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Brundel Resident Karma: 18/0 207 Posts
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Durloch Characters
All of the information you need to know about the characters will be located in this thread.
Please do not post here!!
PLAYERS:
Human Fighter Sir Tranic Icebane (AKA SirSadaar)
Sylvari Ranger Ymerion (AKA Almerin)
Half-Orc Rogue Havaluk (AKA Jozan1)
Sylvari Druid Musso (AKA thezerowulf)
Khord Cleric Durnbor the Dawnbringer (AKA Hammer)
Cidal / Kender Wiz (AKA Keeper of Dragons)
Party HP:
Sir Tranic 10/10
Ymerion 8/8
Havaluk 6/6
Zuth 8/8
Durnbor 8/8
Wiz 4/4
PARTY FUNDS:
PP:
GP:
SP:
CP:
Posted on 2012-07-22 at 19:22:26.
Edited on 2012-09-07 at 08:33:35 by Brundel
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Brundel Resident Karma: 18/0 207 Posts
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Wiz
Name: Wiz
Class: Sorceror
Alignment: CN
Level: 1
Race: Cidal (Stump) / Kender
Size: Small
XP: 0 / 1000
Description: Wiz is slightly portly at nearly 75 pounds and standing only 3'6" tall. His red hair is tied in a ponytail and he has hazel eyes that weems to shift between green and brown depending on the lighting. He wears a loose orange shirt and brown knee length pants. Well constructed boots are the most cared for of his clothes. He carries a quarter staff with a sling attachment and a single dagger is tucked into his waist. His backpack is filled with various "wonderful" items.
Str: 10 (+0)
Dex: 12 (+1)
Con: 14 (+2)
Wis: 12 (+0)
Int: 10 (+0)
Cha: 16 (+3)
HP: 9
AC: 13
Ba: +0
Fort: +1
Ref: +1
Wil: +4
Languages: Common, Cidal.
Class/Racial Abilities:
+1 with thrown weapons or slings.
+2 Vs Fear
Summon Familiar
Combat:
Weapon 1 Melee:
Quarterstaff +0 1d4
Weapon 2 Melee:
Dagger +0 1d3
Weapon 3 Ranged:
Sling +1 1d3
Armour:
None
Skills:
Concentration 3
Knowledge (Arcana) 3
Decipher Script 3
Climb 3
Jump 3
Move Silently 3
Search 3
Hide 4
Feats:
Toughness
Money
PP:
GP: 53
SP: 9
CP:
Equipment:
BackPack
Flask of Oil
Flint and Steel
Small Mirror
Rations
Torch x2
Spike and Hammer
25ft Rope
WaterSkin
SPELLS:
O-LEVEL:
Detect Magic
Open/Close
Read Magic
Mage Hand
1st LEVEL:
Sleep
Magic Missile
Mage Armour
Posted on 2012-07-22 at 19:44:14.
Edited on 2012-07-24 at 09:47:29 by Brundel
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Brundel Resident Karma: 18/0 207 Posts
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Musso
Name: Musso
Class: Druid
Alignment: Lawful Neutral
Level: 1
Race: Sylvari
Description: 5'4tall 140lb Dark brown hair, green eyes,tanned skin
Str: 10
Dex: 13
Con: 12
Wis: 17
Int: 10
Cha: 12
HP: 9
AC: 12 (13)
Ba: 0
Fort:3
Ref: 1
Wil: 5
Languages: Common,Elven,Druidic,Sylvan
Class/Racial Abilities: Animal Companion,Nature Sense,Wild Empathy
Immunities:Sleep
Load: 31lbs
Light: 33lbs
Medium: 34-66lbs
Heavy: 67-100lbs
Combat:
Weapon 1 Melee: Short Spear +0 1d6
Weapon 2 Melee:dagger +0 1d4
Weapon 3 Ranged:Shortbow +2 1d6
Weapon 4 Ranged:
Armour: Leather Armour,Light Wooden Shield
Feats: Dodge
Money
PP:0
GP: 40
SP:
CP:
Equipment:Water gourd, Rope50ft, Caltrops, Flint&Tinder.
