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    Messages in In Memoriam [Recruitment]
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Kaelyn
Dragon Fodder
Karma: 80/19
2264 Posts


we're all in another chat room...

waiting for you to open the new one... aren't we doign it in chat? or have I been way off base with that and it's being posted here.. that could be confusing.

EDIT: yes it is in chat.. so open a room!!!


Posted on 2008-03-07 at 21:38:46.
Edited on 2008-03-07 at 21:39:14 by Kaelyn

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Have done

I've opened a room "Return to the Castle in the Mists".



Posted on 2008-03-07 at 21:49:58.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Ayrn

Sorry, but it really would be massively helpful if you could finish statting up your own character.

I didn't quite have time and everyone else is waiting for the game to start.


Posted on 2008-03-07 at 22:08:00.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Character Sheet

NAME: Devlin Burrberry
RACE: Halfling
GENDER: Male
ALIGNMENT: Neutral Good

CLASS: Thief
LEVEL: 3rd



STRENGTH: 9
Hit Prob: Normal Dmg Adj: None Wgt Allow: 35
Max Press: 90 Open Doors: 5 BB/ LG: 1%

DEXTERITY: 19
React Adj: +3 Attk Adj: +3 Def Adj: -4

CONSTITUTION: 16
HP Adj: +2 Sys Shk: 95% Res Srv: 96%
Poison Save: 0 Regen: Nil

INTELLIGENCE: 12
#Lang: 3 Bns NWP: 3

WISDOM: 5
Mgc Def Adj: -1

CHARISMA: 9
#Hench: 4 Loyal: 0 React Adj: 0


RACIAL FEATURES

Resistant to magical spells: +4 bonus to saves vs wands, staves, rods, and spells
Resistant to poison: +4 bonus to saves vs poison
Talent with Slings and Thrown Weapons: +1 attack with slings and thrown weapons
Stout Blood: 60’ infravision, note direction of passage (up or down – 75%; NESW – 50%)
+1 DEX, -1 STR


COMBAT STATISTICS

Total Hit Points: 18
Current Hit Points: 18

Current Armor: Leather Armor
Total AC: 4 = Armor (-2) + DEX (-4)

Saving Throws
vs Poison: 9
vs Death Magic: 13
vs Rod/Staff/Wand: 10
vs Petrification or Polomorph: 12
vs Breath Weapon: 16
vs Spells: 11

THAC0: 19/ 18 with thrown weapons and slings

Speed: 6
Initiative: -3


WEAPON PROF: Short Sword, Darts

NON-WEAPON PROF: Locksmithing, Appraisal, Local History, Observance, Tumbling, Juggling

THIEF SKILLS:
Pick Pockets: 35%
Open Locks: 75%
Find/ Remove Traps: 60%
Move Silently: 50%
Hide in Shadows: 50%
Detect Noise: 40%
Climb Walls: 45%
Read Languages: -5%


EQUIPMENT

Magical Gear: Healing Potion

Mundane Gear: Backpack, Thieves Tools, Silk Rope Coils x2, Grapple Hook, Flint & Steel, Mirror, Blanket, Bedroll, Waterskins (x2), Trail Rations (x4 days), Magnifying Glass, Belt Pouches (x4), Torch, Flasks of Oil (x3)

Armor: Leather Armor

Weapons: Short Sword, Daggers (2), Darts (12)


Posted on 2008-03-07 at 23:51:11.
Edited on 2008-03-08 at 00:00:39 by Ayrn

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


The plot thickens...

We played through the first session tonight. The castle ruins were explored, kobolds were massacred. Zombies were encountered and an ancient temple of nefarious powers was summarily fled from. For the benefit of any prospective players who missed the first half, the party will have returned to the luckless village of Lostwithial bruised and battered, burdened with much pillage but with none of the missing villagers in tow. Better luck next time?

They've also gained a level. So, if you're interested in playing again (or if you'll be joining us for the first time tomorrow night) - you're now level 4. Go you.

