Looks like we're leaning more towards a rp oriented game with a bit of combat which makes sense. Combat over play by post can get tedious if that's all we do.
As for the time period, I'm thinking it'll be mordern, 2000's at least, probably 2010's.
As for setting, I'm thinking I'm gonna use Toronto as its something im most familiar with and as well it has a nice balance between total downtown with towering buildings and nice quiet towns, suburban areas.
I'll have a map later!
I've gotten through a lot of the pdf and I'm liking it a lot, i'll post char creation summaries sometime,
Mechanics if anyone wants to know is the game uses only d10s. A lot of them. When you wanna do something, you have to pick the stat and skill that makes sense, (picking a lock = dexterity + larceny)
The "dots" you have in that combination determines the amount of dice you roll, for example 4 dex and 3 larceny equals 7 dice rolled, a success is a 8-10, and if you roll a 10 you can reroll it and keep a success.
Concerning everyone's experience setting, for the simplicity for both of our sakes, you guys will be at the first tier. Minimal or no practical knowledge of the supernatural, if you know of supernatural things, it's either through word of mouth, someone taught you or research through text.
I have a basic premise in my mind so I'm very excited and to be honest i'm hoping to get this game started by next week but i think that's too optimistic
Char creation details will be posted later this weekend - this wednesday! Thanks for being patient guys
EDIT: Also nice picture! Thanks for letting me know general char concepts too, I'll work to incorporate them in the story.
Also! I don't know if this is common but if anyone knows about the plot point variant in DnD, I like rolling with that.
I don't actually keep track of plot points but at anytime you create something about the world and determine pre existing relationships, events, or memories without consulting me.
So it sounds complex but it's pretty simple.
Say in this situation, a group of hunters are hunting a supernatural creature and they discover their weapons aren't able to be used against it.
One of the players can look at their background and say to themselves. (Say he's a student and he has a prof that studies the occult). "I know a guy who might be able to help us, His name is Dr.Washburn. Or was Doctor Washburn. He ain't a doctor no more.".
With this, you could spring that on me at anytime and I'll roll with it, it could even go further into NPC neighbours or something like a room mate.
It's a bit complex but I like it because you can interject a bit of backstory and especially, you can determine pre existing relationships.
I'll trust you guys not to abuse stuff