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Odyson PUN-dit Karma: 158/25 6327 Posts
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Growl............
Starting to feel better, yippee!!!!!!
Posted on 2014-12-18 at 20:00:17.
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Odyson PUN-dit Karma: 158/25 6327 Posts
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HiHo Ody....Away......
Seeing that Ody didn't have time to cure Max I thought he could at least help get him to safety. As a bear Ody is about 2 foot taller than Max so it would easy to carry him away and the Dwarv should be no trouble to carry away.
Just don't get use to the free ride.
Posted on 2014-12-20 at 10:39:13.
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Ayrn RDI Fixture Karma: 122/12 2025 Posts
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Allergy
Kadrin claims he has an allergy to bears, and refuses to ride them. (extra points if you know the reference)
Seriously, though... Kadrin and Ody should do more team ups! Crazed, one-eyed dwarf riding and massive, wild bear... what's not to love about that?
Also, I'll likely be away for more of the time between tomorrow until Jan 6 with some limited access.
Peace,
Ayrn
Posted on 2014-12-20 at 10:56:10.
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Ayrn RDI Fixture Karma: 122/12 2025 Posts
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I'm the map! I'm the map! I'M THE MAP!
Posted on 2015-01-02 at 02:05:32.
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Ayrn RDI Fixture Karma: 122/12 2025 Posts
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Check out my map!
So, the "entrance" into the ToH is directly ahead of us, yes?
How much time does Ody or others still have on their True Seeing power? Maybe someone should take a look at the entrance.
Perhaps split the party a bit? Leave a couple warriors and healers to hear the wounded, sent the rest to take a look at the entrance and grassy field and report?
Posted on 2015-01-02 at 02:10:47.
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Odyson PUN-dit Karma: 158/25 6327 Posts
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Compare...........
If we compare the map to the beginning picture.
So we escaped the falling roof then we are just outside the enterance now. We are in the sun light on the far side. The bridge and stuff would be covered in the rubble of the cavein.
I think we should heal everyone and start into the cave.
Posted on 2015-01-02 at 09:51:29.
Edited on 2015-01-02 at 10:10:57 by Odyson
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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position
Ody is correct. You are out of the cave with the bridge and outside of the cave entrance to the tomb.
Odyson's True Seeing has run out.
Posted on 2015-01-02 at 14:23:24.
Edited on 2015-01-02 at 14:23:59 by Alacrity
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Odyson PUN-dit Karma: 158/25 6327 Posts
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What is Rule #2?????????????????
Let see...we have just been attacked by a leech filled monster and someone want to break Rule #2?
"Never split the party!!!!!!!!!!!!!!!!!!!!"
Posted on 2015-01-02 at 17:58:50.
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Ayrn RDI Fixture Karma: 122/12 2025 Posts
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Splitting hares
I'm not exactly looking at splitting the party... I'm suggesting some people stay in the center of the field we are in and heal/heal up, while the others do a perimeter sweep of the area, especially checking out the entrance to the tomb.
Of course I'm NOT suggesting that half the party go into the Tomb while the rest wait outside to heal. That would just trigger spooky scary music that we all know is the precursor to someone dying.
Alacrity, how big is this grassy meadow that we find ourselves in? And how far away is the entrance?
Posted on 2015-01-02 at 18:16:08.
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Odyson PUN-dit Karma: 158/25 6327 Posts
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Just Don't Break Rule #1..............
Oh Good..., lol. I was hoping it wasn't to be going into the cave in groups.
Ody did convey some information of what he saw as he ooked at the cave.
When the shaman looked up at the cave, just on the edge of his vision range, he had to turn his head from the sheer energy coming from there. The cave shone like a dark sun of evil, blindingly intense. Ody shaded his eyes as he nodded across the bridge to the cave. "Too much evil to be held inside where we go. Never seen so much evil and it is only our beginning. What can make so much?"
There is too much evil combined to identify sources.
Posted on 2015-01-02 at 18:33:49.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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I'M BACK
Let the game get underway again as the holiday is over. Time to sing a slaying song tonight.
Posted on 2015-01-05 at 10:21:20.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Unless
Unless anyone has a better suggestion I will probably follow through with Fin casting the Heal Spell on herself.
Max is the only other Seriously Wounded character, so does anyone else have a Heal Spell to bring Max back to Full Strength ?????
Posted on 2015-01-05 at 11:32:38.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Warming up the engines, Cap!
Spent a bit of time, earlier, re-reading (cuz it was just fun) and, after that, contemplating a post... Should have something from the mage before too much longer.
No healing spells, here, Hammer... buuut, if all else fails, we should have a case or so of Potions of Extra Healing between the lot of us, sooooooo... Jarenion's definitely gonna imbibe before we continue on our way.
Posted on 2015-01-05 at 12:17:54.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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everyone
Everyone has three potions of extra healing on them. That is three cleric-in-a-can each.
I need to set up my chart for the players before the game gets to far in.
Posted on 2015-01-05 at 12:50:55.
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Odyson PUN-dit Karma: 158/25 6327 Posts
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Max ????????
I was planning to have Ody do some healing on Max, but I was waiting on a post from Tann to see how the Bearback ride worked out from his POV.
So as soon as Tann posts I'll figure what type of heal to use.
Posted on 2015-01-05 at 21:31:58.
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