I didn't say the game was over. Blossom has had enough of the bickering. If there's no cohesion in the group, team members are going to die and she doesn't want to be dead.
I'll fill you in on how I run NPC's. I'm not a "player" playing them as my character. Based off of their dispositions, character traits, and the circumstances I roll their decisions out. They are the product of die rolls and table results mixed with a strict adherence to their dispositions and traits. So, in this case, conflict between Casino and Charlie reared its ugly head once more and a roll was made. Blossom is having no more of it. A fractured team is as good as a death certificate and she's one of those strange individuals that likes to keep breathing.
Keeper's response with Ghlahn may have a chance of turning her around. That really depends on some skill checks. Who's to say until the actual rolls are made. Ghlahn isn't a negotiator or persuasive and he isn't trying to intimidate her, so chances are slim but what did Han Solo say? "Never tell me the odds."
Now would also make sense for the altruistic Bloodbank to cut ties as well. And not just because CTP has an idea for another character but because everything he tried to do to keep Rya alive was for naught and then the defacto leaders of the group are squabbling... well, I can completely justify him cutting bait and reeling it in.
So, there's the reasoning and the current situation. So far, Keeper has posted his actions. Before I post again I'd like to see everyone else's.
Oh, and Tann? I promise... when I end the game, everyone will know for sure because I'll post the words...
That's it meatbags. Game over.