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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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keep this baby on the tracks!
Okay, cool. I'll whip up an "Arien votes to charge head on at the bad guys" post so as to keep this railroad headed in the right direction.
Posted on 2008-12-03 at 14:23:36.
Edited on 2008-12-03 at 14:24:16 by t_catt11
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Admiral I'm doing SCIENCE! RDI Staff Karma: 164/50 1836 Posts
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hmm
I'm still trying to decide which of my new big and nasty's to use
Posted on 2008-12-03 at 14:30:33.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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serious power
I need to up all my monsters! You guys are dangerous now.
Posted on 2008-12-03 at 14:47:47.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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yay power!
At seventh level, we have reached what I call "hero status". We can indeed do some real damage now, especially if we work together intelligently. We're in the real "sweet spot" for 2e D&D now - we can do really cool things, but it's not quite to the "yawn, another terrible monster" phase.
For the record, I have no doubt that Roger's beasties will be more than enough to keep us occupied.
Posted on 2008-12-03 at 15:00:21.
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Bromern Sal A Shadow RDI Staff Karma: 158/11 4402 Posts
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Question...
Can I triple up my weapon specialization with Char, Roger? It's been so long, I've forgotten the rules.
Char would vote on a split attack, putting some people at range while the hack-n-slash types rush in to connect and do some damage; maybe soften the baddies up with some spells and arrows before the risk becomes too great to fire upon them (once allies engage in melee). Then the "second wave" of melee combatants enter while the spellcasters bolster the fighting group and offer what support they can.
With the approaches so open, the distraction of ranged attacks might make it more possible for the fighters to reach them without difficulty.
Spellcasters...anything to ground a flying creature in your spellbooks? Take away their flight ability and we might put them on even ground...no pun intended. OK, the pun was intended, and I won't apologize for it.
Posted on 2008-12-04 at 06:28:43.
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Admiral I'm doing SCIENCE! RDI Staff Karma: 164/50 1836 Posts
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hmm
I have one or two tricks to try on him. I'll probably get a post up tomorrow.
Posted on 2008-12-04 at 07:58:02.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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master level
Yes Bromern, you may triple your kukri specialization to master level. That will give you +3/+3 and also has the added bonus of any fumble that results in loss of weapon will be re-rolled. You can not move higher than master level in specialization.
Fighter (pure) can master as many weapons as they wish. Ranger/paladin can master one, but single specialize in as many as they wish. Non fighters may single specialize in a single weapon. (my rules, in case you are flipping through the books trying to find this).
Posted on 2008-12-04 at 13:32:53.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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tactics
Brom basically stole my point about tactics of this fight, except that Arien will also push for us to at least fire from different angles if at all possible.
Posted on 2008-12-04 at 14:20:18.
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TannTalas Trilogy Master RDI Staff Karma: 181/119 6817 Posts
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Ok new character sheet??
Excuse me if I seem out of date, but did we all make 7th LvL?? Ok my old character sheet is still 6th lvl so I guess if I made 7th I need a new one and if by the above can I now master my long sword skill?
Also I believe as a specialist I now get 2 attacks every round.
Thanks
Posted on 2008-12-04 at 17:41:23.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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Yes yes yes
Yes - you are all 7th level now.
Yes - you may master level your sword.
Yes - You have 2 attacks per round now.
Character sheet - yours is in html which makes it tough to edit. I usually let people update their own files, hence the reason I posted the changes. Hit points are easy with me, you always take max because ...
Sing it with me...
The monsters always have max.
Bada.........
Posted on 2008-12-04 at 17:52:17.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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updating my own sheet...
...check. Where is it... ah, there it is. Dagger of auto-hit, insta-slaying. I think Arien will use that in this next fight.
Posted on 2008-12-04 at 17:55:09.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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pulse plasma rifle in the 40 watt range
You can put a Uzi 9mm on your sheet if you want. I work from my scribble covered masters.
Posted on 2008-12-04 at 18:00:57.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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an uzi?
Don't be silly. This is D&D.
Posted on 2008-12-04 at 18:04:14.
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TannTalas Trilogy Master RDI Staff Karma: 181/119 6817 Posts
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What no Melta Gun!!
~Grumbles as he hunts for the white out~
Posted on 2008-12-04 at 18:17:03.
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Alacrity The Tired RDI Staff Karma: 291/33 6348 Posts
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really sad
the sad part is I get more posts in the Q&A than I do the game.
Posted on 2008-12-04 at 18:24:58.
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