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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Final Fantasy: Crimson Falcons
Parent thread: Guaging interest for a new game
Related thread: Final Fantasy: Crimson Falcons
    Messages in Final Fantasy: Crimson Falcons
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Chessicfayth
Cheshire Cad
Karma: 107/3
1204 Posts


*fades in*

Cool updates. Simon has nothing else to ask, and is waiting for details on the first job.

I couldn't think of enough to go into a post, so I'm stating it here.

*evaporates*


Posted on 2015-09-10 at 17:49:17.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Waiting on something?

Shield Wolf, are you waiting on something from us as players?


Posted on 2015-09-16 at 02:53:25.

Shield Wolf
Alpha Beard
Karma: 49/2
1066 Posts


minor setback

Sorry guys, I meant to get an update in last week, but internet has been disconnected temporarily. I've managed to turn my phone into a mobile hotspot and will use the time to get some updates in place.


Posted on 2015-09-17 at 09:56:47.

Chessicfayth
Cheshire Cad
Karma: 107/3
1204 Posts


*fades in*

Small but functional post in the works. Waiting to hear back from DM.


Also, we need to edit our Ronso friend into player information on page 1.

*evaporates*


Posted on 2015-09-20 at 22:58:29.

Chessicfayth
Cheshire Cad
Karma: 107/3
1204 Posts


*fades in*

Sorry, Shield, you caught me right before I had to leave for work. I should have a post up tonight after I get home though.

*evaporates*


Posted on 2015-09-21 at 15:25:39.

Shield Wolf
Alpha Beard
Karma: 49/2
1066 Posts


no worries

My internet is actually still not back on yet, still having to use my cell. I did post a quick note for our Ronso friend, a line about Nam, and a quick entry in the adventure journal for this first mission. I hope to have an actual post up some time this week, waiting on Fey but if I need to I'll post on the assumption the Ronso made her way to the gates.


Posted on 2015-09-21 at 15:47:40.

Chessicfayth
Cheshire Cad
Karma: 107/3
1204 Posts


*fades in*

Post is up.

That is all.

*evaporates*


Posted on 2015-09-22 at 00:08:24.

Feypyro
Occasional Visitor
Karma: 5/0
37 Posts


Sorry

Post is up, sorry for the delay.


Posted on 2015-09-24 at 00:57:13.

Feypyro
Occasional Visitor
Karma: 5/0
37 Posts


Sorry

Post is up, sorry for the delay.


Posted on 2015-09-24 at 00:57:13.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Sitrep

Hey! Just checking to see when an update might be coming? How the internet access, SW?

Peace,
Ayrn


Posted on 2015-09-26 at 21:40:30.

Shield Wolf
Alpha Beard
Karma: 49/2
1066 Posts


update incoming

Sorry for the delay, still waiting on internet to get turned back on...

Also, I'd like to ask, if you see this before you post your next update in-game, that speed combat along if you all could post applicable modifiers and such along with your posts that would help greatly. For example, if I was a player and Nam was attacking a target, I would include Nam's attack mod (ex: +4 to hit) and applicable damage (ex 1d6+3 or whatever). Any additional effects such as spell effects, status ailments they can inflict, and that sort of info would also be helpful so I won't have to go back and forth between typing an update and looking up your bab and specific damage values.

For the sake of example, and because I feel like it, I'll also post an example of what Nam's post might look like if he were to attack the bee.

As the giant insect buzzed into the view Nam sharpened his gaze, locking a steely glare on the creature as he balled his fists and rushed in to land the first blow in what was sure to be a long battle once the rest of the hive was made aware of their pressence.

((Nam will be performing a charge ending in an unarmed strike, attack mod with the charge is +6 to hit and his damage is 1d6+4. I made these numbers up, I'm not at my desktop to look at Nam's sheet, but you get the idea I think.))
This way, once I get ready to resolve the round all I have to do is make that attack roll, compare against the bee ac, and roll damage if he lands the blow. Where as without the ooc stats I would have to go find Nam's sheet, get his BAB, his str mod, and then pull damage values off the sheet as well, taking away from time I could be typing the response or making attack rolls for other characters/monsters.


Posted on 2015-09-27 at 10:41:41.
Edited on 2015-09-27 at 12:28:38 by Shield Wolf

Nomad D2
RDI Fixture
Karma: 55/6
3141 Posts


Will modify

I posted in the game before I saw the request for details here. I'll get it modified, but it might take a day or two.

I do have a quick question. I know I can look this up, but it seemed easier to ask. Feats and limit breaks - how frequently can I use them? Is point blank simply a statement of a type of shot and thus usable on every shot if it is within 30 feet? Can I do rapid shot every turn? What about a limit break like Hail of Arrows? If no one replies before I get around to updating my post with the attack details I'll just look this up also, but I would appreciate some help from someone who knows this system.


Posted on 2015-09-27 at 18:38:31.

Shield Wolf
Alpha Beard
Karma: 49/2
1066 Posts


feats and such

Point-Blank Shot effects every shot made within 30 ft, no declaration needed.

Rapid Shot is a Full-Attack Action, and can be used in any round you choose to forego your move action. Just remember the -2 to attack rolls when using Rapid Shot.

Limit Breaks work a bit differently, in that they can only be used when you are at half health or lower. At 1st level, you get 1 limit break usage per day, and every 4 levels thereafter, you gain an additional limit break usage.

Aim is not a Limit Break, but rather a class feature, similar to how sneak attacks are a class feature of rogues. I knew what you meant though, so no worries there. Your Aim bonus is only +1 right now, so you can only wait one segment, so you would wait the segment, getting the +1 as well as the +1 for PBS, granting a total bonus still of +2. I should also note that Aim cannot be used with Rapid Shot.



Posted on 2015-09-27 at 18:53:46.
Edited on 2015-09-27 at 19:01:50 by Shield Wolf

Chessicfayth
Cheshire Cad
Karma: 107/3
1204 Posts


While your in an answering mood

I see that my power staff gets a damage bonus based on my caster level. Does that mean it also benefits from Ruby knowledge/mastery?


Posted on 2015-10-01 at 02:40:53.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Busy

I got a bunch of things going on at the moment:
- New, extended family drama that will likely be ongoing for the foreseeable future
- A cold/sinus infection
- Kiddo's birthday party
- Funeral of a Colleague
- Canadian Thanksgiving
- Work trip all next week.

Please NPC Yohn as needed.


Posted on 2015-10-07 at 13:25:54.

   


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