I've thoroughly enjoyed running tonight's session and we'll be back at the same time [10 pm GMT] tomorrow [Saturday]. Hope you can find the time to join us!

Here's the current party as things stand:

Kaelyn's Character
Name: Emmerus Zane
Player: Kaelyn
Gender: Male
Race: Human
Class: Cleric
Alignment: Neutral Good
Religion: Pelor
Level: 3
Hit Points: 24
Spells: 4 1st level, 3 2nd level

Strength: 12 (Max Press: 140, Open Doors: 7, Bend Bars/ Life Gates: 4%)
Dexterity: 7
Constitution: 16 (+2 HP/ level)
Intelligence: 10
Wisdom: 16 (Will Saves +2, Bonus Spells: 2 1st level, 2 2nd level)
Charisma: 9

Footman’s Mace: THAC0 20, Damage 1d6 + 1/ 1d6
Sling: THAC0 20, Damage 1d4 + 1/ 1d6+1 [2 attacks/ round]

Armour Class: 4 (Chain Mail and Shield)

Weapon Proficiencies:

Footman’s Mace
Sling

Languages:

Common
Old Tongue

Non-Weapon Proficiencies:

Local History [10]
Reading/ Writing [11]
Religion [16]
Spellcraft [8]

Saving Throws:

Paralysation/ Poison/ Death Magic: 10 [8]
Rod/ Staff/ Wand: 14 [12]
Petrification/ Polymorph: 13
Breath Weapon: 16
Spell: 15 [13]

Equipment:

Holy Symbol
Chain Mail
Shield
Footman’s Mace
Sling
Sling Bullets

Backpack
Belt pouch [50 gp in various coinage]
Trail Rations [1 week]
Water skin
Rope [50’]
Lantern
Flask of oil
Antidote to poison
Holy Water x2

Jade Ring
Rope [20’]
Cow bells
Holy Symbol

Spells:

Cure Light Wounds (heals 1d8 hp)
Cure Light Wounds (heals 1d8 hp)
Cure Light Wounds (heals 1d8 hp)
Bless (+1 to hit and to saves for all in range) (duration: 6 rounds)

Flame Blade (1d4 +6 damage, +2 to hit) (duration: 6 rounds)
Aid (target gains +1 to hit and to saves, and 1d8 bonus hp) (duration 4 rounds)
Aid (target gains +1 to hit and to saves, and 1d8 bonus hp) (duration 4 rounds)

Turn Undead:

Skeleton or 1 HD: 4
Zombie: 7
Ghoul or 2 HD: 10
Shadow or 3-4 HD: 13
Wight or 5 HD: 16
Ghast: 19
Mummy or 6 HD: 20

SilentOne's Character
Name: Aryn
Player: SilentOne
Gender: Female
Race: Elven
Class: Ranger
Alignment: Neutral good
Religion:
Level: 3
Hit Points: 22

Strength: 13 (Max Press: 140, Open Doors: 7, Bend Bars/ Life Gates: 4%)
Dexterity: 13
Constitution: 14
Intelligence: 9
Wisdom: 14
Charisma: 7

Long sword: THAC0 17, Damage 1d8/ 1d12
Composite Longbow: THAC0 17, Damage 1d8/ 1d8 [2 attacks/ round]

Armour Class: 7 [Studded Leather] (or 4 with Chain Mail)

Weapon Proficiencies:

Long sword
Longbow
Spear
Quarterstaff

Languages:

Common
Elven

Non-Weapon Proficiencies:

Animal Lore [9]
Reading/ Writing [11]
Tracking [13]
Set Snares [12]

Saving Throws:

Paralysation/ Poison/ Death Magic: 13
Rod/ Staff/ Wand: 15
Petrification/ Polymorph: 14
Breath Weapon: 16
Spell: 16

Race/ Class Abilities:

Hide in Shadows: 20%
Move Silently: 27 %

Dual Weapon Fighting
Befriend Animal
Racial Enemy: +4 to hit when fighting

+ 1 to hit when using bows or swords
90% resistance to sleep and charm spells
Detect secret doors
Chance to surprise opponents
60’ infravision

