Shaithis Veteran Visitor Karma: 10/0 194 Posts
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Sorry I haven't replied
sooner than this. For some reason, I wasn't subscribed to this thread. That has been remedied.
I would first like to say that this realm, as all realms I run, but especially a custom realm like this, is shaped by the players within it. That is not to say that you tell the story, but the story, and most importantly, the world around the characters, is formed by the ideas of the players. This means that your opinions and ideas take permanent root in the game world.
The material for this game world that already exists is from the previous games run in this world. There are obviously empty spaces that can easily be filled as necessary with a little attention.
The skin issue.
Doesn't matter. Almost every living soul in the Black Fey region is in some small manner related to the black dragons that infest the area. This does not translate into "the population of the Black Fey region is evil." However, many traits, both psychological and cultural, will show through in their general manner. Each region is similar based on the traditional color / metal of the region.
Black Fey Marshes, Black Fey Lake
As said, these people are related to the black dragons who ultimately descend from an ancient wyrm named Sulphisextantus. He is the sire of over 20 full-blooded dragons, 500 half dragon / dwarves, /elves, and /humans. Each of them, over the last few hundred years, we given whatever they desired, including public office, land, riches, and yes, wives, husbands and consorts. The infamous Thur-Eckt-Null, his third halfbreed son, a half orc, was rumored to have had sixty wives, three harems in three towns, and a dungeon under Six Towers that was allegedly used for violent orgies involving captured enemies. The main point of all this, is in the last two thousand years, almost every village around the lake has black dragon blood. There are black skinned halflings in the foothills of the mountains that separate Devil's Spire from Black Fey Marsh.
I got off track...
Black Fey folk are generally thought to be equivalent to poor baijou folk. They are generally unwashed, speak about a hundred dialects of common, and other people tend to watch their possessions around them. Not to say they are given to theft. They are opportunists. Black Dragons are selfish, cruel and enjoy being alone. Their humanoid descendants are possessive, envious and do not like outsiders... or as Torigad shows us, have difficulty with strangers.
East Rose and Sodgrove
This area is strong with the blood of blue dragons. There are also some green and a few silver or bronze. There are more nondraconic people in this region than Black Fey. However, Antagony is the mother of fifteen full blooded blue dragons, aged in a range between 12 and 750 years old. She has a brood of over sixty-five halfbreeds, and eight of her full blooded children have similar broods. Blue dragons are vain, sexual, childish and sometimes emotional. They are meticulous record-keepers, and enjoy the tedium of financial management. This makes them excellent vassal rulers, which is why Hosteratix initially gave this region to Antagony so many years ago.
Descendants of blue dragons are typically vain, tempermental and led by their emotions. Very much like Virgos in common modern astrology.
Bizzux
This region is filled with metallic dragons. The city of Bizzux itself was once a city of light and reflection, the spires of the Metropolis covered in mirrors and glass architecture: the Holy Temple Academy's roof is made of mirrored shingle tiles.
Metallic dragons in general are compassionate, empathic and generally interested in conversation and good times. Philosophy, the arts, sciences and magic are all held in high regard. There were at least fifty silver dragon family names before the Metallic Purge. This is not to be confused with the "peasant human" purge in East Rose. When the Shade Lord tricked the king of all dragons and turned him onto a shadow dragon, he immediately and very quickly ambushed each of his 75 full blooded children, starting with his oldest, the 2600 year old Ioetaxicux, and turning them into shadow dragons too. Then he went on a purge, attacking the forum and the silver dragon council, killing many of them. The rest fled, some managed to escape with their hoards, but most did not. Hosteratix commanded his children to collect all the abandoned hoards and now sits on the greatest hoard of treasure ever seen. Rumors say it is a mountain of gold fifty feet high.
Anyway, the Silvers escaped into the surrounding countryside, separated and on the run. In the Empire of Hosteratix the Eternal, to be a silver dragon is to be a heretic. Other countries do not necessarily subscribe to this, but who knows what a person will do for a bounty of gold these days?
The Frozen North
The white dragons in this area descend from the ancient frozen nightmare, the white dragon Hibberak. Hibberak is not like other draconic progenitors... this one does not speak. In fact, Hibberak is literally a beast. He is a beast who lives on his desires, his impulses, and is very much a primal creature. When he sees something he likes, he is able to shapechange into that creature's race. The barbarous Snow Elves and the primitive White Dwarves all share the region with the pale humans.
White breeds are more in tune with their more bestial side, embracing their baser desires. They are typically more prone to violence and less prone to concern themselves with issues of learning or refinement. They are by virtue of their environment survivalists and excellent at making do with few resources. Most are uncomfortable when its hot.
Norcross
The mystic forest valley that separates East Rose from the Frozen North was once home to the green dragon Seifu. He was a Buddha of sorts, teaching enlightenment and balance. He was a stern master, but many and various kinds of people were attracted to this way of life. Until the Shade Lord came. Seifu rejected the Shade Lord's overtures and banished him from his kingdom. The Shade Lord reacted by attacking the home dojo with his already substantial might, having already conquered Bizzux, East Rose and Black Fey. Seifu and half of his pureblood children were killed in the attack, and the rest of his brood loyal to him were scattered. Green dragons are naturally self saving, though, and many of his line turned on their master's teachings to save themselves.
Posted on 2008-05-24 at 18:48:23.
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Shaithis Veteran Visitor Karma: 10/0 194 Posts
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Distances
Yes, your estimates on the distances are accurate. So, What I have so far is T'puuli and Manuhol are going to get behind them, and then Torigad, Ixion and Snowlily (I assume) are going to hit them with ranged, flushing them back and into the waiting ambushers. Tellanth, I assume, will be casting support.
The trees are not sparse, but visibility is reduced to about 100 yards. That's not to say that the there are no trees per football field, that means that its the most extreme distance you can possibly see anything.
The path is a rough and extremely muddy ditch that was torn apart by the passage of about 200 head of cattle. Cow pies mark the path and travel is not fun at all on the actual path. Along both sides of the path is a huge messed up tangle of blackberries and other not-fun thorned weeds. The kobolds seem to be hiding underneath it in spots hollowed out by the motion of their thickly scaled sapphire bodies. Chasing them into it would be hard, but chasing them out would be much easier with the proper weapons...
Snowlily and Tellanth... I would like to make sure you guys are in on this plan.
I'll post five rounds of combat at a time, you do not have to describe everything you do, but a general idea of about 30 seconds is good enough. It will be very similar to the player being a coach and the character being the team... you can direct, but you have no direct control over the outcome (as I will roll all the dice and assume responsibility for off the cuff actions.)
Just let me know when everyone is ready.
Ixion, I am going to make you the "caller". This means that you say when everyone's ready, and if the party moves, it will be on your word. This is to allow the party have a say when the story moves on in the event not everyone is able to post, and it doesn't make me the bad guy, lol!
The caller is the person who tells the DM when everyone is ready, and what "the plan" is. Everyone speaking at once is confusing sometimes, so I want to see how it works when the DM takes cues from the "party leader." Keep in mind that this is only for out of character reasons... Ixion is not necessarily the IC party leader... just the player who tells me when I can start combat. I chose him because he seems to post the most often.
Posted on 2008-05-30 at 15:44:00.
Edited on 2008-05-30 at 15:48:45 by Shaithis
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