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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Flesh & Blood - A CyberPunk Game
Parent thread: Cyberpunk - Flesh & Blood Recruitment
Related thread: Flesh & Blood - A Night City Adventure
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Espatier
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replies posted

replies to Tann and D2

 



Posted on 2019-08-05 at 01:16:58.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




Hoping for a post from Giddy and Keeper really soon.

A couple of clarifying points: 

  1. The wires mixed in with the clotheslines are likely people splicing off datalines. This would be a common sight in alleys and not one that you folks would be overly concerned with, except...
  2. Those clotheslines and wires make flying a drone into that alley challenging. It'll take some good Pilot: Drone skill checks. I'll require one to fly in and one to fly out, DC 16. Failure means that the drone strikes one of the wires and begins a rapid descent (crash). In the case that this happens, I'll allow for one more Pilot: Drone check DC 18 to recover before it strikes the ground, taking damage. If Charlie succeeds at the DC 18 check, he'll need to make another check DC 16 to fly the rest of the way out.
  3. Flying the drone around the block successfully requires a Pilot: Drone DC 14 check (that's programming the drone along the path with the anti-collision settings in place and setting it in motion).
  4. Blossom is able to provide an employee picture from Upstairs/Downstairs Inc so you all know what Rya Mendez looks like (Those of you with Optic Splices can utilize facial rec features in your NuCybe).
  5. Blossom is also able to pull a few of the Dead Dogs' mugshots that you can use to trigger your facial rec software.
  6. Waiting for Blossom to do her thing takes about ten minutes.
  7. Waiting for Charlie to get his drone set up and flying takes about five minutes (including setting the flight path around the block).


Posted on 2019-08-05 at 16:44:14.

Espatier
Resident
Karma: 7/0
287 Posts


Question

I rather fly at 1500 to 2000 ft overall if possible. I understand that this will be a overhead look, so if need then move the drone across the street at the same hieght for a better look. Worst case and very overt lower the drone to 200 ft from the street level. 

 

I'll be rolling for: 

Pilot drone

extras: taking extra time (10 mintues )  +2

Chipped skill +1

Ref 9

----------------------

9+10+1 (+2 for taking extra time )

 

if needed: use

Amped Reflexes (Sandivistan) - Adds +3 to REF for 5 consecutive turns 

=============

 

as you can see the first rol was a test, then with the second I made a nat 10 crit

Cred Stick Charlie:To pilot10
critical success with a natural 10,
rolling 1d10
 
7
17+9+2=28
10 (crit) +7+9 Ref+2
 
Mr Charile will attempt to fly high and hover head to get a birdeye view for the city block after making a low level sweep at 1500-200 ft above and circle the building, first. then take up a stationary post high in the sky afterwards and monitor everything thing from above unless something catches his attention or combat breaks out.
 

A couple of clarifying points: 

  1. The wires mixed in with the clotheslines are likely people splicing off datalines. This would be a common sight in alleys and not one that you folks would be overly concerned with, except...
  2. Those clotheslines and wires make flying a drone into that alley challenging. It'll take some good Pilot: Drone skill checks. I'll require one to fly in and one to fly out, DC 16. Failure means that the drone strikes one of the wires and begins a rapid descent (crash). In the case that this happens, I'll allow for one more Pilot: Drone check DC 18 to recover before it strikes the ground, taking damage. If Charlie succeeds at the DC 18 check, he'll need to make another check DC 16 to fly the rest of the way out.
  3. Flying the drone around the block successfully requires a Pilot: Drone DC 14 check (that's programming the drone along the path with the anti-collision settings in place and setting it in motion).
  4. Blossom is able to provide an employee picture from Upstairs/Downstairs Inc so you all know what Rya Mendez looks like (Those of you with Optic Splices can utilize facial rec features in your NuCybe).
  5. Blossom is also able to pull a few of the Dead Dogs' mugshots that you can use to trigger your facial rec software.
  6. Waiting for Blossom to do her thing takes about ten minutes.
  7. Waiting for Charlie to get his drone set up and flying takes about five minutes (including setting the flight path around the block).

Attempt items # 7, then # 3

 



Posted on 2019-08-06 at 04:06:13.
Edited on 2019-08-06 at 04:39:31 by Espatier

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




Even at 200 feet, you've so many obstructions in place as to not give you any decent insight into street-level activity. Especially not face recognition. The highest you could go is 30 feet. That's the level of the first flight paths allowed for everyday drones in the city. It's below the aerodyne flight zone and still high enough to not impede pedestrian traffic. 

Still waiting on Keeper and Giddy.



Posted on 2019-08-07 at 15:02:45.
Edited on 2019-08-07 at 15:03:28 by Bromern Sal

Espatier
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287 Posts


No Fly

Abort flying the drone for now and drop off the sniper first, then make a circle and stop at the diner.



Posted on 2019-08-09 at 01:55:09.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




Gotcha. I've got a post from Keeper and Giddy is currently wrapped up in the whole "being an enlisted military so you gotsta do what they tell you and work when they tell you" scenario. I'll post this weekend.



Posted on 2019-08-16 at 15:12:34.

Espatier
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287 Posts


I do not miss

I do not miss those weekend drill days.....



Posted on 2019-08-19 at 01:15:53.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




I got shanghaied for the weekend. I hope to have something up today.

 



Posted on 2019-08-19 at 11:42:15.

Bromern Sal
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RDI Staff
Karma: 158/11
4402 Posts




Got bamboozled into working all day. Thanks for your patience, everyone. I'll hopefully get a post up tomorrow.



Posted on 2019-08-19 at 19:01:09.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




Don't lose hope. I've started the post. Just ran out of time to finish it today. I will have more time tomorrow, I can already see that on my calendar. I hope to finish the post then.

Keeper, what type of perch is Ghlahn looking for? The ideal height, vantage, etc. would be helpful to know.



Posted on 2019-08-20 at 18:27:41.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts




Some form of landing or fire escape platform.  Maybe two thirds of the way up a nearby building.  Outside rather than inside 



Posted on 2019-08-20 at 21:49:12.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




Post is up. Dice weren't kind. You have a couple of dilemmas to resolve before your search continues. Keeper, Ghlahn can attain that fire escape if he doesn't care if people see him, or I gave a couple of other options.

Any of you with visual splices will have HUD displays. Blossom has fed you the video stills of Rya.



Posted on 2019-08-22 at 18:18:50.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts




No posts yet? Did my delay kill the momentum? Did we have momentum? 



Posted on 2019-08-27 at 14:36:14.

Espatier
Resident
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287 Posts


quickie post

gonna have Charile and blossom maybe try to find seats at Gyro shop. Moved the charater and jeep as well. 



Posted on 2019-09-04 at 17:50:37.

Espatier
Resident
Karma: 7/0
287 Posts


hoping to see some posts soon

just hoping to see some posts soon... 



Posted on 2019-09-14 at 10:19:37.

   


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