodkin
Occasional Visitor
Karma: 5/0
33 Posts


I'm so excited and I just can't hide it.

Hi folks, I just made my first ever post to a game!

I do have a few questions for us though:

Who's gonna carry the group funds? Is that something we should work out in-character? Or is that pouch of 25 gold consumed by our gear-up?

When we consume something (such as a day of rations) who makes the character sheet edit?




Posted on 2014-01-02 at 16:09:19.

Astrid
RDI Fixture
Karma: 31/3
600 Posts


edit up

ok i got the edited post up, i think i got all the changes.(if i missed some let me know)

a few of the sceens i re-worded. and a couple i took out altogether. but its still much the same.





Posted on 2014-01-02 at 16:53:38.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Responses

Astrid, your edits look great. Thanks! Good work!

Bodkin, I'll make all edits to your character sheet as you use up your consumeables.

Regarding "group treasure", if it comes in the from of coins, it doesn't really matter to me who carries it. I just assume someone is carrying it. Perhaps it would be a good idea if I noted who received the bag of coins. For now, assume Oltovian received the small purse.

I'll try to do better in the future in noting who found / received the treasure. On this forum, I'll also note group treasure and who's carrying the treasure.

Reralae, I'll respond to Violet's query later tonight.

My next "major update" will be on Sunday night. In the future, I hope to be doing major updates on Sunday nights (after 5 PM EST) and on Thursday nights (after 5 PM EST).

Thanks, guys! Playing with you folks looks like it's going to be AWESOME!

Ayrn


Posted on 2014-01-02 at 18:27:26.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Purse

I just figured that everyone was carrying their own coin!


Posted on 2014-01-03 at 02:47:37.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Updated

Hey All,
I updated a few more of the sections on the first page.
That is all.
Ayrn.


Posted on 2014-01-03 at 03:17:29.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


By Saturday

Started working on my Post last night and should have it posted in game by Saturday!



Posted on 2014-01-03 at 12:25:56.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Making Better Progress Today

Hopefully I will get my Post up as soon as I can create some witty repartee from the Talespinner!



Posted on 2014-01-03 at 18:57:38.

Bodkin
Occasional Visitor
Karma: 5/0
33 Posts


7 on 7

Who knew the road could be so dangerous?...

Shall we discuss some strategy or just wing it?

Fight?
Otter Persuasion?
Share lunch?
Flight?


Posted on 2014-01-06 at 16:14:46.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Hmmmmmmmm

Oltovian will not give up his or anyone else's purse!

I plan to write a 'Chant Rhyme' today and get it posted in the hopes the Bandits either back off or our Warrior gets inspired with Bonus Attack Skills!

The rest is up for discussion in the Q/A and I see that apparently Celeste is inactive and the Hare Rogue is not with us right now!


Posted on 2014-01-06 at 17:31:06.

Reralae
Dreamer of Bladesong
Karma: 142/12
2506 Posts


Darn,

Florence is not going to be happy when Vi gets back. She said she wouldn't get sick

Intimidation tactics might actually be in order; Vi is stationed in the trees, and could do a warning shot, to make them think there's additional defenses from the treeline.

Of course, the problem with performing a warning shot rather than taking a sneak attack is there is the possibility she'll be noticed, and then be unable to do the sneak attack right away if they immediately attack in retaliation...

Either way, these guys probably were after an easy target, and thought the wagons would be one. They think they have the advantage because it is 7v3 to their current understanding. Generally, the closer it is to even, the more nervous they would be. Bandits aren't exactly noted for sticking around when it's not to their outright advantage.

Just some things to consider when considering your character's actions

((Hoping Celeste returns soon too...))


Posted on 2014-01-06 at 18:21:26.
Edited on 2014-01-06 at 18:43:35 by Reralae

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Okay Folks

Oltovian has 'Kindled the Kettle' so to speak with his 'Chant Attack' to hopefully unnerve the Bandits!

He is counting upon Violet to cover him while he first attempts to disperse the Raccoons with his Words!

Also hoping Fenir gets a Bonus to Attack from the Inspiration of his Chanting!

Asher should also be able to take advantage of the situation from the Chanting!

Sure would be a good time for Reginald to show up, but I have not seen hide nor 'Hare' of him!

Pun Intended


Posted on 2014-01-06 at 19:38:19.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Great Posts Reralae and Bodkin

Sure am enjoying this adventure and the company we are keeping!


Posted on 2014-01-06 at 21:03:06.

   


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