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ShadowDragon Veteran Visitor Karma: 3/2 173 Posts
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Merry Christmas
Hope everyone is doing well and has a great holiday. I will get back to the game after the break, things have just been to hectic around here to put it all together yet. Take care all and try not to hit the eggnog to hard.
Posted on 2008-12-23 at 16:01:33.
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Consortium Resident Karma: 3/4 202 Posts
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Rat adds
likewise. (whistling White Christmas)
Posted on 2008-12-26 at 21:39:56.
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Consortium Resident Karma: 3/4 202 Posts
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Happy New Year
Hopin to adventure with y'all soon!
Posted on 2009-01-01 at 11:28:42.
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Consortium Resident Karma: 3/4 202 Posts
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With the Holidays over
Rat is ready to rock and roll. (Whistling Peppermint Twist)
Posted on 2009-01-03 at 00:55:31.
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Darque Veteran Visitor Karma: 4/1 121 Posts
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Will be ready to roll
I'll be back in the regular swing of things on Monday. I have a class module throughout the week, but should have time to catch up on all things "extra-curricular"!!!! (that would be this game, my game on the DJI site, and TW scoring).
Posted on 2009-01-03 at 02:57:16.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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By the way ...
..... in a few days I will be leaving for the Philippines and may not have regular internet access until sometime in February after I return to the States!
Posted on 2009-01-03 at 08:57:27.
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DeGotti Veteran Visitor Karma: 2/0 115 Posts
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Back
I am back and ready to go whenever...
Posted on 2009-01-05 at 21:29:12.
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ShadowDragon Veteran Visitor Karma: 3/2 173 Posts
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working on it
o.k. guys i'm back and hope to have an updated game post for you all on Thursday. as the title says "I'm working on it"
Posted on 2009-01-06 at 20:57:51.
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Nomad D2 RDI Fixture Karma: 55/6 3141 Posts
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Thanks
Thanks for the update - it is appreciated.
Now it is time to roast a few zombies!
Posted on 2009-01-06 at 21:18:28.
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ShadowDragon Veteran Visitor Karma: 3/2 173 Posts
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post up
I love the smell of napalm in the morning.
Posted on 2009-01-08 at 21:15:53.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Please ...
..... clarify what dice need to be rolled to further progress the adventure?
Posted on 2009-01-08 at 21:37:14.
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ShadowDragon Veteran Visitor Karma: 3/2 173 Posts
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dice rolls
to hit 1d20
damage depends on your weapon. due to the slow nature of the zombie the group will be able to change weapons before attacking.
saving throws are made on 1d20
Posted on 2009-01-08 at 21:40:19.
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Nomad D2 RDI Fixture Karma: 55/6 3141 Posts
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Love the napalm comment . . .
First question - do we want to have Hammer turn the zombies? It would help, but they would still be out there to deal with. But they would have to go through the fire again.
I'm thinking Anvil will want to swing away with his sword. Others?
Posted on 2009-01-08 at 21:53:15.
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DeGotti Veteran Visitor Karma: 2/0 115 Posts
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Hmm
I sure wish I could still see the twisted figure with the rod I would surely have fired my Missiles at it.
I will be attacking with my staff and going for heads if necessary.
To hit rolled d20 = 17
Damage roll d6 = 6
Saving Throw d20 = 12
Posted on 2009-01-08 at 22:27:45.
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Nomad D2 RDI Fixture Karma: 55/6 3141 Posts
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Anvil
To Hit: 12
Save: 20
Damage (8 sided dice) : 6
This assumes a longsword for a weapon.
Posted on 2009-01-08 at 22:55:21.
Edited on 2009-01-08 at 22:56:59 by Nomad D2
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