Skills:
Concentration4+1=5
Knowledge(nature)4
Handle Animal4+1=5
Survival2+4=6
Spot1+4=5
Listen1+4=5
Spells:
Level 0: Detect Magic, Mending, Resistance
Level 1: Produce Flame Cure Light Wounds
Animal Companion:
Posted on 2012-07-22 at 20:00:02.
Edited on 2012-09-07 at 08:34:29 by Brundel
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Brundel Resident Karma: 18/0 207 Posts
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Durnbor the Dawnbringer
Name: Durnbor the Dawnbringer
Class: Cleric
Alignment: CG
Level: 1
Race: Khord
XP: 0 / 1000
Description:
He is 4'5” tall and weighs 140 pounds
Durnbor is a Cleric of Solanis and his Holy Symbol is worn on a head band.
He wears breeches and boots and has a back pack.
He wears a Sleeveless Hooded Cloak that he wears over his Studded Leather Armor
His age is 50 and his maximum age range will be 350 years old
Str: 11 (+0)
Dex: 11 (+0)
Con: 14 (+2)
Wis: 15 (+2)
Int: 11 (+0)
Cha: 12 (+1)
HP: 10
AC: 13
Ba: +0
Fort: +3
Ref: +0
Wil: +4
Languages: Common, Khord
Class/Racial Abilities:
Darkvision
Stonecunning
+2 vs Poison
+2 vs spells
+1 attack vs orcs and goblinoids
+4 dodge AC vs Giants
Light cast 2/day
Turn dead +1 lvl
Combat:
Weapon 1 Melee:
Quarterstaff +0 1d6
Weapon 2 Melee:
Weapon 3 Ranged:
Sling +0 1d4 (unlimited bullets)
Weapon 4 Ranged:
Armour:
Studded Leather
Feats:
Extra turning
Money
PP:
GP: 46
SP: 2
CP:
Equipment:
Bedroll
Blanket
Lantern
2 Wineskins
Healing Kits, Herbs and Bandages
Torches x 10
Flasks of Oil x 10
Flint and Steel
Holy water x 10
Belt pouch
Sack
50ft Rope
Spells:
0-Level:
Cure Minor Wounds
Detect Magic
Inflict Minor Wounds
1st level:
Cure Light Wounds
Domain:
Light 2/day
Turn undead at +1 level
Posted on 2012-07-22 at 20:17:08.
Edited on 2012-07-23 at 11:00:23 by Brundel
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Brundel Resident Karma: 18/0 207 Posts
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Ymerion
Name: Ymerion
Class: Ranger
Alignment: CG
Level: 1
Race: Sylvari
XP: 0 / 1000
STR: 12 (+1)
DEX 18 (+4)
CON 10 (+0)
WIS 12 (+1)
INT 12 (+1)
CHA: 10 (+0)
HP: 8
AC: 17
Ba: +1
Fort: +2
Refl: +6
Will: +1
Languages:
Common, Sylvari, Khordaldrum
Class/Racial Abilities:
Ranger:
Favored Enemy (Magical Beasts),
Track, Wild Empathy
Sylvari:
Land speed 30,
Low-light Vision,
+2 Listen/Search/Spot
Immunities:
magic sleep effects,
+2 saving throw vs enchantment
Combat:
Weapon 1 Melee: Rapier, att +2, dmg 1d6+1, CR 18-20 x2
Weapon 2 Melee: Sickle, att +2, dmg 1d6+1, CR x2
Weapon 3 Ranged: Long Bow, att +5, dmg 1d8, CR x3
Weapon 4 Ranged:
Armour:
Studded Leather
Skills:
- Balance 5
- Climb 1
- Handle Animal 4
- Hide 8
- Jump 1
- Knowledge Nature 2
- Knowledge Geography 2
- Knowledge Religion 2
- Listen 5
- Move Silently 8
- Ride 4
- Search 5
- Spot 5
- Survival 4
- Tumble 6
- Use Rope 5
Feats:
- Point Blank Shot
Money
PP:
GP: 12
SP:
CP:
Equipment:
Backpack
Explorer’s Outfit
Hemp rope (50ft)
Waterskin
Whetstone
Holy Symbol of Kith-Jora
Vial with blue ointment
Posted on 2012-07-22 at 20:27:13.
