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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Ghostwood Groves Q&A
Parent thread: Ghostwood Groves
    Messages in Ghostwood Groves Q&A
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Nomad D2
RDI Fixture
Karma: 55/6
3141 Posts


Sweet!

It is pretty clear how Bory is getting into this mess!  I love the intro!



Posted on 2018-04-04 at 21:00:57.

Lady Dark
Resident
Karma: 39/2
285 Posts


Mail Call!

Alrighy, everyone has their letters! posts due in a week, and we're off to a fantastic start! I can't wait to read them all! 



Posted on 2018-04-06 at 18:41:26.

Chessicfayth
Cheshire Cad
Karma: 107/3
1205 Posts


*fades in*

Freaking awesome posts guys. I'll try to have mine up after work tonight. If not then, shortly thereafter.

 

*evaporates*



Posted on 2018-04-08 at 15:44:48.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Thankee, sir!

Glad you enjoyed them! I have to admit that a good deal of mine sort of came from me toying around with what Cas' personality might be like... life in the Temple, relationships he might have forged, etc... and, as those random thoughts swirled, I just chased them down the rabbit hole and that's what came out of it! Definitely fun to write... surprised myself a time or two, as well, so I know whatever comes next is gonna be epic!

Kinda like Bory's intro! Awesome stuff, Nomad!

Looking forward to your post, Chess!

 

Oh... P.S. Wasn't sure exactly what time Bory might have arrived at Halfred's, so, in my last post, I left it ambiguous as to whether or not the gnome was there when Cas arrived.



Posted on 2018-04-08 at 16:06:44.

Nomad D2
RDI Fixture
Karma: 55/6
3141 Posts


Ok, synchronize your watches

He arrived in the late afternoon.

And thanks for the compliment - I'm loving Bory so far! 



Posted on 2018-04-08 at 18:24:43.

Chessicfayth
Cheshire Cad
Karma: 107/3
1205 Posts


*fades in*

Post is up, such as it is.

 

*evaporates*



Posted on 2018-04-09 at 15:49:24.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Innnnnnnnteresting!

Nicely done, Chess.



Posted on 2018-04-09 at 16:50:07.

Impulse
Resident
Karma: 12/1
494 Posts




Taking me a while to digest everyone's posts, they're so detailed!  I'm honestly very impressed  

Just to get a bit of clarification, is the dialogue between NPC's done via lady dark or do you just fill it in yourself?  I don't think I've played enough PBP on this site to know unfortunately.  

I'd like to improve my posts to get nearer to the level of detail of you guys but I sinceerely doubt that'll happen anytime soon.  Nonetheless, I'd like to fix it where I can!  



Posted on 2018-04-09 at 18:19:16.

Chessicfayth
Cheshire Cad
Karma: 107/3
1205 Posts


*fades in*

LadyDark helped with mine. The others wrote it themselves.

*evaporates*



Posted on 2018-04-09 at 18:26:25.

Impulse
Resident
Karma: 12/1
494 Posts




Aight thanks, I'll get my post in tonight or tomorrow hopefully!  



Posted on 2018-04-09 at 18:27:02.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Writing for NPCs

In the end, it comes down to what the GM prefers, really, but, as a general rule of thumb I approach it this way:

1) If it's an NPC of your own creation and the interaction doesn't directly affect the mechanics of the game, you're typically okay to write the entire interaction yourself. For example, the bits between Castien and Silva were 100% me... none of that will likely effect the game to any huge degree unless Lady D pulls Silva into play somewhere down the line. Should that happen, I'd certainly rely on Lady Dark to respond/react for Silva in those situations.

2) That said, the interaction that Castien had with Lys was also, pretty much, written on my own. I did, however, ask Lady Dark if she'd prefer to collaborate and, since she and I have played/written together so muc in the past, she was gracious enough to "let me run with" the conversation. I did update her as I went, just to make sure that there wasn't anything I'd put in there which didn't match what she might have in mind for Lys.

