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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Treasure Seekers QnA
Parent thread: Treasure Seekers
    Messages in Treasure Seekers QnA
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Ziklag
Resident
Karma: 7/0
224 Posts


...

Great Hammer, looking forward to the update. Have a great 4th


Posted on 2013-07-04 at 19:51:07.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Well ...

..... as I ponder how to cobble this UpDate together, I am realizing that I will have to take a bit of poetic license with a couple of Characters to help advance the scenario to where it needs to be!

This also includes a couple of revelations that individual Players can address through Role Play with their respective characters, once I have UpDated and advanced the story to another setting!


Posted on 2013-07-05 at 05:24:30.

Odyson
PUN-dit
Karma: 158/25
6327 Posts


Going Down, Down , Down.........

Hmmm.... underground river cascading into a cavern? Gold coins on a step!!!! Me thinks it's to start digging. We could use the pirate cutlasses to dig and save our weapons.

Would that Blast spell work on the debris covering the steps?


Posted on 2013-07-06 at 01:28:51.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Yes Ody

The Minor Blast Dwarven Spell by the Cleric will cause him to lose -2 Hit Points, while doing 2d6 Concussive Damage to open the way by dislodging the rubble!

Unless the Players decide that their characters will be removing the rubble one stone or rock at a time?



Posted on 2013-07-06 at 18:05:18.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


However Ody

After the Blast, the characters may still have to remove some of the rubble by hand to clear a way to walk down the steps into the cavern below!


Posted on 2013-07-06 at 18:07:06.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Map

I do have a Map (another crude hyroglyph ) to Post once the characters begin their ascent (Oops! Proper Word is Descent down the steps!) down the steps!

Map shows the layout of the 'terrain' and what is inside, before the characters reach the bottom!



So you all can decide what to do, then post your Role Play in the game thread, before I do a small UpDate and include the Map, so Players can continue their Role Play, while on their way down the steps!


Posted on 2013-07-06 at 18:09:30.
Edited on 2013-07-06 at 18:13:59 by Hammer

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Also Ody

All the Cutlasses have been left in a Pile to be picked up later, while the Seekers moved ahead to investigate the sound of the Happy Water!

Characters do not need the Cutlasses to go below!



Posted on 2013-07-06 at 18:25:54.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Something to Consider

Did anyone consider bringing Torches in case their 'Treasure Seeking' led them into some dark places ???

Mylos does have Dancing Lights Spell, seeing he is a Gnome, but the Dancing Lights will only last for 1 Turn (6 Rounds!)


Posted on 2013-07-06 at 18:28:45.

Odyson
PUN-dit
Karma: 158/25
6327 Posts


Worth The Cure....

well 2 HP are easily cured. A cure Lt wound spell should do the trick. As for torches, we could search around a bit for wood pieces to wrap cloth around. We should have some oil with the food supplies.

I would guess there would be torches on the wall of the stairsway. You see them in all the movies, lol!!!


Posted on 2013-07-06 at 18:40:41.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Quick Equipment Check from TREASURE SEEKERS CHARACTERS

Okay Gang

1. I do not remember any reference of anyone bringing any Torches from the ship!

2. Several of you have Flint & Steel, but No Torches!

3. Mylos is the only one with a Spell which is Dancing Lights, but it only lasts 1 Turn = 6 Rounds!

4. Mylos does have a Tinder Box to light 10 fires!

5. Crow has 5 Candles!

6. Areldor does have an Open Lamp in his Equipment listing!

7. What to Do? What to Do? If the Cavern does not have sufficient lighting?

Because Every Character Does Not Have the Vision to See in the Dark, if there is no natural lighting below!


Posted on 2013-07-06 at 18:46:10.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


No problem

I have 5 sticks of candles 8 candles to a stick. Melt 4 candles down, take some of the rags off the skelee's wrap them around two easily carried pieces of wood. Then take the melted wax pour it onto the two rags, let dry, add wick and there you have 2 torches.


Posted on 2013-07-06 at 18:46:21.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Where is the Wood, Cloth or Oil ???

Good Thinking Ody!

But there is Not Much Wood around the rubble!

Where would you get the cloth for makeshift torches?

This is Not a Movie!

No Guarantee of Torches down the Steps or Below!

No Reference of Any Character Having Oil that I can see!


Posted on 2013-07-06 at 18:50:00.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Beg to differ

Easy solution seeing as we do not need oil as candle wax burns as a fuel source as stated below.

For a candle to burn, a heat source (commonly a naked flame) is used to light the candle's wick, which melts and vaporizes a small amount of fuel, the wax. Once vaporized, the fuel combines with oxygen in the atmosphere to form a flame. This flame provides sufficient heat to keep the candle burning via a self-sustaining chain of events: the heat of the flame melts the top of the mass of solid fuel; the liquefied fuel then moves upward through the wick via capillary action; the liquefied fuel finally vaporizes to burn within the candle's flame.

As for wood if we have none then we use the bones of some skeletons or wrap the rags around the blades of the rusted swords.

Cha Ching! Torches


Posted on 2013-07-06 at 18:55:39.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Hmmmm

Do not remember any reference to clothing on the Skeleton Pirates, because it was the Paladin who shouted out "Skeleton Pirates!" which would have been revealed to him by his deity!

But go ahead and discuss it among yourselves!

Tann, I did not realize that 5 Candles listed in Crow's Equipment were 5 Sticks of 8 Candles!

Something I Must Ponder!

Note In my games, a Healing Potion (which you will be able to purchase back at the Toothless Dragon Tavern, whenever the Seekers return to Level Up and UpGrade Equipment and Weapons!) consists of 5 Measures of Healing Potion per Each Healing Potion bought by any character!


Posted on 2013-07-06 at 18:58:38.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Again no problem

Well that's what my mother calls them when she buys an 8 pack as 1 stick. If they were lone candles I would have said 5 candles

I have 20 bandages which are normally good sized if you look in the most D&D equipment guides. We again take 4 bandages, wrap two together, soak them in wax, put them on a pair of Skeleton weapons, and once again we have torches.

Plus the bandages will actually soak up the wax much better making our homemade torches burn longer.....


Posted on 2013-07-06 at 19:04:13.
Edited on 2013-07-06 at 19:06:16 by TannTalas

   


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