Equipment:

Composite Longbow
Long swords [2]
Studded Leather Armour (or Chain mail)
Quiver of arrows

Backpack
Belt pouch [50 gp in various coinage]
Trail Rations [1 week]
Water skin
Rope [50’]
Grappling Hook

Ayrn's Character
NAME: Devlin Burrberry
RACE: Halfling
GENDER: Male
ALIGNMENT: Neutral Good

CLASS: Thief
LEVEL: 3rd

STRENGTH: 9
Hit Prob: Normal Dmg Adj: None Wgt Allow: 35
Max Press: 90 Open Doors: 5 BB/ LG: 1%

DEXTERITY: 19
React Adj: +3 Attk Adj: +3 Def Adj: -4

CONSTITUTION: 16
HP Adj: +2 Sys Shk: 95% Res Srv: 96%
Poison Save: 0 Regen: Nil

INTELLIGENCE: 12
#Lang: 3 Bns NWP: 3

WISDOM: 5
Mgc Def Adj: -1

CHARISMA: 9
#Hench: 4 Loyal: 0 React Adj: 0


RACIAL FEATURES

Resistant to magical spells: +4 bonus to saves vs wands, staves, rods, and spells
Resistant to poison: +4 bonus to saves vs poison
Talent with Slings and Thrown Weapons: +1 attack with slings and thrown weapons
Stout Blood: 60’ infravision, note direction of passage (up or down – 75%; NESW – 50%)
+1 DEX, -1 STR


COMBAT STATISTICS

Total Hit Points: 18
Current Hit Points: 18

Current Armor: Leather Armor
Total AC: 4 = Armor (-2) + DEX (-4)

Saving Throws
vs Poison: 9
vs Death Magic: 13
vs Rod/Staff/Wand: 10
vs Petrification or Polomorph: 12
vs Breath Weapon: 16
vs Spells: 11

THAC0: 19/ 18 with thrown weapons and slings

Speed: 6
Initiative: -3


WEAPON PROF: Short Sword, Darts

NON-WEAPON PROF: Locksmithing, Appraisal, Local History, Observance, Tumbling, Juggling

THIEF SKILLS:
Pick Pockets: 35%
Open Locks: 75%
Find/ Remove Traps: 60%
Move Silently: 50%
Hide in Shadows: 50%
Detect Noise: 40%
Climb Walls: 45%
Read Languages: -5%


EQUIPMENT

Magical Gear: Healing Potion

Mundane Gear: Backpack, Thieves Tools, Silk Rope Coils x2, Grapple Hook, Flint & Steel, Mirror, Blanket, Bedroll, Waterskins (x2), Trail Rations (x4 days), Magnifying Glass, Belt Pouches (x4), Torch, Flasks of Oil (x1), Brown Potion (unidentified), Copper jewellery, shiny pebbles, fox pelt.

Armor: Leather Armor

Weapons: Short Sword, Daggers (2), Darts (12)

Brianna's/ Dragon Mistress' Character
Name: Isilfeline
Player: Brianna
Gender: Female
Race: Elf
Class: Fighter
Alignment: Neutral Good
Religion:
Level: 3
Hit Points: 22

Strength: 14 (Max Press: 170, Open Doors: 8, Bend Bars/ Life Gates: 7%)
Dexterity: 18 (Reaction Adjustment: +2, Missile attack: +2, Defence Adjustment: -4)
Constitution: 14
Intelligence: 10
Wisdom: 8
Charisma: 6 (Reaction Adjustment: -2)

Long sword: THAC0 17, Damage 1d8/ 1d12
Longbow: THAC0 14, Damage 1d8+2 / 1d8+2 [2 attacks/ round]
Dagger: THAC0 18, Damage 1d4/ 1d4-1

Armour Class: 1 (Chain Mail)

Weapon Proficiencies:

Longbow [Specialised]
Long sword
Dagger

Languages:

Common
Elven

Non-Weapon Proficiencies:

Animal Lore [10]
Bowyer/ Fletcher [17]
Reading/ Writing [11]

