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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Q & A ~ Land of Xenophobia ~
Parent thread: Land of Xenophobia
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    Messages in Q & A ~ Land of Xenophobia ~
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Hammer
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Karma: 93/24
4361 Posts


Q & A ~ Land of Xenophobia ~

Opening Remarks
Please refer to the Recruitment Thread titled Gauging Interest for Land of Xenophobia for a description of this 2e version adventure and for prospective players to post initial PC Character background story description information.

Finalized PC Character description information including Stats, Abilities etc for each player will be posted here at the Q & A for easy reference. Especially as PC Characters advance in Experience, increase Abilities and gain Equipment.

Space is also reserved here for Essential Topics containing specific information that will prove to be important for role play purposes as the adventure progresses.



Posted on 2008-06-29 at 16:25:55.
Edited on 2008-06-29 at 16:26:47 by Hammer

Hammer
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Dark Arena

Reserved


Posted on 2008-06-29 at 16:27:18.

Hammer
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Karma: 93/24
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Nefaria

Reserved


Posted on 2008-06-29 at 16:27:44.

Hammer
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4361 Posts


Dark Forest

Reserved


Posted on 2008-06-29 at 16:28:06.

Hammer
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Karma: 93/24
4361 Posts


?

5. Reserved


Posted on 2008-06-29 at 16:28:30.

Hammer
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??

6. Reserved


Posted on 2008-06-29 at 16:29:00.

Hammer
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Karma: 93/24
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???

7. Reserved


Posted on 2008-06-29 at 16:29:24.

Hammer
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Karma: 93/24
4361 Posts


????

8. Reserved


Posted on 2008-06-29 at 16:29:59.

Hammer
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Karma: 93/24
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?????

9. Reserved


Posted on 2008-06-29 at 16:30:40.

Hammer
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Tithe & Offering

10. Reserved


Posted on 2008-06-29 at 16:31:13.

Hammer
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Karma: 93/24
4361 Posts


Stryke PC Character

11. Reserved


Castles & Crusades Character Sheet


Character Name and Title
FHARGOTH

Race

Class
DRUID

Alignment

Religion

Level
ONE

Holy Symbol

Experience Points
1200

[Needed for Next Level]
2,001

Language Proficiency

Racial Abilities

[X = Primary Attribute] Attribute Checks = d20 + Mod + Level >_[greater than or equal to] CC

Attributes Mod Saving Throws
___ Strength Paralysis & Constriction

___ Dexterity Breath Weapons & Traps

___ Constitution Disease, Energy Drain & Poison

___ Intelligence Arcane Magic & Illusion

_X__ Wisdom Confusion, Divine Magic, Gaze, Attack, Petrification, Polymorph

___ Charisma Death Attack, Charm & Fear


Combat Move [Base - EV Penalty + Miscellaneous]

AC [10 + Armor + Shield + Attribute Mod + Miscellaneous

To Hit [d20 + Attribute Mod + Level Bonus + Miscellaneous >_ [greater than or equal to AC]

HP = 8

Wounds Suffered

Armor

Shield

Helm

Horse / Animal Companion / Familiar

Type

Name

HD

Move

Attacks

Damage

Saves

AC

HP

Special Qualities / Abilities


Weapon/Type/Name Bonus to Hit Bonus to Damage Weapon Damage Notes / Special


Weapons In Hand


Character Persona and Equipment

Age

Gender

Eye Color

Hair Color

Height

Weight

Race

Class

Entitlement

Scars or Other Distinguishing Marks

Clothing Style

Description

Personality

Background

People of Interest [Names of ]

Companions

Foes

Other NPCs

Treasure

Gold

Silver

Platinum

Copper

Jewels & Gems

Magic Items

Expendable Items

Food Quantity Remaining

Bolts Quantity Remaining

Arrows Quantity Remaining


Primary Gear
[Armor, Weapons, Scrolls, Spell Components, Holy Items, Totems, Thieves' Tools & Other Class Equipment]

