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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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link
This is where the summary of character creation is for serenity.
Serenity character creating
Still looking at the traveller idea. What I am thinking of is an independent exploration ship that has a salvage licence.
Posted on 2014-05-01 at 12:24:00.
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Padre J Roulston Resident Karma: 16/1 428 Posts
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Independant Salvage Ship.
That sounds good to me.
What do those other peoples interested in playing think?
And I'll look over the link you posted
Posted on 2014-05-01 at 14:55:16.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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some players would help 4-6 of them
Something like Star Trek meets Aliens. Exploration without the pristine ship and prime directive.
Posted on 2014-05-01 at 16:54:25.
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Archangel Resident Karma: 17/2 213 Posts
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Interested
Being an old Traveller player, I would be interested. I think I can find time for one more game. If you will have me?
Posted on 2014-05-01 at 20:14:38.
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Padre J Roulston Resident Karma: 16/1 428 Posts
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...
Should I post all the extended, expansion, and supplement books that I have?
Posted on 2014-05-01 at 20:50:44.
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Archangel Resident Karma: 17/2 213 Posts
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Yes
Please, it will save me from going thru my storage to dig up my old books.
Thanks!
Posted on 2014-05-01 at 21:39:57.
Edited on 2014-05-01 at 21:40:23 by Archangel
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Padre J Roulston Resident Karma: 16/1 428 Posts
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Mongoose Traveller Books and Supplements
Posted on 2014-05-01 at 22:31:01.
Edited on 2014-05-07 at 15:37:49 by Padre J Roulston
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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OOoooo....
It is like christmas morning....
Posted on 2014-05-02 at 12:42:05.
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Grugg Gregg RDI Staff Karma: 357/190 6192 Posts
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asdf
Wait, is Al running a traveller game?
...
GTRRRRRRRRRRRRRUAKOPSIOAKPFUIKSDHNISFJDIONSJDIBHDGUIHNJDFUIODJ
UIOHNJDUIOSJADIOJDFUIONJSIOKMJSDIOJFMISOADNGUIOSJDSIONFJMIOSKD
OISNJFIDJFIOKJOHNFJ|WDIOSFKJEUIONFUEF
Posted on 2014-05-03 at 16:35:26.
Edited on 2014-05-03 at 16:35:39 by Grugg
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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Maybe
Still searching for a storyline that grabs me.
So far I got a crew of 4 on a ship that is not quite what it seems. It looks like junk, has a seriously powerful stellar sensory array and has a jump drive like no other. Exploring the fringes of known galaxy but with a salvage licence, a miner guild card and well that is where I peter out.
Need to find some modules for inspiration
Posted on 2014-05-03 at 17:27:07.
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Padre J Roulston Resident Karma: 16/1 428 Posts
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adventures
I'll post you some of the classic traveller adventure books... Slightly different rules, but they should at least inspire
Posted on 2014-05-03 at 17:30:07.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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great
That may be all I need. Sorta stymied on making a good game without stealing from Star Trek
Posted on 2014-05-03 at 17:31:49.
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Padre J Roulston Resident Karma: 16/1 428 Posts
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...
Whenever I GMed I tended to make it a planetside based game rather than a ship based game.... More like a modern/futuristic D&D I guess, with ships just to get from place to place... But that is just me. And the people I played with didn't understand the concept of space combat.
Just waiting for my dropbox to sync so I can post the links.
Posted on 2014-05-03 at 17:35:26.
Edited on 2014-05-03 at 17:35:58 by Padre J Roulston
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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okay
We have Grugg, Archangel and Padre. If we could find one more than we have the 4 man crew.
Posted on 2014-05-03 at 17:38:28.
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Padre J Roulston Resident Karma: 16/1 428 Posts
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Classic Traveller Adventures
Posted on 2014-05-03 at 17:45:35.
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