Saving Throws:

Paralysation/ Poison/ Death Magic: 13
Rod/ Staff/ Wand: 15 [13]
Petrification/ Polymorph: 14
Breath Weapon: 16 [14]
Spell: 16

Racial Advantages

+ 1 to hit when using bows or swords
90% resistance to sleep and charm spells
Detect secret doors
Chance to surprise opponents
60’ infravision

Equipment:

Chain Mail
Composite Longbow
Long sword
Daggers
Quiver of arrows

Backpack
Belt pouch [50 gp in various coinage]
Trail Rations [1 week]
Water skin
Rope [50’]
Torches [10]


Posted on 2008-03-08 at 03:24:54.
Edited on 2008-03-08 at 13:20:18 by Vorrioch

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Return to the Castle [Part II]

The second half of this weekend’s game will be starting in just under three hours.

If you’d like to play but haven’t sent me a character already then it would be great if you could let me know within the next couple of hours.

For anyone who’d like to join at this point, missing the first half shouldn’t be a problem at all. It would be great to see as many of you along as possible.


Posted on 2008-03-08 at 19:14:03.

Kaelyn
Dragon Fodder
Karma: 80/19
2264 Posts


Preacher

The old codger of a preacher will be there, come all ye wayward souls and listen to my sermon's while I drink smoke and hit on the pretty female warriors lol...


Posted on 2008-03-08 at 19:17:00.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Hey. I might be in...

I'll be late again if I do come. I'm hoping to show up an hour to an hour and a half late. Got to have supper with the family first.

Do you mind if I submit a new character? I was thinking of either a mage/thief or fighter/thief. Is that okay? Would the character be level 3/3, then? Instead of level 4?

Thanks!
Ayrn


Posted on 2008-03-08 at 19:24:26.

Kaelyn
Dragon Fodder
Karma: 80/19
2264 Posts


mage thief..

if it's a mage.....

Identify my ring!!!

hehe


Posted on 2008-03-08 at 19:30:54.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


No problem

Ayrn, shouldn’t be a problem if you’re a bit late. It would be good to have you in the party again.

If you do decide to create a new character and multi-class then you would indeed be level 3/3. If you’d like to restat Devlin to multi-class then that’s fine as well, I’ve already given Kaelyn and SilentOne the option of making any changes to the their characters before the game begins.


Posted on 2008-03-08 at 19:33:12.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Just a reminder…

We’ll be starting in the next hour. I’ll probably be in chat a bit before then this time.

If you’d like to play and haven’t already sent me your character, it would be great if you could do so at some point before the game starts. (Or just send them to me once we’re in the game, but it would be helpful to know who’s in the party when statting up your last few encounters).


Posted on 2008-03-08 at 21:07:04.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


I'm heading into chat now...

Hope to see you all there shortly.

The room name, imaginatively enough, will be: "Return to the Castle in the Mists: Part II".


Posted on 2008-03-08 at 21:55:46.

cdnflirt
Angel Reincarnated
Karma: 87/22
1159 Posts


quickly done....

Chill touch (repulses undead)
Magic missile (minor damage dealing)
Shield (protects you)
Invisibility (turns you invisible until you next cast a spell or attack)
Ray of Enfeeblement (weakens a single enemy)

wand of magic missile with five charges a day
healing potion.

Name: Vanima "Keeneye" Gwen
Player: cdnflirt
Gender: female
Race: Elf
Class: Mage
Alignment: Neutral Good
Religion: Silvanus
Level: 4


Posted on 2008-03-08 at 23:38:45.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Mage / Thief

NAME: Aranel Eärfalas
RACE: Elf
GENDER: Male
ALIGNMENT: Neutral Good

CLASS: Mage / Thief
LEVEL: 3rd / 3rd



ABILITY SCORES
STRENGTH: 8
Hit Prob: Normal Dmg Adj: None Wgt Allow: 35
Max Press: 90 Open Doors: 5 BB/ LG: 1%