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Brundel Resident Karma: 18/0 207 Posts
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Havaluk
Character Name: Havaluk
Player: Jozan1
Class & Level: Rogue/1
Race: Half-Orc
Alignment: NG
Size: M
Age: 19
Gender: M
Height: 6'0
Weight:187
Eyes: Brown
Hair: Black
Skin: Ruddy grey/green
XP: 0 / 1000
Abilities:
STR: 14 (+2)
DEX: 16 (+3)
CON: 12 (+1)
INT: 12 (+1)
WIS: 10 (+0)
CHA: 8 (-1)
HP: 7
AC: 16
Saving Throws:
FORT: +1
REFL: +5
WILL: +0
Languages:
Common, Orc, Goblin
Attacks:
Heavy mace, +2 attack, D8+2,
Shortbow, +3 attack, D6,
Dagger(melee), +2 attack, D4+2,
Dagger (thrown) +3, d4+2,
SKILLS:
Appraise (Int)
Balance (Dex) 5
Bluff (Cha) 1
Climb (Str) 3
Craft (Int)
Decipher Script (Int)
Diplomacy (Cha)
Disable Device (Int) 4
Disguise (Cha)
Escape Artist (Dex) 5
Forgery (Int) 3
Gather Information (Cha)
Hide (Dex) 6
Intimidate (Cha)
Jump (Str) 4
Knowledge (local) (Int) 1
Listen (Wis) 2
Move Silently (Dex) 5
Open Lock (Dex) 6
Perform (Cha)
Profession (Wis)
Search (Int) 4
Sense Motive (Wis)
Sleight of Hand (Dex) 5
Spot (Wis) 2
Swim (Str) 3
Tumble (Dex) 5
Use Magic Device (Cha)
Use Rope (Dex)
Armour:
Studded Leather Armor:
Shield/Protective Item:
Protective Item:
Protective Item:
Possessions:
Thieves tools
Backpack
Bedroll
4 days rations
Simple lock
Waterskin
10 ft. chain
Feats:
Point Blank Shot
Class/Racial Features:
Darkvision:
Orc Blood:
Sneak Attack +1d6
Trapfinding
Posted on 2012-07-22 at 20:38:22.
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Brundel Resident Karma: 18/0 207 Posts
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Sir Tranic Icebane
Name Sir Tranic Icebane
Race: Human
Class: Fighter
Level 1
Age 19
Weight 180lbs
Height 5ft 10
Alignment: LN
XP: 0 / 1000
STR 18 [+4]
DEX 14 [+2]
CON 12 [+1]
INT 10 [+0]
WIS 12 [+1]
CHA 8 [-1]
HP: 11
AC: 18
BA: +1
FEATS
Power Attack,
Cleave,
Dodge
SKILLS
Climb +4
Handle Animal +1
Healing +3
Intimidate +1
Jump +5
Ride +5
Swim +4
FOR: +3
REF: +2
WIL: +1
Melee Weapon #1: Long Sword [+5 attack; 1d8+4 damage; 19-20/2x Crit; Can be used to power attack]
Melee Weapon #2: Dagger [+5 attack; 1d4+4 damage; 19-20/2x Crit; range 10 ft]
Ranged Weapon #1: Short Bow [+3 attack; 1d6 damage; 19-20/2x Crit; range 60 ft; 20 arrows]
Ranged Weapon #2: Dagger [+3 attack; 1d4+4 damage; 19-20/2x Crit; range 10 ft; 2 daggers]
EQUIPMENT
Backpack;
Waterskin;
Bedroll;
Blanket;
Caltrops x2;
Flint & Steel;
Grappling Hook;
50’ Silk Rope;
Trail Rations {3 days};
Oil {3 pints};
Tindertwigs x5
PP:
GP:4
SP:8
CP:
Posted on 2012-07-22 at 20:53:04.
Edited on 2012-07-23 at 10:59:00 by Brundel
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