Item Location EV

Secondary Gear
[Clothing, Rations, Drink, Camping Gear, Packs, Tools & Other General Equipment]

Item Location EV


Transport and Tack

Item Location EV


Magical Armaments, Devices & Other Items

Item Location EV


Posted on 2008-06-29 at 16:31:46.
Edited on 2008-08-31 at 17:27:44 by Hammer

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


ShadowDragon PC Character

12. Reserved

Castles & Crusades Character Sheet


Character Name and Title
CUNNING FOX

Race
HUMAN [Native American]

Class
CLERIC

Alignment

Religion
Worships the Thunderbird

Level
ONE

Holy Symbol

Experience Points
1200

[Needed for Next Level]
2,251

Language Proficiency
Common

Racial Abilities

[X = Primary Attribute] Attribute Checks = d20 + Mod + Level >_[greater than or equal to] CC

Attributes Mod Saving Throws
_X__ Strength 15 +1 Paralysis & Constriction

_X__ Dexterity 15 +1 Breath Weapons & Traps

___ Constitution 11 0 Disease, Energy Drain & Poison

___ Intelligence 10 0 Arcane Magic & Illusion

_X__ Wisdom 16 +2 Confusion, Divine Magic, Gaze, Attack, Petrification, Polymorph

___ Charisma 13 +1 Death Attack, Charm & Fear


Combat Move 30 feet [Base - EV Penalty + Miscellaneous]

AC [10 + Armor + Shield + Attribute Mod + Miscellaneous

To Hit [d20 + Attribute Mod + Level Bonus + Miscellaneous >_ [greater than or equal to AC]

HP = 8

Wounds Suffered

Armor

Shield

Helm

Horse / Animal Companion / Familiar

Type

Name

HD

Move

Attacks

Damage

Saves

AC

HP

Special Qualities / Abilities


Weapon/Type/Name Bonus to Hit Bonus to Damage Weapon Damage Notes / Special


Weapons In Hand


Character Persona and Equipment

Age

Gender

Eye Color

Hair Color

Height

Weight

Race

Class

Entitlement

Scars or Other Distinguishing Marks

Clothing Style

Description

Personality

Background

People of Interest [Names of ]

Companions

Foes

Other NPCs

Treasure

Gold

Silver

Platinum

Copper

Jewels & Gems

Magic Items

Expendable Items

Food Quantity Remaining

Bolts Quantity Remaining

Arrows Quantity Remaining


Primary Gear
[Armor, Weapons, Scrolls, Spell Components, Holy Items, Totems, Thieves' Tools & Other Class Equipment]

Item Location EV

Secondary Gear
[Clothing, Rations, Drink, Camping Gear, Packs, Tools & Other General Equipment]

Item Location EV


Transport and Tack

Item Location EV


Magical Armaments, Devices & Other Items

Item Location EV


Posted on 2008-06-29 at 16:32:16.
Edited on 2008-08-31 at 15:12:48 by Hammer

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Brodeur30 PC Character

13. Reserved

Castles & Crusades Character Sheet


Character Name and Title

Race
HUMAN

Class
FIGHTER

Alignment

Religion

Level
ONE

Holy Symbol

Experience Points
1200

[Needed for Next Level]
2,001

Language Proficiency
Common

Racial Abilities

[X = Primary Attribute] Attribute Checks = d20 + Mod + Level >_[greater than or equal to] CC

Attributes Mod Saving Throws
_X__ Strength 18 +3 Paralysis & Constriction

___ Dexterity 14 +1 Breath Weapons & Traps

_X__ Constitution 16 +2 Disease, Energy Drain & Poison

___ Intelligence 10 0 Arcane Magic & Illusion

___ Wisdom 13 +1 Confusion, Divine Magic, Gaze, Attack, Petrification, Polymorph

_X__ Charisma 16 +2 Death Attack, Charm & Fear


Combat Move [30 feet] [Base - EV Penalty + Miscellaneous]

AC [10 + Armor + Shield + Attribute Mod + Miscellaneous

To Hit [d20 + Attribute Mod + Level Bonus + Miscellaneous >_ [greater than or equal to AC]

