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To all of you with whom I hope to share this grand adventure:
It seems that we are getting close to launching this crazy campaign. I have Sirion of Smoke Mountain almost ready to go. He is a pretty straight forward human sorcerer. I chose not to go with any of the "elemental sorcerer" or fancy familiar (plain hawk) stuff. Just plain old guy who looks very normal but has some pretty darn cool abilities. Burning things down is his specialty. Not as creative as some of your characters, but he should be fun to run.
Are there any magic items we need to make sure that we have as a group?
-Sirion has the smallest size bag of holding.
-Should we be getting potions of healing?
-Are thundersticks or tanglefoot bags worth it at this level? At low levels they are very useful, especially when spell casters run out of spells.
-Are there any items you would recommend for a sorcerer? I saw a healing belt on someone else's character and that thing looks super helpful for a low cost. I might suggest it for everyone.
Since someone asked about it earlier - Sirion does have a very high charisma (20 after adding the couple of points he gets for being 8th level) and so can easily be a spokesperson for the group. I got an ok from Grugg to use diplomacy instead of bluff for my class skill since they are similar and I see Sirion more in that vein. He does have a little bluff and intimidate as well - since his charisma gives him a big bonus in those areas it seemed a waste no to put something into it.
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