Once the heir's group had stopped, some subtly readied their various weapons in preparation for -- what? Unknown, as yet. But the opposing riders took note of it and also quietly prepared for what seemed to be a conflict.
Bearspaw restrained his initial instinct to charge with difficulty, quietly telling Velina that he would "try it her way". Velina acknowledged the soft words of Bearspaw, then she called out to the riders ahead, "Is there a toll for use of the road?" She held a slim hope that if a few "coins of the realm" exchanged hands, the out-numbered group would change their outlook.
She was answered by a short burst of laughter from the sheild-bearing one in the front. He called back in a mocking tone.
"Toll? Yeah, there be a toll. The map you got is all it'll cost ya. The hawk what belongs to Mal, here, brought word to us that you been hired to clear out a castle that was hid 'til now. Well, we're gonna clear it out for ya, so ya don' have to risk yer lives. So you can just hand over the map ya got and well do the work for ya. Ya can just keep on goin' on. We don't wanta have to run into ya again. Oh, and we can use the mule, too, so you can bring it to us with the map."
While this exchange was taking place, Jethro was making the others next to him and behind him aware of his assessment of the situation, in hopes that the information would lead to a more intelligent decision for their collective benefit.
Maranda turned her horse sideways so that she could turn to watch behind her and her companions. The five riders ahead seemed to be too confident for a group that was outnumbered. There must be a reason. She readied her bow and nocked an arrow, but did not draw -- yet. It was all too possible that there might be additional, unseen, members of the group in front of them.
In a lower, softer tone, Ether was telling those next to him of his own assessment and suggestions. Whether or not anyone heard was irrelevant to him, for his focus was on the speaker for the other group.
Gunk-karg himself chose to speak next. He was nearly through with his request for the five riders to "stand down" and let them pass, when the "front man" burst out in laughter again. His tone became louder and even more derisive.
"Now, ain't this cute! Orkie-boy here is askin' us ta move aside? He don' want no blood? BOY?!? You must be a elf made up to look like a orkie. No, I don't think we'll be movin' aside."
As Velina turned to admonish Gunk-karg for what she interpreted as "demands", the speaker for the five riders spotting the Elven cleric "taking a bead" on himself, and suddenly turned serious.
"Now, if'n ya wanta defend yer honor, it's your funeral. But the map might just be the way for ya to get away from here alive. Might... Oh, blast! KERREK !! GET BACK HERE !!"
The large dark-skinned human heels his mount hard and breaks away from the opposing riders, yelling, "NO MORE TALK !!" By shifting his weight, he guides the horse directly toward Bearspaw, while drawing back his heavy mace for what looks to be a low swing at the unmounted Bearspaw. He didn't seem to be paying any attention to the now-bellowing speaker.
The speaker raises both hands in supplication. This movement places his shield before his face and chest, but leaves his midriff and lower body exposed. From behind the shield you hear him begin to intone, "Oh, Bane of the Black Hand ... ".
The half-elf dismounts. while the human and halfling in the rear spread out even farther, but remain behind the speaker. The human in leathers begins hand movements, and the hallfing nocks an arrow ...
Image
Begin first round
[[ okay. FYI: your group has initiative 90 - feet separate the two groups, so it will be at least two rounds before the mounted rider who "jumped the gun" reaches you. Based on the "lineup" suggested, I have the encounter "looking" as described below ]]