DEXTERITY: 19
React Adj: +3 Attk Adj: +3 Def Adj: -4

CONSTITUTION: 9
HP Adj: +0 Sys Shk: 65% Res Srv: 70%
Poison Save: 0 Regen: Nil

INTELLIGENCE: 16
#Lang: 5 Bns NWP: 5

WISDOM: 10
Mgc Def Adj: +0

CHARISMA: 8
#Hench: 3 Loyal: -1 React Adj: 0


LANGUAGES
Elvin
Common
Kobold (Draconic?)
Goblin
Giant
Dwarven
Orc
Thieves’ Cant


WEAPON PROFICIENCIES
Long sword
Short bow
Darts


NON-WEAPON PROFICIENCIES
Locksmithing
Observance
Ancient History
Local History
Ancient Language [Elven]
Tumbling
Etiquette
Tightrope Walking
Spellcraft
Ventriloquism


THIEF SKILLS
Pick Pockets: 15%
Open Locks: 80%
Find/ Remove Traps: 25%
Move Silently: 50%
Hide in Shadows: 30%
Detect Noise: 20%
Climb Walls: 40%
Read Languages: 10%


SPELLS
* denotes spells memorized

First Level Read Magic
Detect Magic
Sleep
*Color Spray
*Phantasmal Force
Grease
Spider Climb
Burning Hands

Second Level Invisibility
Flaming Sphere
Web
*Alter Self

RACIAL FEATURES
- 90% resistance to sleep and all charm-related spells.
- When employing a bow of any sort other than a crossbow, or when using a short or long sword, elves gain a bonus of +1 to their attack rolls.
- Bain a bonus to surprise opponents, but only if the elf is not in metal armor. Even then, the elf must either be alone, or with a party comprised only of elves or halflings (also not in metal armor), or 90 feet or more away from his party (the group of characters he is with) to gain this bonus. If he fulfills these conditions, he moves so silently that opponents suffer a -4 penalty to their surprise die rolls. If the elf must open a door or screen to attack, this penalty is reduced to -2.
- Elven infravision enables them to see up to 60 feet in darkness.
- Passing within 10 feet of a concealed door gives an elven character a one-in-six chance (roll a 1 on 1d6) to notice it. If actively searching for such doors, elven characters have a one-in-three chance (roll a 1 or 2 on 1d6) to find a secret door and a one-in-two chance (roll a 1, 2, or 3 on 1d6) to discover a concealed portal.
- +1 DEX, -1 CON


COMBAT STATISTICS
Total Hit Points: 12
Current Hit Points: 12

Current Armor: Elven Chain Mail
Total AC: 1 = Armor (-5) + DEX (-4)

Saving Throws
vs Poison/ Death Magic: 13
vs Rod/Staff/Wand: 11
vs Petrification or Polomorph: 12
vs Breath Weapon: 15
vs Spells: 12

THAC0: 19/ 18 with swords/ 15 with bows/ 16 with other ranged weapons

Speed: 12
Initiative: -3


EQUIPMENT
Magical Gear: Healing Potion

Mundane Gear: Backpack, Thieves Tools, Silk Rope Coils x2, Grapple Hook, Flint & Steel, Mirror, Blanket, Bedroll, Waterskins (x2), Trail Rations (x4 days), Magnifying Glass, Belt Pouches (x4), Torch, Flasks of Greek Fire (x3)

Armor: Elvin Chain Mail

Weapons: Long Sword, Darts (6), Short Bow, Quiver (20 arrows)



Posted on 2008-03-09 at 00:25:10.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Signing out…

We ran through the second half of the adventure this morning. I’d just like to thank everyone who played, in either night’s session, for making it such a great game. We had a lot of fully fleshed-out unique characters, and a lot of fantastic roleplay… which in my experience is unusual for a one shot.

I’ve thoroughly enjoyed running both sessions, hope everyone else had as much fun as I did. Same goes for everyone else taking part in GaryCon around the world… hope you all had a blast.

And now, before I wax incoherent, I’m off to bed. 4:30 in the morning


Posted on 2008-03-09 at 04:32:58.

   


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