HP = 10

Wounds Suffered

Armor

Shield

Helm

Horse / Animal Companion / Familiar

Type

Name

HD

Move

Attacks

Damage

Saves

AC

HP

Special Qualities / Abilities


Weapon/Type/Name Bonus to Hit Bonus to Damage Weapon Damage Notes / Special


Weapons In Hand


Character Persona and Equipment

Age

Gender

Eye Color

Hair Color

Height

Weight

Race

Class

Entitlement

Scars or Other Distinguishing Marks

Clothing Style

Description

Personality

Background

People of Interest [Names of ]

Companions

Foes

Other NPCs

Treasure

Gold

Silver

Platinum

Copper

Jewels & Gems

Magic Items

Expendable Items

Food Quantity Remaining

Bolts Quantity Remaining

Arrows Quantity Remaining


Primary Gear
[Armor, Weapons, Scrolls, Spell Components, Holy Items, Totems, Thieves' Tools & Other Class Equipment]

Item Location EV

Secondary Gear
[Clothing, Rations, Drink, Camping Gear, Packs, Tools & Other General Equipment]

Item Location EV


Transport and Tack

Item Location EV


Magical Armaments, Devices & Other Items

Item Location EV


Posted on 2008-06-29 at 16:32:56.
Edited on 2008-08-31 at 15:47:42 by Hammer

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Nomad D2 PC Character

14. Reserved

Castles & Crusades Character Sheet


Character Name and Title
ULLRICH ORICO UPPSDRADA - THE "SILVER BEAR"


Race
HUMAN

Class
RANGER

Alignment
NEUTRAL GOOD

Religion
ATTAKA
This is a god that is not from any specific pantheon. Attaka is a nature god that focuses on the unity of all things. This is a good deity that believes nature is valuable and beautiful and deserves to be preserved. That which destroys is not good and that which uses unnecessary violence is evil. (As opposed to hunting for food, etc…) People should be respected and live in harmony with the world around them.

Level
ONE

Holy Symbol

Experience Points
1200

[Needed for Next Level]
2,251

Language Proficiency
COMMON

Racial Abilities

[X = Primary Attribute] Attribute Checks = d20 + Mod + Level >_[greater than or equal to] CC

Attributes Mod Saving Throws
_X__ Strength 18 +3 Paralysis & Constriction

_X__ Dexterity 16 +2 Breath Weapons & Traps

___ Constitution 16 +2 Disease, Energy Drain & Poison

_X__ Intelligence 17 +2 Arcane Magic & Illusion

___ Wisdom 15 +1 Confusion, Divine Magic, Gaze, Attack, Petrification, Polymorph

___ Charisma 12 0 Death Attack, Charm & Fear


Combat Move [30 feet] [Base ¨CEV Penalty + Miscellaneous]

AC [10 + Armor + Shield + Attribute Mod + Miscellaneous

To Hit [d20 + Attribute Mod + Level Bonus + Miscellaneous >_ [greater than or equal to AC]

HP = 10

Wounds Suffered

Armor

Shield

Helm

Horse / Animal Companion / Familiar

Type

Name

HD

Move

Attacks

Damage

Saves

AC

HP

Special Qualities / Abilities


Weapon/Type/Name Bonus to Hit Bonus to Damage Weapon Damage Notes / Special


Weapons In Hand


Character Persona and Equipment

Age
22

Gender
MALE

Eye Color

Hair Color

Height
6'2"

Weight

Race
HUMAN

Class
RANGER

Entitlement

Scars or Other Distinguishing Marks

Clothing Style

Description

Personality

Background

People of Interest [Names of ]

Companions

Foes

Other NPCs

Treasure

Gold

Silver

Platinum

Copper

Jewels & Gems

Magic Items

Expendable Items

Food Quantity Remaining

Bolts Quantity Remaining

Arrows Quantity Remaining


Primary Gear
[Armor, Weapons, Scrolls, Spell Components, Holy Items, Totems, Thieves' Tools & Other Class Equipment]

