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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Okay Raven
I will have to check my Email later!
Posted on 2011-11-25 at 23:22:01.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Having Problems with My Laptop
I am having some problems with my laptop and if I cannot get it working right I may not be online for a while!
Posted on 2011-11-25 at 23:42:05.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Laptop Problem
I had to take my laptop to the computer store for a mind wipe yesterday due to Virus attacks.
Am only on here for a few minutes via a laptop of one of my friends.
Should have mine back later this week sometime hopefully!
Will not be posting in games until I do!
Pleae forgive any delays in games my lack of posting may cause any of you!
Thank You
Hammer aka Daryl
Posted on 2011-11-27 at 22:16:35.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Still waiting ...
..... for my laptop to be fixed and returned to working order!
Cannot do any more writing until it is done!
Posted on 2011-12-01 at 14:33:04.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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My Laptop ...
..... has been restored but may take me a day or two to get the next Update written and posted here at the Inn!
Posted on 2011-12-02 at 02:32:38.
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Raven Resident Finn RDI Staff Karma: 77/3 1131 Posts
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hyup
No worries. We're not going anywhere.
Posted on 2011-12-02 at 08:27:05.
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Ziklag Resident Karma: 7/0 224 Posts
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Great
Ditto for me too.
Posted on 2011-12-02 at 20:22:48.
Edited on 2011-12-02 at 20:23:17 by Ziklag
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Update on Update
Okay I have now placed my Emergency Backup Files back on my laptop and fortunately nothing seems to be corrupted ... so I will be working on the Update to get this adventure back on track either today or tomorrow!
Posted on 2011-12-02 at 21:44:02.
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Tuned_Out Khash Munee Karma: 47/0 707 Posts
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*Puts Down School-book*
Don't stress too much; as the others have said, we're not going anywhere.
Cheers
EDIT:fixed spelling; good thing I'm not an arts major
Posted on 2011-12-02 at 23:22:21.
Edited on 2011-12-02 at 23:31:37 by Tuned_Out
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Thanks Guys
Have to get the creative juices flowing again!
We are at an interesting point of our journey that I hope the Players and Lurkers will enjoy!
Posted on 2011-12-02 at 23:36:17.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Decision Time
So the results of your choices for casting spells have been updated in the Game Thread and you now have another Decision to make!
As stated in the Game Thread go ahead and discuss your choices here in the QnA and then write your Post in the Game Thread and I will move the adventure along from there!
Posted on 2011-12-03 at 03:42:41.
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Tuned_Out Khash Munee Karma: 47/0 707 Posts
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1 vote for Press On
Although Toraad would love to spend time gutting kobolds or goblins, superior numbers from both foes makes it rather impossible, to the point where even I dwarf's stubbornness will yield. So, working with Toraad's merc experience lets get down to it:
The goblins seem to have shifted out of our path, but seeing their tracks should be a reflection of past events. Considering our twelve riders were slaughtered by a large force as they were setting up camp, I don't think we want to do the same (especially since the current number in the caravan is 12, (I believe) there are more kobolds than goblin, and they wielding poison weapons to boot).
Kobolds are cowardly if outnumbered, or even if reasonably threatened. Their strength comes in numbers and semi-organization; they were organized, we dispersed them - they weren't expecting that from us but now they are. Even suffering the losses we cost them they still greatly outnumber us, and between the time we fled and now could have easily regrouped and moved to pursue...
Consequently, the events from earlier in the day must be accounted for. We're each down a spell, which isn't the biggest deal, and we're unhurt (Rex is ~fine?), but there is the matter of physical exhaustion that limits our perception and slows the horses; this isn't the elder scrolls, we can't keep moving indefinitely.
Even still, the additional distance could be life saving by current event standards (or a walk into a trap by shear suspicions... the caravan seems to attract a lot of attention). As such, I plan to voice to move on.
EDIT: grammar/spelling... again
Posted on 2011-12-03 at 14:21:46.
Edited on 2011-12-03 at 16:04:21 by Tuned_Out
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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Rextugenous only lost ...
..... one (1) Hit Point from the Shock Burst.
He is fine with moving on as the blast only left him an irritating pain in his chest where the full brunt of the blast hit him. (He could lay hands on himself to restore that Hit Point, but he may choose to wait longer depending upon what is decided about moving on?)
I mainly would prefer the decision to move on or to make camp a decision for the 3 of you to decide here (do not want my choice clouded by what I do or do not know what will happen with either choice).
However, I will say that Toraad (T_O) makes a great case for moving on, even at a slow pace.
Toraad does have Deep Vision which allows him to see up to 120 feet no matter how dark the night gets. Colors erode and he sees objects in many shades of gray.
Danamar has Twilight Vision which enables the elf to see up to a mile distance outside distinguishing color and detail.
Since Cal is a Half Elf with Human lineage he has no ability to see in the dark and is in the same boat as Rextugenous regarding Human night sight limitations.
Posted on 2011-12-03 at 15:52:24.
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Hammer Extreme Exclaimator! Karma: 93/24 4361 Posts
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A Consideration ...
..... about pressing on is that Fredrico will probably ask the guards to proceed on foot for 2 reasons:
1. To lighten the load for the horses pulling each of the wagons.
2. The aforementioned Deep Vision and Twilight Vision abilities of the Dwarf and Elf.
I am ruling that since Danamar can see up to 2 miles in the daylight, that the Ranger/Druid has scouted the plains in all directions of the compass and determined that there are no visible threats in front, behind or to the sides of the wagon presently.
It would also make sense to me that it would be in character for the Druid/Ranger Elf to prefer getting closer to the comforts of the trees at the mention of the Forest of Frie.
Posted on 2011-12-03 at 16:04:02.
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Tuned_Out Khash Munee Karma: 47/0 707 Posts
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Interesting...
... thus would lead to a few other thoughts...
such as my movement being only 20ft/round( so slow...) however, unamoured it's doubled (yay monk abilities), which means I wouldn't slow the movement of the caravan...
however it may be too early on to be that trusting... especially of an elf (sorry, can't rightly help that)... and, what with poison arrows behind us, without the protection of my armour....
Posted on 2011-12-03 at 16:09:21.
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