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Alodie Veteran Visitor Karma: 6/0 126 Posts
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Let's do it.
Eol and I are working on a fluff post but let's keep things going. I'm excited.
Posted on 2016-05-06 at 00:35:15.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Yep, yep!
Brennus and I have a little 'escorting the ambassadors to their quarters' scene in the hopper but don't let that stop you from whooshing us ahead.
Posts! We. Must. Have. POSTS!!!
Posted on 2016-05-06 at 10:05:31.
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Alodie Veteran Visitor Karma: 6/0 126 Posts
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fluff post up
Hey folks, post is finally up, I've been a little under the weather and also busy with work since most of my province is on fire right now. Enjoy!
Posted on 2016-05-08 at 22:10:25.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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nice!
Well done, and a fun read. Glad to see it!
Posted on 2016-05-08 at 22:18:28.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Geez! Tochi's a busy busy guy!!! LOL
Just a little something, there, to keep things moving/active, and, of course, to get back to McTavish's unexpected arrival.
As noted, there's room for interruption and edits all over the place, there, so feel free to run with it as you will.
Posted on 2016-05-10 at 08:58:25.
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Boo Boo RDI Fixture Karma: 27/1 673 Posts
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Posts
Well I would post something but I'm kind of waiting on the doctor at this moment.
Maybe I can post something about one of the other nurses. I guess that would be OK. Hmmm.
Posted on 2016-05-10 at 12:39:02.
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Boo Boo RDI Fixture Karma: 27/1 673 Posts
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Albatross
On a sidenote. I've noticed that since I've joined this game it has slowed way down. It was going gangbusters at the beginning that I almost dropped fir fear that I couldn't keep up with it. But I don't have any problem with that now.
I hope that I am not the albatross of this game.
Posted on 2016-05-10 at 12:41:48.
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Yanamari Cartographer RDI Staff Karma: 36/1 171 Posts
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work finally sane
Hey folks, work is finally SANE. GOOD LORDY...getting to a lengthy reply tonight. No more crazy hours for months for me. Wee! I started this new job right at the largest release ever (2 freaking years worth of code). So yay no more laggy Yana!
Posted on 2016-05-10 at 16:00:23.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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the albatross is me
Work has killed me the past couple of weeks. We're about to kick things back into... heh... warp speed.
Posted on 2016-05-10 at 16:35:39.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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"Seems to me the albatross was a ship's luck...
...til some idiot went and killed it.
Yes, I've read a poem. Try not to faint."
Posted on 2016-05-10 at 16:39:08.
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Boo Boo RDI Fixture Karma: 27/1 673 Posts
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He he
That quote is from the Serenity Movie.
Well I just hope it isn't me. I seem to be bad luck wherever I go.
Posted on 2016-05-10 at 17:07:54.
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Alodie Veteran Visitor Karma: 6/0 126 Posts
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Phaser testing!
I was thinkin, once some of the hectic activities die down it would make sense for the CTO to at least observe security staff but eventually everyone else on the phaser range to see if more training/guidance is needed.
Posted on 2016-05-11 at 00:55:51.
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Eol Fefalas Lord of the Possums RDI Staff Karma: 475/28 8841 Posts
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Good plan!
And it makes complete sense... The following info comes directly from the ACTD write up on the Saber class frigate. Note the testing schedule and "phaser training requirements" toward the end.
Phaser Range: The phaser range is located on deck 5. The phaser range is heavily shielded and the walls are armored. It is designed for low level phaser fire, but can withstand short phaser blasts at setting 16 without a problem.
The phaser range is used by security to train ship's personnel in marksmanship. During training, the holo-emitters in the phaser range are activated, creating a holographic setting, similar to what a holodeck does. Personnel are "turned loose" either independently or in an Away Team formation to explore the setting presented to them, and the security officer in charge will take notes on the performance of each person as they take cover, return fire, protect each other, and perform a variety of different scenarios. All personnel on board are tested every six months in phaser marksmanship.
There are 25 levels of phaser marksmanship. All personnel are trained in the operation of phaser types I and II up to level 14. All security personnel must maintain a level 17 marksmanship for all phaser types. The true marksman can maintain at least an 80% hit ratio on level 23.
Posted on 2016-05-11 at 08:42:17.
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t_catt11 Fun is Mandatory RDI Staff Karma: 378/54 7133 Posts
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good plan?
I don't think that's a good plan.
I think it's a GREAT plan!
Posted on 2016-05-11 at 13:12:27.
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Alodie Veteran Visitor Karma: 6/0 126 Posts
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Please report to the phaser range for manditory marksmanship testing.
Cool, I thinks it's best that this is something that gets done after we're under way. It probably wouldn't be a bad idea to colab with Ody for it.
Posted on 2016-05-11 at 20:55:14.
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