Item Location EV

Secondary Gear
[Clothing, Rations, Drink, Camping Gear, Packs, Tools & Other General Equipment]

Item Location EV


Transport and Tack

Item Location EV


Magical Armaments, Devices & Other Items

Item Location EV


Posted on 2008-06-29 at 16:33:39.
Edited on 2008-08-31 at 15:43:44 by Hammer

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Hammer PC Character

15. Reserved

Castles & Crusades Character Sheet


Character Name and Title
BUMBLE BREW

Race
ELF

Class
WIZARD

Alignment
CHAOTIC GOOD

Religion

Level
ONE

Holy Symbol

Experience Points
1200

[Needed for Next Level]
2,601

Language Proficiency
COMMON, ELF, DWARF, GNOME, GOBLIN, HALFLING & ORC

Racial Abilities
ENHANCED SENSES [+2 Bonus to All Listening Checks] TWILIGHT VISION, MOVE SILENTLY[Dexterity/No Penalty Moving Up to one half normal speed, -5 Penalty over one half to normal speed, -20 Penalty to Move Silently while running or charging], SPELL RESISTANCE [+10 Bonus to Saving Throws against Charm or Unnatural Sleep], SPOT HIDDEN DOORS [Wisdom/Passing within 5 feet of secret, hidden or concealed doorway is entitled to a Wisdom Check to spot the door as if actively looking for it and +2 Bonus when actively searching for such doorways], WEAPON TRAINING [Elves begin play with +1 Bonus to Hit with one of the following weapons: Composit Longbow, Composit Shortbow, Longbow, Shortbow, Longsword or Shortsword]

[X = Primary Attribute] Attribute Checks = d20 + Mod + Level >_[greater than or equal to] CC

Attributes Mod Saving Throws
___ Strength 13 +1 Paralysis & Constriction

___ Dexterity 13 +1 [race modifier] + 1 [attribute modifier] Breath Weapons & Traps

___ Constitution 14 -1 [race modifier] +1 [attribute modifier] Disease, Energy Drain & Poison

_X__ Intelligence 15 +1 Arcane Magic & Illusion

_X__ Wisdom 15 +1 Confusion, Divine Magic, Gaze, Attack, Petrification, Polymorph

___ Charisma 14 +1 Death Attack, Charm & Fear


Combat Move [30 feet] [Base - EV Penalty + Miscellaneous]

AC [10 + Armor + Shield + Attribute Mod + Miscellaneous

To Hit [d20 + Attribute Mod + Level Bonus + Miscellaneous >_ [greater than or equal to AC]

HP = 4

Wounds Suffered

Armor

Shield

Helm

Horse / Animal Companion / Familiar

Type

Name

HD

Move

Attacks

Damage

Saves

AC

HP

Special Qualities / Abilities


Weapon/Type/Name Bonus to Hit Bonus to Damage Weapon Damage Notes / Special


Weapons In Hand


Character Persona and Equipment

Age
100 Birth Years

Gender
Female

Eye Color
Green

Hair Color
Blonde

Height
5'4"

Weight
110lbs

Race
Elf

Class
Wizard

Entitlement

Scars or Other Distinguishing Marks
Bluish-Hued Skin

Clothing Style

Description

Personality

Background

People of Interest [Names of ]

Companions

Foes

Other NPCs

Treasure

Gold

Silver

Platinum

Copper

Jewels & Gems

Magic Items

Expendable Items

Food Quantity Remaining

Bolts Quantity Remaining

Arrows Quantity Remaining


Primary Gear
[Armor, Weapons, Scrolls, Spell Components, Holy Items, Totems, Thieves' Tools & Other Class Equipment]

Item Location EV

Secondary Gear
[Clothing, Rations, Drink, Camping Gear, Packs, Tools & Other General Equipment]

Item Location EV


Transport and Tack

Item Location EV


Magical Armaments, Devices & Other Items

Item Location EV


Posted on 2008-06-29 at 16:34:20.
Edited on 2008-08-31 at 14:31:45 by Hammer

   
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