3) Finally, when Castien arrives at the Halfred's and speaks with the half-orc girl, I didn't go any farther than her greeting him as, i imagined that the girl may not have been Girta'a but possibly her sister instead and, following the greeting, and presumably "formally meeting" Girta'a, I have absolutely no idea what she might have to say or what she might do; therefore, I left it where it was and am anxiously looking forward to Friday when Lady Dark hits us with an update.

There, that's my two coppers on NPC interaction... Now, as to "improving your posts." I'm sure you'll do just fine! I've seen your writing and have the utmost faith that whatever you write up will be fantastic! If you have any questions, concerns, or just want to bat ideas back and forth, though, feel free to drop me (or any of us) a line. I'm sure any one of us would be happy to help you out wherever we can!



Posted on 2018-04-09 at 18:56:31.

Nomad D2
RDI Fixture
Karma: 55/6
3141 Posts


NPCs and writing

I think Eol expressed it all pretty well.  I generally don't put words in the mouth of NPCs unless it is very simple, obvious and irrelevent.  For example, in this case I put the young lady at the counter and gave her a few words that seemed appropriate for what we had seen of her before.  This didn't seem like a critical interaction.  And then I stopped as soon as she needed to say anything would actually drive the story - for example, telling me which sister it was.  I didn't ask ahead if this was ok because it seemed pretty harmless, but I'd be willing to change it if the GM wanted anything different.  I think it is also significant that this is really just an intro post.  As the game goes along I'd be less likely to do this.  In the future I could easily see putting Bory into converstations with locals at a tavern, but not much more.  

As for your writing, do what feels right for you.  I like to write and that is one of the reasons I love this site.  I get to scratch that itch.  But different people write different amounts.  Don't feel that you need to be as long winded as I am (or Eol) - just do what you want.  



Posted on 2018-04-09 at 20:33:37.

Impulse
Resident
Karma: 12/1
494 Posts




Alright thanks for the reassurances and letting me know!

I usually run PBP in chat so GM and player goes back and forth very quickly.  In this type of format,  I'm not sure how it works but that makes sense what you told me.

As for the duration of the posts, I"ll just post what I find comfortable! 



Posted on 2018-04-10 at 01:46:31.

Impulse
Resident
Karma: 12/1
494 Posts




Lady dark, I hope this is okay with you but I was just taking a look at my skills and noticed I had investigation but no performance, I dropped investigation for performance, both have the same modifier.  

 

If that's not okay, just lemme know and I can drop it back



Posted on 2018-04-10 at 02:02:06.

Eol Fefalas
Lord of the Possums
RDI Staff
Karma: 475/28
8842 Posts


Collaborative posts

For posts where scenes/conversations between players (or even NPCs) might get lengthy, collaborative posts are usually a good option. These, of course, are posts in which one or more players (and possibly the GM, depending on the characters in the scene) get together via PM or possibly even chat and co-write a single post... For example, let's say Karos arrives at Halfred's and he and Castien end up in a lengthy conversation. As opposed to you writing a line or two, then posting and waiting for me to write a line or two in response, one of us could start the interaction and send it to the other via PM. The other player could then fill in his character's response/actions/add to the conversation, and send it back. We'd keep going like this until, in the end, we have a single, substantial post which one or the other of us would tack up in the game thread (like Nomad and I did with Castle and Haze in your supernatural game, for instance).

It's been my experience that, in a lot of cases, this helps with, not only curtailing the amount of "single sentance posts" but, also, kind of gives you a feel for one another's writing styles and, in some sense, might even get you working toward adding that "level of detail" you're looking to inject into your own, solo posts. *shrugs* Just a thought.

Also, say you're writing a post in which you don't need a whole lot of interaction between your character and another player's but you might need a simple response or reaction from said player to fill in a certain section. Rather than popping in an OOC comment "assuming a response" you always have the option of PMing that other player and asking them "Hey! What would Castien do or say in this instance?" In most cases (especially where I'm concerned, anyway) your Innmates are happy to provide a sentance or two from their character that you can simply pop into your post and continue on.



Posted on 2018-04-10 at 10:06:22.

   


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